r600g: atomize scissor state
[mesa.git] / src / gallium / drivers / r600 /
2012-10-09 Marek Olšákr600g: atomize scissor state
2012-10-09 Marek Olšákr600g: atomize polygon offset state
2012-10-09 Marek Olšákr600g: atomize fetch shader
2012-10-09 Marek Olšákr600g: remove the dual_src_blend flag from the shader key
2012-10-09 Marek Olšákr600g: atomize blend state
2012-10-09 Marek Olšákr600g: inline r600_atom_dirty
2012-10-09 Marek Olšákr600g: remove the "atom" variable from r600_command_buffer
2012-10-09 Vincent Lejeuner600g: use a select to handle front/back color in llvm
2012-10-09 Vincent Lejeuner600g: frontcolor tracks its associated backcolor
2012-10-09 Tom Stellardr600g: Fix build with --enable-opencl
2012-10-08 Marek Olšákr600g: remove unused variables to fix compile warnings
2012-10-06 Marek Olšákr600g: fix possible issue with stencil mipmap rendering
2012-10-06 Marek Olšákr600g: ensure PERFECT_ZPASS+NOOP_CULL_DISABLE are 0...
2012-10-06 Marek Olšákr600g: don't modify pipe_resource in resource_copy_regi...
2012-10-06 Marek Olšákr600g: fix streamout on RS780 and RS880
2012-10-01 Tom Stellardr600g: Re-enable growing of the compute memory pool
2012-10-01 Tom Stellardr600g: Fix bug when adding new items to the compute...
2012-10-01 Tom Stellardr600g: Use a RAT buffer as the backing bo for the compu...
2012-10-01 Tom Stellardr600g: Make sure to init the compute memory pool with...
2012-10-01 Tom Stellardr600g: Add evergreen_init_color_surface_rat() v2
2012-10-01 Tom Stellardr600g: Add register field definitions for 028C70_RESOUR...
2012-09-30 Marek Olšákgallium: remove resource_resolve
2012-09-30 Marek Olšákr600g: implement blit
2012-09-30 Marek Olšákgallium/u_blitter: add gallium blit implementation
2012-09-30 Marek Olšákgallium/u_blitter: add ability to disable and restore...
2012-09-30 Marek Olšákgallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
2012-09-27 Vincent Lejeuner600g: add some members to radeon_llvm_context
2012-09-27 Vincent Lejeuner600g: tgsi-to-llvm path is taken after declarations...
2012-09-27 Marek Olšákr600g: fix EXP on Cayman
2012-09-27 Marek Olšákr600g: fix RSQ of negative value on Cayman
2012-09-27 Marek Olšákr600g: fix instance divisor on Cayman
2012-09-27 Marek Olšákr600g: flush FMASK and CMASK when changing colorbuffers...
2012-09-27 Marek Olšákr600g: use invalid DB hardware formats to disable depth...
2012-09-26 Vincent Lejeuneradeon/llvm: improve select_cc lowering to generate...
2012-09-25 Tom Stellardgallium: Add PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE v2
2012-09-25 Tom Stellardr600g: Handle multiple kernels in the same program v2
2012-09-24 Tom Stellardr600g: Set RADEON_FLUSH_KEEP_TILING_FLAGS when emitting...
2012-09-22 Tom Stellardr600g: Fix build with LLVM compiler
2012-09-21 Marek Olšákr600g: set QUANT_MODE on Cayman too
2012-09-21 Marek Olšákr600g: use CS helpers to emit streamout state
2012-09-21 Marek Olšákr600g: remove initialization of unused loop register...
2012-09-21 Marek Olšákr600g: remove now-unused SURFACE_BASE_UPDATE logic
2012-09-21 Marek Olšákr600g: remove unused CB registers from register lists
2012-09-21 Marek Olšákr600g: atomize framebuffer state
2012-09-21 Marek Olšákr600g: don't snoop context state while building shaders
2012-09-20 Alex Deucherr600g/llvm: rs780/rs880 are r600 asics
2012-09-19 Tom Stellardr600g: Invalidate texture cache when creating vertex...
