Merge commit mesa-public/master into vulkan
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
2016-02-05 Jason EkstrandMerge branch mesa-public/master into vulkan
2016-01-22 Marek Olšákradeonsi: use all SPI color formats
2016-01-22 Marek Olšákradeonsi: use SPI_SHADER_COL_FORMAT fields instead...
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-13 Marek Olšákgallium/radeon: atomize render condition (SET_PREDICATION)
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-23 Marek Olšákradeonsi: add draw_vbo check for a NULL pixel shader
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-17 Marek Olšákradeonsi: implement fragment color clamping
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-03 Marek Olšákradeonsi: implement the simple case of force_persample_...
2015-10-03 Marek Olšákradeonsi: move SPI_PS_INPUT_ENA/ADDR registers to a...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-24 Marek Olšákradeonsi: skip drawing if the tess factor ring allocati...
2015-09-10 Marek Olšákradeonsi: don't update polygon offset state if it has...
2015-09-01 Marek Olšákradeonsi: remove unused macro si_pm4_set_state
2015-09-01 Marek Olšákradeonsi: rework uploading border colors
2015-09-01 Marek Olšákradeonsi: inline si_cmd_context_control
2015-09-01 Marek Olšákradeonsi: don't set number of IB dwords for states
2015-09-01 Marek Olšákradeonsi: convert SPI state to an atom
2015-09-01 Marek Olšákradeonsi: rename and precalculate polygon offset states
2015-09-01 Marek Olšákradeonsi: convert CB_TARGET_MASK setup to an atom
2015-09-01 Marek Olšákradeonsi: convert stencil ref state into an atom
2015-09-01 Marek Olšákradeonsi: convert blend color state into an atom
2015-09-01 Marek Olšákradeonsi: convert sample mask state into an atom
2015-09-01 Marek Olšákradeonsi: convert clip state into an atom
2015-09-01 Marek Olšákradeonsi: remove the tf_ring state, add the registers...
2015-09-01 Marek Olšákradeonsi: remove the gs_rings state, add the registers...
2015-09-01 Marek Olšákradeonsi: call si_init_atom for remaining radeonsi...
2015-09-01 Marek Olšákradeonsi: define the state atom array separately
2015-09-01 Marek Olšákradeonsi: optimize viewport states
2015-09-01 Marek Olšákradeonsi: optimize scissor states
2015-09-01 Marek Olšákradeonsi: add SI_MAX_ATTRIBS
2015-09-01 Marek Olšákradeonsi: fix a Unigine Heaven hang when drirc is missing
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-26 Marek Olšákradeonsi: remove old CS tracing code
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-31 Marek Olšákradeonsi: move CP DMA functions to their own file
2015-07-31 Marek Olšákradeonsi: completely rework updating descriptors withou...
2015-07-30 Dave Airlieradeonsi: add GS multiple streams support (v2)
2015-07-22 Marek Olšákradeonsi: set up a ring buffer for tessellation factors
2015-07-22 Marek Olšákradeonsi: add tessellation shader states
2015-07-22 Marek Olšákradeonsi: add shader code generation for tessellation
2015-07-22 Marek Olšákradeonsi: program VGT_SHADER_STAGES_EN for tessellation
2015-07-22 Marek Olšákradeonsi: add support for tessellation shader resources...
2015-07-22 Marek Olšákradeonsi: rework how shader pointers to descriptors...
2015-07-22 Marek Olšákradeonsi: remove switch statement in si_create_context
2015-07-22 Marek Olšákradeonsi: don't change pipe_resource in resource_copy_r...
2015-06-26 Dave Airlieradeonsi: add support for viewport array (v3)
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-08 Michel Dänzerradeonsi: Add CIK SDMA support
2015-03-16 Marek Olšákradeonsi: move PA_SU_SC_MODE_CNTL to rasterizer state
2015-03-16 Marek Olšákradeonsi: implement line and polygon smoothing
2015-03-16 Marek Olšákradeonsi: split sample locations into its own state...
