ac/radeonsi: add workgroup_ids to the abi
[mesa.git] / src / gallium / drivers / r600 /
2018-02-06 Dave Airlier600: fixup sparse color exports.
2018-02-06 Dave Airlier600: work out target mask at framebuffer bind.
2018-02-06 Dave Airlier600: work out shader export mask at shader build time...
2018-02-06 Dave Airlier600: fix xfb stream check.
2018-02-06 Dave Airlier600/compute: add render cond support.
2018-02-06 Dave Airlier600: fix not-very indirect compute
2018-02-06 Dave Airlier600: overhaul buffer resource query.
2018-02-06 Dave Airlier600/eg: fix buffer sizing.
2018-02-06 Dave Airlier600/images: set offset for compute shaders with number...
2018-02-06 Dave Airlier600/compute: only mark buffer/image state dirty for...
2018-02-06 Dave Airlier600/atomic: fix ATOMCAS instruction.
2018-02-06 Dave Airlier600/sb/cayman: fix indirect ubo access on cayman
2018-02-06 Dave Airlier600/eg: use texture target to pick array size not...
2018-02-05 Vinson Leer600/fp64: Fix build.
2018-02-05 Dave Airlier600/fp64: fix integer->double conversion
2018-02-04 Dave Airlier600: fix resq for buffer images.
2018-02-04 Dave Airlier600/eg: fix cube map array buffer images.
2018-02-02 Dave Airlier600/eg: add crap indirect compute support.
2018-02-02 Roland Scheideggerr600: don't do stack workarounds for hemlock
2018-02-01 Dave Airlier600: initial attempt at gl_HelperInvocation (v3)
2018-02-01 Dave Airlier600/eg: make sure we allow vpm bit on other CF ops.
2018-02-01 Dave Airlier600/sb: just add some missing debug bits
2018-02-01 Dave Airlier600: fix buffer resinfo opcode translation.
2018-01-30 Andres Rodriguezgallium: introduce PIPE_CAP_FENCE_SIGNAL v2
2018-01-30 Dave Airlier600/sb: insert the else clause when we might depart...
2018-01-28 Dave Airlier600: add ARB_query_buffer_object support
2018-01-28 Dave Airlier600/shader: refactor mul hi/lo instruction emission
2018-01-28 Dave Airlier600/eg: construct proper rat mask for image/buffers.
2018-01-20 Dylan Bakerautotools: include meson build files in tarball
2018-01-18 Dave Airlier600: enable ARB_enhanced_layouts
2018-01-18 Dave Airlier600/sb: add lds related peepholes.
2018-01-18 Dave Airlier600/sb: use different stacks for tracking lds and...
2018-01-18 Dave Airlier600/sb: schedule LDS ops in appropriate places.
2018-01-18 Dave Airlier600/sb: hit the scheduler with a big hammer to avoid...
2018-01-18 Dave Airlier600/sb: adding lds oq tracking to the scheduler
2018-01-18 Dave Airlier600/sb: add gcm support to avoid clause between lds...
2018-01-18 Dave Airlier600/sb: handle lds special dest registers.
2018-01-18 Dave Airlier600/sb: handle LDS operations in folding.
2018-01-18 Dave Airlier600/sb: add finalising for lds output queue special...
2018-01-18 Dave Airlier600/sb: add initial support for parsing lds operations.
2018-01-18 Dave Airlier600/sb: disable if conversion for hs
2018-01-18 Dave Airlier600/sb: lds ops have no dst register.
2018-01-18 Dave Airlier600/sb: introduce special register values for lds...
2018-01-18 Dave Airlier600/sb: update last_cf if alu is the last clause
2018-01-18 Dave Airlier600/sb: start adding GDS support
2018-01-18 Dave Airlier600/sb: add tess/compute initial state registers.
2018-01-18 Dave Airlier600/sb: fix a bug emitting ar load from a constant.
2018-01-18 Dave Airlier600/shader: only emit add instruction if param has...