2012-09-19 Tom Stellardr600g: Use LOOP_START_DX10 for loops
2012-09-19 Tom Stellardr600g: Set the correct value of COLOR*_DIM for RATs
2012-09-19 Tom Stellardr600g: Make sure to initialize DB_DEPTH_CONTROL registe...
2012-09-19 Tom Stellardr600g: Add some comments and debug printfs to compute...
2012-09-19 Tom Stellardr600g: Add missing break to case statement
2012-09-19 Michal Sciubidloradeon/llvm: Emit ISA for ALU instructions in the R600...
2012-09-17 Xinya Zhangr600g: Close a memory leak of llvm byte streams
2012-09-14 Marek Olšákr600g: consolidate decompression code for the blitter
2012-09-14 Marek Olšákr600g: do not require MSAA renderbuffer support if...
2012-09-13 Alex Deucherr600g: reduce quant mode on evergreen+
2012-09-13 Marek Olšákr600g: don't use a staging resource for large transfers
2012-09-13 Marek Olšákr600g: convert the remnants of VGT state into immediate...
2012-09-13 Marek Olšákr600g: emit the primitive type and associated regs...
2012-09-13 Marek Olšákr600g: add clip_misc_state for clip registers emitted...
2012-09-13 Marek Olšákr600g: fix computing how much space is needed for a...
2012-09-13 Marek Olšákr600g: fix the number of CS dwords of cb_misc_state
2012-09-13 Marek Olšákr600g: atomize clip state
2012-09-13 Marek Olšákr600g: atomize blend color
2012-09-13 Marek Olšákr600g: atomize viewport state
2012-09-13 Marek Olšákr600g: atomize stencil ref state
2012-09-13 Marek Olšákr600g: remove unused state ID definitions
2012-09-13 Marek Olšákr600g: initialize the first CS just like any other CS
2012-09-13 Marek Olšákr600g: add support for geometry shader samplers and...
2012-09-13 Marek Olšákr600g: put sampler states and views into an array index...
2012-09-13 Marek Olšákr600g: do fine-grained sampler state updates
2012-09-13 Marek Olšákr600g: consolidate set_viewport_state functions
2012-09-13 Marek Olšákr600g: consolidate set_sampler_views functions
2012-09-13 Marek Olšákr600g: put constant buffer state into an array indexed...
2012-09-13 Marek Olšákr600g: cleanup state function names
2012-09-13 Marek Olšákr600g: consolidate initialization of common state functions
2012-09-13 Marek Olšákr600g: simplify flushing
2012-09-11 Jerome Glisser600g: avoid GPU doing constant preload from random...
2012-09-10 Marek Olšákr600g: remove unused function
2012-09-10 Marek Olšákr600g: fix printf warning
2012-09-06 Jerome Glisser600g: order atom emission v3
2012-09-06 Jerome Glisser600g: fix num of dwords needed for alphatest_state...
2012-09-06 Matt TurnerRemove useless checks for NULL before freeing
2012-09-06 Matt TurnerDon't cast the return value of malloc/realloc
2012-09-03 Vadim Girlinr600g: adjust QUANT_MODE for higher precision
2012-08-30 Marek Olšákr600g: enable transform feedback on Cayman
2012-08-30 Marek Olšákr600g: implement MSAA for Cayman
2012-08-30 Marek Olšákr600g: enable MSAA on r6xx by default
2012-08-30 Marek Olšákr600g: disable MSAA depth decompression on r6xx
2012-08-30 Marek Olšákr600g: implement color resolve for r600
2012-08-30 Marek Olšákr600g: fix CB_SHADER_MASK and CB_TARGET_MASK for r6xx
2012-08-30 Marek Olšákr600g: implement draw_rectangle callback
2012-08-30 Marek Olšákr600g: implement MSAA for r700
2012-08-30 Marek Olšákr600g: change programming of CB_SHADER_MASK on r600...
2012-08-28 Marek Olšákr600g: fix relative addressing on RS780 and RS880
2012-08-27 Marek Olšákr600g: implement compression for MSAA colorbuffers...
2012-08-27 Marek Olšákr600g: cleanup names around depth decompression
2012-08-27 Marek Olšákr600g: fix evergreen 8x MSAA sample positions
2012-08-27 Marek Olšákr600g: set CB_TARGET_MASK to 0xf and not 0xff for resol...
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