radeonsi: move CP DMA functions to their own file
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
2015-07-31 Marek Olšákradeonsi: move CP DMA functions to their own file
2015-07-31 Marek Olšákradeonsi: completely rework updating descriptors withou...
2015-07-30 Dave Airlieradeonsi: add GS multiple streams support (v2)
2015-07-22 Marek Olšákradeonsi: set up a ring buffer for tessellation factors
2015-07-22 Marek Olšákradeonsi: add tessellation shader states
2015-07-22 Marek Olšákradeonsi: add shader code generation for tessellation
2015-07-22 Marek Olšákradeonsi: program VGT_SHADER_STAGES_EN for tessellation
2015-07-22 Marek Olšákradeonsi: add support for tessellation shader resources...
2015-07-22 Marek Olšákradeonsi: rework how shader pointers to descriptors...
2015-07-22 Marek Olšákradeonsi: remove switch statement in si_create_context
2015-07-22 Marek Olšákradeonsi: don't change pipe_resource in resource_copy_r...
2015-06-26 Dave Airlieradeonsi: add support for viewport array (v3)
2015-06-08 Michel Dänzerradeonsi: Add CIK SDMA support
2015-03-16 Marek Olšákradeonsi: move PA_SU_SC_MODE_CNTL to rasterizer state
2015-03-16 Marek Olšákradeonsi: implement line and polygon smoothing
2015-03-16 Marek Olšákradeonsi: split sample locations into its own state...
2015-02-04 Marek Olšákradeonsi: implement polygon stippling
2015-02-04 Marek Olšákradeonsi: add polygon stipple texture slot
2015-02-04 Marek Olšákradeonsi: allow 64 descriptors per array
2015-01-07 Marek Olšákradeonsi: only flush the right set of caches for CP...
2015-01-07 Marek Olšákradeonsi: remove unused and not useful variables
2015-01-07 Marek Olšákradeonsi: remove init config from states
2014-12-10 Marek Olšákradeonsi: move all shader-related functions to a new...
2014-12-10 Marek Olšákradeonsi: generate derived and draw-related registers...
2014-12-10 Marek Olšákradeonsi: remove unused draw packet functions
2014-12-10 Marek Olšákradeonsi: emit draw packets directly into the CS
2014-11-19 Marek Olšákradeonsi: remove unused variable si_state_dsa::db_rende...
2014-10-21 Marek Olšákradeonsi: generate shader pm4 states right after shader...
2014-10-07 Michel Dänzerradeonsi: Use dummy pixel shader if compilation of...
2014-09-24 Marek Olšákradeonsi: remove old cache flushing code
2014-09-24 Marek Olšákradeonsi: don't use pipe_constant_buffer for GS rings
2014-09-24 Marek Olšákradeonsi: shorten si_pipe_* prefixes to si_*
2014-08-28 Emil Velikovgallium/radeon: cleanup header inclusion
2014-08-19 Marek Olšákradeonsi: simplify si_num_banks function
2014-08-19 Marek Olšákradeonsi: save scissor state and sample mask for u_blitter
2014-07-17 Marek Olšákradeonsi: move vertex buffer descriptors from IB to...
2014-07-17 Marek Olšákradeonsi: move si_set_sampler_views to si_descriptors.c
2014-07-17 Marek Olšákradeonsi: move sampler descriptors from IB to memory
2014-07-17 Marek Olšákradeonsi: implement ARB_draw_indirect
2014-07-11 Marek Olšákradeonsi: rename definitions of shader limits
2014-06-02 Marek Olšákradeonsi: implement set_min_samples
2014-04-22 Michel Dänzerradeonsi: Fix calculation of number of banks for SI
2014-04-18 Alex Deucherradeonsi: fix num banks selection on SI for dma setup...
2014-03-20 Niels Ole Salscheiderradeonsi: Implement DMA blit
2014-03-11 Marek Olšákradeonsi: convert the framebuffer state to atom-based
2014-03-11 Marek Olšákr600g,radeonsi: set priorities for relocations
2014-02-25 Marek Olšákr600g,radeonsi: share r600_surface
2014-01-29 Michel Dänzerradeonsi: Put GS ring buffer descriptors with streamout...
2014-01-29 Michel Dänzerradeonsi: Pass VS resource descriptors to the HW ES...