2018-01-18 Dave Airlier600: emit 0 gds_op for tf write.
2018-01-18 Dave Airlier600: add support for ARB_shader_clock.
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_TWO_SIDED_STENCIL
2018-01-14 Gert Wollnyr600/shader: Initialize max_driver_temp_used correctly...
2018-01-10 Roland Scheideggerr600: don't emit tes samplers/views when tes isn't...
2018-01-10 Roland Scheideggerr600: increase number of UBOs to 15
2018-01-10 Roland Scheideggerr600: use GET_BUFFER_RESINFO vtx fetch on eg instead...
2018-01-10 Roland Scheideggerr600: increase number of ubos by one to 14
2018-01-10 Roland Scheideggerr600: set up constants needed for txq for buffers and...
2018-01-10 Roland Scheideggerr600: don't emit reloc for ring buffer out into the...
2018-01-10 Roland Scheideggerr600: hack up num_render_backends on Juniper to 8
2018-01-10 Roland Scheideggerr600: fix enabled_rb_mask on eg/cm
2018-01-10 Roland Scheideggerr600: fix sampler indexing with texture buffers sampling
2018-01-10 Roland Scheideggerr600: don't use vtx offset for load_sample_position
2018-01-10 Dave Airlier600: drop l2 related queries
2018-01-10 Dave Airlier600/shader: only read back the necessary tess factor...
2018-01-09 Dylan Bakermeson: set opencl flags for r600
2017-12-30 Roland Scheideggerr600: fix textureSize queries with tbos
2017-12-30 Roland Scheideggerr600: kill off native_integer shader ctx flag
2017-12-27 Dave Airlier600: fix atomic counter index mode getting emitted...
2017-12-25 Marek Olšákgallium/util: add util_num_layers helper
2017-12-19 Rob Clarkgallium: plumb context priority through to driver
2017-12-19 Dave Airlier600: clear compressed flags in image state on unbind.
2017-12-18 Dave Airlier600: only reported tgsi ir compute support on evergreen+
2017-12-18 Dave Airlier600: export robust buffer access
2017-12-18 Dave Airlier600: export GLSL 430
2017-12-18 Dave Airlier600/cs: add compute support to caps
2017-12-18 Dave Airlier600: always flush between gfx and compute
2017-12-18 Dave Airlier600: fix unused variable warning
2017-12-06 Gert Wollnyr600/sb: do not convert if-blocks that contain indirect...
2017-12-06 Dave Airlier600: add support for compute grid/block sizes. (v2)
2017-12-06 Dave Airlier600: handle image/buffer sizes correctly.
2017-12-06 Dave Airlier600/compute: add support for emitting compute image...
2017-12-06 Dave Airlier600/compute: handle atomic counters in compute state.
2017-12-06 Dave Airlier600/compute: add support for TGSI compute shaders...
2017-12-06 Dave Airlier600/shader: add compute support to shader assembler
2017-12-06 Dave Airlier600/texture: drop lowering 1d/2d images to linear.
2017-12-05 Dave Airlier600: refactor and export some shader selector code...
2017-12-05 Dave Airlier600: add compute support to compressed resource handling.
2017-12-05 Dave Airlier600: update max threads per block for evergreen compute
2017-12-05 Dave Airlier600/shader: add local memory support to shader assembler.
2017-12-05 Dave Airlier600/cs: add support for compute to image/buffers/atomi...
2017-12-05 Dave Airlier600: handle compute null key shader state
2017-12-05 Dave Airlier600: add some missing cayman register defines
2017-12-05 Dave Airlier600: don't set EOP on pop or loop end
2017-12-05 Dave Airlier600/ssbo: refactor out buffer coord calcs and use...
2017-12-05 Dave Airlier600/ssbo: fix multi-dword buffer loads.
2017-12-05 Dave Airlier600/ssbo: use r32ui format for ssbo resources.
2017-12-05 Dave Airlier600: refactor out the immediate setup code.
2017-12-05 Dave Airlier600/shader: fix ssbo atomic operations formats.
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