r600g: Close a memory leak of llvm byte streams
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
2012-09-13 Marek Olšákr600g: convert the remnants of VGT state into immediate...
2012-09-13 Marek Olšákr600g: emit the primitive type and associated regs...
2012-09-13 Marek Olšákr600g: add clip_misc_state for clip registers emitted...
2012-09-13 Marek Olšákr600g: atomize clip state
2012-09-13 Marek Olšákr600g: atomize blend color
2012-09-13 Marek Olšákr600g: atomize viewport state
2012-09-13 Marek Olšákr600g: atomize stencil ref state
2012-09-13 Marek Olšákr600g: remove unused state ID definitions
2012-09-13 Marek Olšákr600g: initialize the first CS just like any other CS
2012-09-13 Marek Olšákr600g: add support for geometry shader samplers and...
2012-09-13 Marek Olšákr600g: put sampler states and views into an array index...
2012-09-13 Marek Olšákr600g: do fine-grained sampler state updates
2012-09-13 Marek Olšákr600g: consolidate set_sampler_views functions
2012-09-13 Marek Olšákr600g: put constant buffer state into an array indexed...
2012-09-13 Marek Olšákr600g: consolidate initialization of common state functions
2012-09-13 Marek Olšákr600g: simplify flushing
2012-09-06 Jerome Glisser600g: order atom emission v3
2012-08-30 Marek Olšákr600g: implement MSAA for Cayman
2012-08-30 Marek Olšákr600g: implement color resolve for r600
2012-08-30 Marek Olšákr600g: implement draw_rectangle callback
2012-08-30 Marek Olšákr600g: implement MSAA for r700
2012-08-27 Marek Olšákr600g: implement compression for MSAA colorbuffers...
2012-08-27 Marek Olšákr600g: cleanup names around depth decompression
2012-08-22 Vadim Girlinr600g: fix lockups with dual_src_blend v2
2012-08-20 archibaldr600g: Move common compute/3D register init to its...
2012-08-16 Marek Olšákr600g: rename r600_resource_texture to r600_texture
2012-08-16 Brian Paulr600: update sampler, sampler_view code for the future
2012-08-15 Marek Olšákr600g: implement MSAA color resolve
2012-08-15 Marek Olšákr600g: implement MSAA depth-stencil decompression and...
2012-08-15 Marek Olšákr600g: implement set_sample_mask
2012-08-15 Marek Olšákr600g: implement alpha-to-one
2012-08-06 Jerome Glisser600g: atomize sampler state v2
2012-08-04 Marek Olšákr600g: precompute color buffer state in pipe_surface...
2012-08-04 Marek Olšákr600g: drop the old texture allocation code
2012-08-04 Marek Olšákr600g: don't decompress depth or stencil if there isn...
2012-07-27 Tom Stellardr600g: Atomize compute shader state
2012-07-27 Tom Stellardr600g: Add helper functions for emitting compute SET_CO...
2012-07-18 Marek Olšákr600g: implement wait-free buffer transfer for DISCARD_...
2012-07-18 Marek Olšákr600g: always derive alphatest state from the first...
2012-07-18 Marek Olšákr600g: atomize alphatest state
2012-07-17 Marek Olšákr600g: remove unused code after conversion of sampler...
2012-07-17 Marek Olšákr600g: convert sampler view emission into atoms
2012-07-17 Marek Olšákr600g: properly track which textures are depth
2012-07-17 Marek Olšákr600g: consolidate code for setting sampler views and...
2012-07-17 Marek Olšákr600g: remove unused flag have_depth_fb
2012-07-17 Marek Olšákr600g: do fine-grained vertex buffer updates
2012-07-15 Marek Olšákr600g: don't check the R600_GLSL130 env var
2012-07-15 Tom Stellardr600g: Emit vertex buffers using the same method as...
