radeonsi: Remove LDS layout user SGPR's from TES.
[mesa.git] / src / gallium / drivers / radeonsi / si_shader.c
2016-05-26 Bas Nieuwenhuizenradeonsi: Remove LDS layout user SGPR's from TES.
2016-05-26 Bas Nieuwenhuizenradeonsi: Use buffer loads and stores for passing data...
2016-05-26 Bas Nieuwenhuizenradeonsi: Store inputs to memory when not using a TCS.
2016-05-26 Bas Nieuwenhuizenradeonsi: Add offchip buffer address calculation.
2016-05-26 Bas Nieuwenhuizenradeonsi: Add user SGPR for the layout of the offchip...
2016-05-26 Bas Nieuwenhuizenradeonsi: Add buffer load functions.
2016-05-26 Bas Nieuwenhuizenradeonsi: Define build_tbuffer_store_dwords earlier...
2016-05-26 Bas Nieuwenhuizenradeonsi: Add offchip tessellation parameters.
2016-05-19 Marek Olšákradeonsi: add a workaround for a bug in LLVM <= 3.8
2016-05-17 Nicolai Hähnleradeonsi: force level zero on image instructions in...
2016-05-17 Nicolai Hähnleradeonsi: emit TXQ in separate functions
2016-05-17 Jan VeselyTreewide: Remove Elements() macro
2016-05-10 Bas Nieuwenhuizenradeonsi: Set declared tessellation LDS size to hardwar...
2016-05-09 Nicolai Hähnleradeonsi: workaround for tesselation on SI
2016-05-06 Bas Nieuwenhuizenradeonsi: Compute correct LDS size for fragment shaders.
2016-05-05 Nicolai Hähnleradeonsi: mark descriptor loads as using dynamically...
2016-04-27 Nicolai Hähnleradeonsi: emit s_waitcnt for shader memory barriers...
2016-04-22 Tom Stellardradeonsi: Implement ddx/ddy on VI using ds_bpermute
2016-04-22 Tom Stellardradeonsi: Use llvm.amdgcn.mbcnt.* intrinsics instead...
2016-04-22 Tom Stellardradeonsi: Set range metadata on calls to llvm.SI.tid
2016-04-22 Tom Stellardradeonsi: Create a helper function for computing the...
2016-04-22 Nicolai Hähnleradeonsi: implement TGSI_SEMANTIC_HELPER_INVOCATION
2016-04-21 Marek Olšákgallium: use PIPE_SHADER_* everywhere, remove TGSI_PROC...
2016-04-21 Marek Olšákradeonsi: decrease GS copy shader user SGPRs to 2
2016-04-21 Marek Olšákradeonsi: clean up shader resource limit definitions
2016-04-21 Marek Olšákradeonsi: move default tess level constant buffer to...
2016-04-21 Marek Olšákradeonsi: move sample positions constant buffer to...
2016-04-21 Marek Olšákradeonsi: move clip plane constant buffer to RW buffers
2016-04-21 Marek Olšákradeonsi: rework polygon stippling to use constant...
2016-04-21 Marek Olšákradeonsi: rename and rearrange RW buffer slots
2016-04-21 Bas Nieuwenhuizenradeonsi: Add config parameter to si_shader_apply_scrat...
2016-04-19 Bas Nieuwenhuizenradeonsi: Consider input SGPR count for compute shader...
2016-04-19 Bas Nieuwenhuizenradeonsi: set maximum work group size based on block...
2016-04-19 Bas Nieuwenhuizenradeonsi: implement shared atomics
2016-04-19 Bas Nieuwenhuizenradeonsi: implement shared memory load/store
2016-04-19 Bas Nieuwenhuizenradeonsi: add shared memory
2016-04-19 Bas Nieuwenhuizenradeonsi: lower compute shader arguments
2016-04-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-14 Marek Olšákradeonsi: don't overwrite the scratch offset in shader...
2016-04-14 Marek Olšákradeonsi: fix SGPRS calculation once more
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-12 Nicolai Hähnleradeonsi: add shader buffer support to TGSI_OPCODE_RESQ
2016-04-12 Nicolai Hähnleradeonsi: add shader buffer support to TGSI_OPCODE_STORE
2016-04-12 Nicolai Hähnleradeonsi: add shader buffer support to TGSI_OPCODE_LOAD
2016-04-12 Nicolai Hähnleradeonsi: add shader buffer support to TGSI_OPCODE_ATOM*
2016-04-12 Nicolai Hähnleradeonsi: add offset parameter to buffer_append_args
2016-04-12 Nicolai Hähnleradeonsi: adjust buffer_append_args to take a 128 bit...
