nv50,nvc0: implement blit
[mesa.git] / src / gallium / drivers / r600 /
2012-08-15 Marek Olšákr600g: implement copying between MSAA textures
2012-08-15 Marek Olšákr600g: implement MSAA color resolve
2012-08-15 Marek Olšákr600g: implement MSAA depth-stencil decompression and...
2012-08-15 Marek Olšákr600g: implement TXQ_LZ opcode
2012-08-15 Marek Olšákr600g: implement MSAA rendering and texturing for everg...
2012-08-15 Marek Olšákr600g: implement set_sample_mask
2012-08-15 Marek Olšákr600g: implement alpha-to-coverage
2012-08-15 Marek Olšákr600g: implement alpha-to-one
2012-08-15 Marek Olšákr600g: remove support for 3-channel colorbuffers
2012-08-15 Marek Olšákgallium/u_blitter: implement blitting multisample resources
2012-08-14 Tom Stellardradeon/llvm: Use correct opcocde for BREAK_LOGICALNZ_i32
2012-08-07 Marek Olšákr600g: remove unused parameters in texture functions
2012-08-06 Jerome Glisser600g: atomize sampler state v2
2012-08-04 Marek Olšákr600g: precompute color buffer state in pipe_surface...
2012-08-04 Marek Olšákr600g: precompute depth buffer state in pipe_surface...
2012-08-04 Marek Olšákr600g: simplify create_surface
2012-08-04 Marek Olšákr600g: drop the old texture allocation code
2012-08-04 Marek Olšákr600g: make sure copying of all texture formats is...
2012-08-04 Marek Olšákr600g: don't decompress depth or stencil if there isn...
2012-08-04 Marek Olšákr600g: correct texture memory size for Z32F_S8X24 on...
2012-08-04 Marek Olšákgallium/u_blitter: remove fallback for stencil copy...
2012-08-04 Dave Airlier600g: fix F2U opcode translation
2012-07-27 Tom Stellardr600g: Emit dispatch state for compute directly to...
2012-07-27 Tom Stellardr600g: Initialize VGT_PRIMITIVE_TYPE in the start_cs_cm...
2012-07-27 Tom Stellardr600g: Atomize compute shader state
2012-07-27 Tom Stellardr600g: Add helper functions for emitting compute SET_CO...
2012-07-27 Eric Anholtautomake: Remove OPT_FLAGS.
2012-07-27 Eric Anholtautomake: Remove ARCH_FLAGS.
2012-07-24 Jerome Glisser600g: enable streamout only on 2.14 or latter kernel
2012-07-23 Jerome Glisser600g: don't emit forbidden reg with old kernel on...
2012-07-23 Jerome Glisser600g: don't emit forbidden register on old kernel
2012-07-23 Vincent Lejeuneradeon/llvm: Fix a bug with IF LOGICALNZ with int operand
2012-07-18 Marek Olšákr600g: setup streamout before calling last r600_need_cs...
2012-07-18 Marek Olšákr600g: implement wait-free buffer transfer for DISCARD_...
2012-07-18 Marek Olšákr600g: accelerate buffer copying
2012-07-18 Marek Olšákr600g: update R600_MAX_DRAW_CS_DWORDS to take draw...
2012-07-18 Marek Olšákr600g: move VGT_STRMOUT_DRAW_OPAQUE_OFFSET initializati...
2012-07-18 Marek Olšákr600g: only set the index type if drawing is indexed
2012-07-18 Marek Olšákr600g: remove debug code for streamout
2012-07-18 Marek Olšákr600g: inline r600_context_draw_opaque_count
2012-07-18 Marek Olšákr600g: fix alphatest without a colorbuffer on evergreen
2012-07-18 Marek Olšákr600g: fix alphatest without a colorbuffer on r6xx...
2012-07-18 Marek Olšákr600g: always derive alphatest state from the first...
2012-07-18 Marek Olšákr600g: atomize alphatest state
2012-07-18 Marek Olšákr600g: try to fix line stippling with lineloops
2012-07-17 Marek Olšákr600g: optimize uploading depth textures
2012-07-17 Marek Olšákr600g: remove needless wrapper r600_texture_depth_flush
2012-07-17 Marek Olšákr600g: init_flushed_depth_texture should be able to...
2012-07-17 Marek Olšákr600g: fix lockups with and enable dual source blending...
2012-07-17 Marek Olšákr600g: remove unused code after conversion of sampler...
