r600g,radeonsi: consolidate create_surface and surface_destroy
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
2012-08-30 Marek Olšákr600g: implement MSAA for Cayman
2012-08-30 Marek Olšákr600g: implement draw_rectangle callback
2012-08-27 Marek Olšákr600g: implement compression for MSAA colorbuffers...
2012-08-27 Marek Olšákr600g: cleanup names around depth decompression
2012-08-22 Vadim Girlinr600g: fix lockups with dual_src_blend v2
2012-08-16 Marek Olšákr600g: rename r600_resource_texture to r600_texture
2012-08-16 Brian Paulr600: update sampler, sampler_view code for the future
2012-08-15 Marek Olšákr600g: implement set_sample_mask
2012-08-15 Marek Olšákr600g: implement alpha-to-one
2012-08-06 Jerome Glisser600g: atomize sampler state v2
2012-07-18 Marek Olšákr600g: setup streamout before calling last r600_need_cs...
2012-07-18 Marek Olšákr600g: update R600_MAX_DRAW_CS_DWORDS to take draw...
2012-07-18 Marek Olšákr600g: move VGT_STRMOUT_DRAW_OPAQUE_OFFSET initializati...
2012-07-18 Marek Olšákr600g: only set the index type if drawing is indexed
2012-07-18 Marek Olšákr600g: inline r600_context_draw_opaque_count
2012-07-18 Marek Olšákr600g: always derive alphatest state from the first...
2012-07-18 Marek Olšákr600g: atomize alphatest state
2012-07-18 Marek Olšákr600g: try to fix line stippling with lineloops
2012-07-17 Marek Olšákr600g: remove unused code after conversion of sampler...
2012-07-17 Marek Olšákr600g: convert sampler view emission into atoms
2012-07-17 Marek Olšákr600g: only make constant buffers dirty if there's...
2012-07-17 Marek Olšákr600g: properly track which textures are depth
2012-07-17 Marek Olšákr600g: consolidate code for setting sampler views and...
2012-07-17 Marek Olšákr600g: remove unused flag have_depth_fb
2012-07-17 Marek Olšákr600g: do fine-grained vertex buffer updates
2012-07-15 Marek Olšákr600g: compute needed CS space for vertex buffers correctly
2012-07-15 Tom Stellardr600g: Emit vertex buffers using the same method as...
2012-07-12 Marek Olšákr600g: flush depth textures bound to vertex shaders
2012-07-12 Marek Olšákr600g: do fine-grained depth texture flushing
2012-07-12 Marek Olšákr600g: remove is_flush from DSA state
2012-07-12 Marek Olšákr600g: move CB_SHADER_MASK setup into cb_misc_state
2012-07-12 Marek Olšákr600g: move MULTIWRITE setup into cb_misc_state for...
2012-07-12 Marek Olšákr600g: move CB_TARGET_MASK setup into new cb_misc_state
2012-07-09 Tom Stellardr600g: Add pkt_flag parameter to r600_context_block_emi...
2012-06-26 Jerome Glisser600g: enable DUAL_EXPORT mode when possible on r6xx...
2012-06-26 Vadim Girlinr600g: enable DUAL_EXPORT mode when possible
2012-06-26 Vadim Girlinr600g: avoid unnecessary shader exports v2
2012-06-26 Vadim Girlinr600g: cache shader variants instead of rebuilding v3
2012-06-26 Marek Olšákr600g: don't disable streamout if it hasn't been started
2012-05-12 Dave Airlier600g: setup COLOR1 for possible dual-src in the frameb...
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-02 Dave Airlier600g: bypass alpha for integer types (v2)
2012-04-29 Marek Olšákgallium: add void *user_buffer to pipe_constant_buffer
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_index_buffer
2012-04-29 Marek Olšákgallium: change set_constant_buffer to be UBO-friendly
2012-04-29 Marek Olšákwinsys/radeon: simplify buffer map/unmap functions
2012-04-23 Marek Olšákr600g: move updating vertex buffer state into set_verte...
2012-04-23 Marek Olšákr600g: don't share u_upload_mgr with u_vbuf, create...