2014-01-29 Michel Dänzerradeonsi: Simplify shader PM4 state handling
2014-01-29 Michel Dänzerradeonsi: Initial geometry shader support
2014-01-28 Marek Olšákradeonsi: move si_upload_const_buffer to a better place
2014-01-13 Andreas Hartmetzradeonsi: Rename the commonly occurring rctx/r600 varia...
2014-01-13 Andreas Hartmetzradeonsi: Rename r600->si for structs in si_resource.h.
2014-01-13 Andreas Hartmetzradeonsi: Rename r600->si for structs in si_pipe.h.
2014-01-13 Andreas Hartmetzradeonsi: Apply si_* file naming scheme.
2013-12-17 Marek Olšákradeonsi: make DB_RENDER_OVERRIDE an invariant register
2013-12-12 Andreas Hartmetzradeonsi: Write htile state to hardware.
2013-12-12 Marek Olšákr600g,radeonsi: add common interface for buffer invalid...
2013-12-12 Marek Olšákradeonsi: handle PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
2013-12-12 Marek Olšákradeonsi: implement accelerated buffer copying
2013-11-04 Marek Olšákradeonsi: implement uniform buffer objects
2013-11-04 Marek Olšákradeonsi: try to fix IA_MULTI_VGT_PARAM programming
2013-10-13 Vincent Lejeuneradeonsi: Allow Sinking pass to move preloaded const...
2013-08-30 Marek Olšákradeonsi: simplify and improve flushing
2013-08-30 Marek Olšákradeonsi: convert constant buffers to si_descriptors
2013-08-30 Marek Olšákradeonsi: use r600_common_context, r600_common_screen...
2013-08-16 Marek Olšákradeonsi: add FMASK texture binding slots and resource...
2013-08-16 Marek Olšákradeonsi: implement MSAA colorbuffer compression for...
2013-08-16 Marek Olšákradeonsi: implement GL_SAMPLE_ALPHA_TO_ONE
2013-08-16 Marek Olšákradeonsi: implement uncompressed MSAA rendering and...
2013-08-16 Marek Olšákradeonsi: add flexible shader descriptor management...
2013-05-21 Michel Dänzerradeonsi: Handle TGSI_SEMANTIC_CLIPVERTEX
2012-11-12 Michel Dänzerradeonsi: Implement alpha testing in pixel shader.
2012-11-02 Michel Dänzerradeonsi: Implement support for vertex shader samplers.
2012-10-26 Michel Dänzerradeonsi: Handle TGSI_SEMANTIC_BCOLOR.
2012-10-11 Marek Olšákradeonsi: fixup the return type of is_format_supported
2012-09-26 Christian Koenigradeonsi: move draw cmds to si_commands.c
2012-09-26 Christian Koenigradeonsi: start seperating commands into si_commands.c
2012-09-26 Christian Königradeonsi: start reworking inferred state handling
2012-08-27 Michel Dänzerradeonsi: Maintain cache of pixel shader variants accor...
2012-08-27 Michel Dänzerradeonsi: Drop extraneous semicolons from pm4 state...
2012-08-11 Christian Königradeonsi: move drawing into new state handling
2012-08-11 Christian Königradeonsi: move sync handling into new state handler
2012-08-11 Christian Königradeonsi: separate and disable streamout for now
2012-08-11 Christian Königradeonsi: cleanup shader headers
2012-07-30 Christian Königradeonsi: fix vertex buffer and elements
2012-07-30 Christian Königradeonsi: rename r600_resource to si_resource
2012-07-24 Christian Königradeonsi: move everything else into the new handling
2012-07-24 Christian Königradeonsi: move format handling into si_state.c
2012-07-24 Christian Königradeonsi: move draw state into new handling
2012-07-24 Christian Königradeonsi: move constants to new state handling
2012-07-24 Christian Königradeonsi: move sampler states into new handling
2012-07-24 Christian Königradeonsi: move shaders to new handling
2012-07-24 Christian Königradeonsi: move spi into new handling
2012-07-24 Christian Königradeonsi: move init state to new handling
2012-07-24 Christian Königradeonsi: move draw_info to new state handling
2012-07-24 Christian Königradeonsi: move CB_TARGET_MASK into fb/blend state
2012-07-24 Christian Königradeonsi: move stencil_ref to new handling
2012-07-24 Christian Königradeonsi: move dsa state to new handling
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