2012-07-17 Marek Olšákr600g: convert sampler view emission into atoms
2012-07-17 Marek Olšákr600g: only make constant buffers dirty if there's...
2012-07-17 Marek Olšákr600g: properly track which textures are depth
2012-07-17 Marek Olšákr600g: consolidate and optimize sampler states changes...
2012-07-17 Marek Olšákr600g: don't invalidate texture caches when setting...
2012-07-17 Marek Olšákr600g: consolidate code for setting sampler views and...
2012-07-17 Marek Olšákr600g: remove unused flag have_depth_fb
2012-07-17 Marek Olšákr600g: do fine-grained vertex buffer updates
2012-07-17 Marek Olšákr600g: don't call inval_shader_cache in r600_context_fl...
2012-07-17 Marek Olšákr600g: fix all failing depth-stencil tests for evergreen
2012-07-17 Christian Königradeon/llvm: fix compiling when llvm is active, but...
2012-07-15 Marek Olšákr600g: compute needed CS space for vertex buffers correctly
2012-07-15 Marek Olšákr600g: don't check the R600_GLSL130 env var
2012-07-15 Jerome Glisser600g: fix DB decompression on evergreen
2012-07-15 Tom Stellardr600g: Emit vertex buffers using the same method as...
2012-07-15 Tom Stellardr600g: Unify 3D and compute vertex buffer emission
2012-07-14 Marek Olšákr600g: fix grammar constant_buffer -> constant_buffers
2012-07-12 Marek Olšákr600g: fix uploading non-zero mipmap levels of depth...
2012-07-12 Marek Olšákr600g: don't flush depth textures set as colorbuffers
2012-07-12 Marek Olšákr600g: don't set dirty_db_mask for a flushed depth...
2012-07-12 Marek Olšákr600g: flush depth textures bound to vertex shaders
2012-07-12 Marek Olšákr600g: do fine-grained depth texture flushing
2012-07-12 Marek Olšákr600g: remove is_flush from DSA state
2012-07-12 Marek Olšákr600g: set DISABLE in CB_COLOR_CONTROL if colormask...
2012-07-12 Marek Olšákr600g: move CB_SHADER_MASK setup into cb_misc_state
2012-07-12 Marek Olšákr600g: move MULTIWRITE setup into cb_misc_state for...
2012-07-12 Marek Olšákr600g: move CB_TARGET_MASK setup into new cb_misc_state
2012-07-11 Tom Stellardr600g/compute: Disable growing the memory pool
2012-07-11 Tom Stellardr600g/compute: Add more debugging output
2012-07-10 Vadim Girlinr600g: improve flushed depth texture handling v2
2012-07-10 Marek Olšákgallium: add QUERY_TIMESTAMP cap and get_timestamp...
2012-07-09 Tom Stellardr600g: Don't create a texture for the memory_pool durin...
2012-07-09 Tom Stellardr600g: Update number of gprs when adding a vertex instr...
2012-07-09 Tom Stellardr600g/compute: Use evergreen_cb() for binding RATs
2012-07-09 Tom Stellardr600g: Add support for RATs in evergreen_cb()
2012-07-09 Tom Stellardr600g: Use a texture as the underlying resource for...
2012-07-09 Tom Stellardr600g: Add is_rat flag to r600_resource_texture
2012-07-09 Tom Stellardr600g: Add r600_context_pipe_state_emit()
2012-07-09 Tom Stellardr600g: Add pkt_flag parameter to r600_context_block_emi...
2012-07-09 Tom Stellardr600g/compute: Move LOOP_CONST initialization to start_...
2012-07-09 Tom Stellardr600g: Add start_compute_cs atom to struct r600_context
2012-07-09 Tom Stellardr600g: Add pkt_flag member to struct r600_command_buffer
2012-07-09 Tom Stellardr600g: Only emit start_cs_cmd atom once for compute...
2012-07-09 Marek Olšákr600g: fix stencil texturing with Z32_FLOAT_S8X24_UINT
2012-07-09 Marek Olšákr600g: add assertions after translate_colorswap/colorfo...
2012-07-09 Marek Olšákr600g: inline r600_hw_copy_region
2012-07-09 Marek Olšákr600g: enable dual src blending on r7xx
2012-07-09 Marek Olšákr600g: use depth format from pipe_surface, not pipe_res...
2012-07-09 Marek Olšákr600g: use u_box_origin_2d helper function
2012-07-07 Marek Olšákr600g: remove stray semicolon
next