2012-04-23 Marek Olšáku_vbuf: remove u_vbuf_resource
2012-04-23 Marek Olšáku_vbuf: override draw_vbo
2012-04-23 Marek Olšáku_vbuf: override create/bind/destroy_vertex_elements_state
2012-04-23 Marek Olšáku_vbuf: override set_vertex_buffers
2012-04-23 Marek Olšáku_vbuf: override set_index_buffer
2012-04-23 Dave Airlier600g: split add_reg into add_reg and add_reg_bo variants
2012-04-13 Dave Airlier600g: initial r600 dual src blending support
2012-04-04 Marek Olšákr600g: inline r600_upload_index_buffer
2012-04-04 Marek Olšákr600g: inline r600_upload_const_buffer
2012-04-04 Marek Olšákr600g: handle DISCARD_WHOLE_RESOURCE for buffers
2012-04-04 Marek Olšákr600g: rework state emission of constant buffers
2012-04-04 Marek Olšákr600g: rework state emission of vertex buffers
2012-04-04 Marek Olšákr600g: kill off the fallback for crazy src_offset values
2012-04-03 Marek Olšákr600g: remove dead code in r600_update_derived_state
2012-03-08 Marek OlšákRevert "r600g: rework rasterizer discard for evergreen"
2012-03-05 Marek Olšákr600g: replace atom_ prefix with _state and _cmd suffixes
2012-03-05 Marek Olšákr600g: cleanup includes
2012-03-05 Marek Olšákr600g: move r600_context_bo_reloc to r600_pipe.h
2012-03-05 Marek Olšákr600g: initialize VS_GS_OUT_PRIM_TYPE
2012-03-05 Marek Olšákr600g: if pixel shader is NULL, bind a dummy one
2012-03-05 Marek Olšákr600g: rework rasterizer discard for evergreen
2012-03-05 Marek Olšákr600g: rework scissor for r600-r700
2012-03-05 Marek Olšákr600g: remove obsolete todo comments
2012-02-23 Marek Olšákr600g: remove duplicated set_xx_resource functions
2012-02-21 Marek Olšákr600g: add a depth misc state which depends on occlusio...
2012-02-21 Marek Olšákr600g: consolidate the main draw code
2012-02-21 Marek Olšákr600g: move all invariant state from draw_vbo into...
2012-02-21 Marek Olšákr600g: turn init_config into a command buffer for start...
2012-02-16 Marek Olšákr600g: remove the workaround for quads and provoking...
2012-02-16 Marek Olšákr600g: remove redundant r600_context::vs_so_stride_in_dw
2012-02-14 Marek Olšákr600g: consolidate set_blend_color code
2012-02-14 Marek Olšákr600g: consolidate more translate functions
2012-02-14 Marek Olšákr600g: consolidate some translate functions
2012-01-31 Marek Olšákr600g: shorten expressions accessing family and chip_class
2012-01-31 Marek Olšákr600g: rework cache flushing
2012-01-31 Marek Olšákr600g: add a new simple API for state emission
2012-01-31 Marek Olšákr600g: consolidate some context_draw code
2012-01-31 Marek Olšákr600g: merge r600_context with r600_pipe_context
2012-01-31 Marek Olšákr600g: remove u8,u16,u32,u64 types
2012-01-31 Marek Olšákr600g: don't use r600_context_reg on r6xx-r7xx
2012-01-31 Marek Olšákr600g: don't use r600_context_reg on evergreen
2012-01-31 Marek Olšákr600g: get rid of the mask in r600_pipe_reg
2012-01-31 Marek Olšákr600g: get rid of the mask parameter in pipe_state_add_reg
2012-01-31 Marek Olšákr600g: don't use register mask for PA_CL_CLIP_CNTL
2012-01-31 Marek Olšákr600g: don't use register mask for PA_CL_VS_OUT_CNTL
2012-01-31 Marek Olšákr600g: don't use register mask for PA_SU_SC_MODE_CNTL
2012-01-31 Marek Olšákr600g: don't add PA_SC_LINE_STIPPLE to rasterizer_state
2012-01-31 Marek Olšákr600g: don't use register mask for CB_COLOR_CONTROL...
2012-01-31 Marek Olšákr600g: rework and consolidate stencilref state setting
2012-01-28 Vadim Girlinr600g: fix linear and flat interpolation
2012-01-25 Marek Olšákr600g: nuke the fallback for vertex and fragment color...
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