2015-02-04 Marek Olšákradeonsi: implement polygon stippling
2015-02-04 Marek Olšákradeonsi: add polygon stipple texture slot
2015-02-04 Marek Olšákradeonsi: allow 64 descriptors per array
2015-01-07 Marek Olšákradeonsi: only flush the right set of caches for CP...
2015-01-07 Marek Olšákradeonsi: remove unused and not useful variables
2015-01-07 Marek Olšákradeonsi: remove init config from states
2014-12-10 Marek Olšákradeonsi: move all shader-related functions to a new...
2014-12-10 Marek Olšákradeonsi: generate derived and draw-related registers...
2014-12-10 Marek Olšákradeonsi: remove unused draw packet functions
2014-12-10 Marek Olšákradeonsi: emit draw packets directly into the CS
2014-11-19 Marek Olšákradeonsi: remove unused variable si_state_dsa::db_rende...
2014-10-21 Marek Olšákradeonsi: generate shader pm4 states right after shader...
2014-10-07 Michel Dänzerradeonsi: Use dummy pixel shader if compilation of...
2014-09-24 Marek Olšákradeonsi: remove old cache flushing code
2014-09-24 Marek Olšákradeonsi: don't use pipe_constant_buffer for GS rings
2014-09-24 Marek Olšákradeonsi: shorten si_pipe_* prefixes to si_*
2014-08-28 Emil Velikovgallium/radeon: cleanup header inclusion
2014-08-19 Marek Olšákradeonsi: simplify si_num_banks function
2014-08-19 Marek Olšákradeonsi: save scissor state and sample mask for u_blitter
2014-07-17 Marek Olšákradeonsi: move vertex buffer descriptors from IB to...
2014-07-17 Marek Olšákradeonsi: move si_set_sampler_views to si_descriptors.c
2014-07-17 Marek Olšákradeonsi: move sampler descriptors from IB to memory
2014-07-17 Marek Olšákradeonsi: implement ARB_draw_indirect
2014-07-11 Marek Olšákradeonsi: rename definitions of shader limits
2014-06-02 Marek Olšákradeonsi: implement set_min_samples
2014-04-22 Michel Dänzerradeonsi: Fix calculation of number of banks for SI
2014-04-18 Alex Deucherradeonsi: fix num banks selection on SI for dma setup...
2014-03-20 Niels Ole Salscheiderradeonsi: Implement DMA blit
2014-03-11 Marek Olšákradeonsi: convert the framebuffer state to atom-based
2014-03-11 Marek Olšákr600g,radeonsi: set priorities for relocations
2014-02-25 Marek Olšákr600g,radeonsi: share r600_surface
2014-01-29 Michel Dänzerradeonsi: Put GS ring buffer descriptors with streamout...
2014-01-29 Michel Dänzerradeonsi: Pass VS resource descriptors to the HW ES...
2014-01-29 Michel Dänzerradeonsi: Simplify shader PM4 state handling
2014-01-29 Michel Dänzerradeonsi: Initial geometry shader support
2014-01-28 Marek Olšákradeonsi: move si_upload_const_buffer to a better place
2014-01-13 Andreas Hartmetzradeonsi: Rename the commonly occurring rctx/r600 varia...
2014-01-13 Andreas Hartmetzradeonsi: Rename r600->si for structs in si_resource.h.
2014-01-13 Andreas Hartmetzradeonsi: Rename r600->si for structs in si_pipe.h.
2014-01-13 Andreas Hartmetzradeonsi: Apply si_* file naming scheme.
2013-12-17 Marek Olšákradeonsi: make DB_RENDER_OVERRIDE an invariant register
2013-12-12 Andreas Hartmetzradeonsi: Write htile state to hardware.
2013-12-12 Marek Olšákr600g,radeonsi: add common interface for buffer invalid...
2013-12-12 Marek Olšákradeonsi: handle PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
2013-12-12 Marek Olšákradeonsi: implement accelerated buffer copying
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