2012-07-15 Tom Stellardr600g: Unify 3D and compute vertex buffer emission
2012-07-12 Marek Olšákr600g: flush depth textures bound to vertex shaders
2012-07-12 Marek Olšákr600g: do fine-grained depth texture flushing
2012-07-12 Marek Olšákr600g: remove is_flush from DSA state
2012-07-12 Marek Olšákr600g: move CB_SHADER_MASK setup into cb_misc_state
2012-07-12 Marek Olšákr600g: move MULTIWRITE setup into cb_misc_state for...
2012-07-12 Marek Olšákr600g: move CB_TARGET_MASK setup into new cb_misc_state
2012-07-11 Tom Stellardr600g/compute: Disable growing the memory pool
2012-07-10 Vadim Girlinr600g: improve flushed depth texture handling v2
2012-07-09 Tom Stellardr600g/compute: Use evergreen_cb() for binding RATs
2012-07-09 Tom Stellardr600g: Add start_compute_cs atom to struct r600_context
2012-07-09 Tom Stellardr600g: Add pkt_flag member to struct r600_command_buffer
2012-06-26 Jerome Glisser600g: enable DUAL_EXPORT mode when possible on r6xx...
2012-06-26 Vadim Girlinr600g: enable DUAL_EXPORT mode when possible
2012-06-26 Vadim Girlinr600g: avoid unnecessary shader exports v2
2012-06-26 Vadim Girlinr600g: cache shader variants instead of rebuilding v3
2012-06-25 Marek Olšákr600g: inline r600_blit_push_depth and use resource_cop...
2012-06-17 Marek Olšákr600g: enable streamout by default on r7xx and DRM...
2012-06-01 Adam Rakr600g: compute support for evergreen
2012-05-13 Marek Olšákr600g: remove slab allocator for pipe_resource (used...
2012-05-12 Marek Olšákgallium: remove user_buffer_create from the interface
2012-05-12 Dave Airlier600g: setup COLOR1 for possible dual-src in the frameb...
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-02 Dave Airlier600g: bypass alpha for integer types (v2)
2012-04-29 Marek Olšákgallium: change set_constant_buffer to be UBO-friendly
2012-04-23 Marek Olšákr600g: move updating vertex buffer state into set_verte...
2012-04-23 Marek Olšákgallium: make user vertex buffers optional
2012-04-23 Marek Olšákr600g: don't share u_upload_mgr with u_vbuf, create...
2012-04-23 Marek Olšáku_vbuf: override create/bind/destroy_vertex_elements_state
2012-04-23 Marek Olšáku_vbuf: override set_vertex_buffers
2012-04-23 Marek Olšáku_vbuf: override set_index_buffer
2012-04-20 Vadim Girlinr600g: store glsl_feature_level in the r600_screen
2012-04-13 Dave Airlier600g: initial r600 dual src blending support
2012-04-04 Marek Olšákr600g: inline r600_upload_index_buffer
2012-04-04 Marek Olšákr600g: remove dead code after the rework
2012-04-04 Marek Olšákr600g: rework state emission of constant buffers
2012-04-04 Marek Olšákr600g: rework state emission of vertex buffers
2012-04-04 Marek Olšákr600g: kill off the fallback for crazy src_offset values
2012-04-01 Marek Olšákr600g: determine in advance if hw has vertex cache
2012-04-01 Marek Olšákr600g: optimize r600_resource_va
2012-03-08 Marek OlšákRevert "r600g: rework rasterizer discard for evergreen"
2012-03-05 Marek Olšákr600g: replace atom_ prefix with _state and _cmd suffixes
2012-03-05 Marek Olšákr600g: cleanup includes
2012-03-05 Marek Olšákr600g: move r600_context_bo_reloc to r600_pipe.h
2012-03-05 Marek Olšákr600g: if pixel shader is NULL, bind a dummy one
2012-03-05 Marek Olšákr600g: rework rasterizer discard for evergreen
2012-03-05 Marek Olšákr600g: rework scissor for r600-r700
2012-03-05 Marek Olšákr600g: don't suspend timer queries for u_blitter
2012-03-05 Marek Olšákr600g: move all query code into r600_query.c
2012-02-27 Marek Olšákr600g: move initialization of use_surface flag into...
2012-02-21 Marek Olšákr600g: move invariant register updates into start_cs...
next