2016-04-12 Nicolai Hähnleradeonsi: preload shader buffers in shaders
2016-04-12 Nicolai Hähnleradeonsi: implement set_shader_buffers
2016-04-12 Marek Olšákradeonsi: disable aniso filtering for non-mipmap textur...
2016-04-07 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-07 Marek Olšákradeonsi: don't use the real barrier instruction in...
2016-04-05 Bas Nieuwenhuizenradeonsi: use bounded indexing for samplers
2016-04-05 Bas Nieuwenhuizenradeonsi: use bounded indexing for constant buffers
2016-04-01 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-01 Mauro Rossiradeonsi: use util_strchrnul() to fix android build...
2016-03-31 Brian Paultgsi: split tgsi_util_get_texture_coord_dim() function...
2016-03-25 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-24 Nicolai Hähnleradeonsi: silence a coverity warning
2016-03-23 Nicolai Hähnleradeonsi: fix out-of-bounds indexing of shader images
2016-03-21 Nicolai Hähnleradeonsi: force the DCC enable bit off in image descrip...
2016-03-21 Nicolai Hähnleradeonsi: implement volatile memory access
2016-03-21 Nicolai Hähnleradeonsi: implement coherent memory access (v2)
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_MEMBAR down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_ATOM* down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_STORE down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_LOAD down to LLVM op (v3)
2016-03-21 Nicolai Hähnleradeonsi: extract the LLVM type name construction into...
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_RESQ down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: extract TXQ buffer size computation into...
2016-03-21 Nicolai Hähnleradeonsi: implement set_shader_images (v2)
2016-03-19 Marek Olšákradeonsi: process TGSI property NEXT_SHADER
2016-03-02 Kenneth GraunkeMerge remote-tracking branch 'origin/master' into vulkan
2016-02-29 Marek Olšákradeonsi: allow dumping shader disassemblies to a file
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-21 Marek Olšákradeonsi: move some struct si_shader members to new...
2016-02-21 Marek Olšákradeonsi: use smaller types for some si_shader members
2016-02-21 Marek Olšákradeonsi: print full shader name before disassembly
2016-02-21 Marek Olšákradeonsi: compile non-GS middle parts of shaders immedi...
2016-02-21 Marek Olšákradeonsi: rework polygon stippling for PS prolog
2016-02-21 Marek Olšákradeonsi: add PS prolog
2016-02-21 Marek Olšákradeonsi: add PS epilog
2016-02-21 Marek Olšákradeonsi: add TCS epilog
2016-02-21 Marek Olšákradeonsi: add VS epilog
2016-02-21 Marek Olšákradeonsi: add VS prolog
2016-02-21 Marek Olšákradeonsi: first bits for non-monolithic shaders
2016-02-21 Marek Olšákradeonsi: add code for dumping all shader parts togethe...
2016-02-21 Marek Olšákradeonsi: add code for combining and uploading shaders...
2016-02-21 Marek Olšákradeonsi: fail compilation if non-GS non-CS shaders...
2016-02-21 Marek Olšákradeonsi: separate 2 pieces of code from create_function
2016-02-21 Marek Olšákradeonsi: add samplemask parameter to si_export_mrt_color
2016-02-21 Marek Olšákradeonsi: add start_instance parameter to get_instance_...
2016-02-21 Marek Olšákradeonsi: separate out shader key bits for prologs...
2016-02-21 Marek Olšákradeonsi: compute how many input VGPRs fragment shaders...
2016-02-21 Marek Olšákradeonsi: compute how many input SGPRs and VGPRs shader...
2016-02-21 Marek Olšákgallium/radeon: add basic code for setting shader retur...
2016-02-17 Tom Stellardradeon/llvm: Set the target triple on the module
2016-02-11 Marek Olšákradeonsi: fix build with LLVM 3.6
2016-02-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-11 Marek Olšákgallium/radeon: drop support for LLVM 3.5
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