radeonsi: move index buffer flushing into a non-upload indexed case
[mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
2015-11-13 Marek Olšákgallium/radeon: simplify disabling render condition...
2015-11-13 Marek Olšákgallium/radeon: inline the r600_rings structure
2015-11-13 Marek Olšákradeonsi: rename cache flushing flags once more
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-23 Bas Nieuwenhuizenradeonsi: Add FLUSH_AND_INV_CB_DATA_TS for DCC.
2015-10-23 Marek Olšákradeonsi: add another requirement for PARTIAL_ES_WAVE
2015-10-23 Marek Olšákradeonsi: merge two ifs setting WD_SWITCH_ON_EOP
2015-10-23 Marek Olšákradeonsi: make PARTIAL_ES_WAVE globally dependent on...
2015-10-23 Marek Olšákradeonsi: add one more SWITCH_ON_EOI requirement for...
2015-10-23 Marek Olšákradeonsi: only apply the instancing bug workaround...
2015-10-23 Marek Olšákradeonsi: add SWITCH_ON_EOI requirement for 4 SE parts
2015-10-23 Marek Olšákradeonsi: remove unnecessary PARTIAL_VS_WAVE setting...
2015-10-23 Marek Olšákradeonsi: add draw_vbo check for a NULL pixel shader
2015-10-22 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-20 Marek Olšákradeonsi: support thread-safe shaders shared by multipl...
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-07 Marek Olšákradeonsi: remove TC L2 cache flush for index buffers...
2015-10-03 Marek Olšákgallium/radeon: add separate stencil level dirty flags
2015-10-03 Marek Olšákgallium/radeon: tell the winsys the exact resource...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-24 Marek Olšákradeonsi: skip drawing if the tess factor ring allocati...
2015-09-24 Marek Olšákradeonsi: handle index buffer alloc failures
2015-09-01 Marek Olšákradeonsi: don't send IB dword usage to si_need_cs_space
2015-09-01 Marek Olšákgallium/radeon: rename r600_context_bo_reloc -> radeon_...
2015-09-01 Marek Olšákgallium/radeon: rename write_*_reg functions
2015-09-01 Marek Olšákradeonsi: use a bitmask for tracking dirty atoms
2015-09-01 Marek Olšákradeonsi: call si_init_atom for remaining radeonsi...
2015-09-01 Marek Olšákradeonsi: define the state atom array separately
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-26 Marek Olšákradeonsi: add IB parser support for CP DMA packets
2015-08-26 Marek Olšákradeonsi: add IB tracing support for debug contexts
2015-08-26 Marek Olšákradeonsi: remove old CS tracing code
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-14 Marek Olšákradeonsi: add VI hardware support
2015-08-11 Grazvydas Ignotasgallium/radeon: use helper functions to mark atoms...
2015-07-31 Marek Olšákradeonsi: completely rework updating descriptors withou...
2015-07-22 Marek Olšákradeonsi: add assertions into draw_vbo and check tessel...
2015-07-22 Marek Olšákradeonsi: set the rasterization primitive type for...
2015-07-22 Marek Olšákradeonsi: set VGT_LS_HS_CONFIG for tessellation
2015-07-22 Marek Olšákradeonsi: update IA_MULTI_VGT_PARAM for tessellation
2015-07-22 Marek Olšákradeonsi: add derived tessellation state
2015-07-22 Marek Olšákradeonsi: add translation of PATCH primitives
2015-07-22 Marek Olšákradeonsi: rework how shader pointers to descriptors...
2015-07-05 Marek Olšákradeonsi: fix a hang with DrawTransformFeedback on...
2015-03-16 Marek Olšákradeonsi: move scratch reloc state setup
2015-03-16 Marek Olšákradeonsi: don't emit PA_SC_LINE_STIPPLE if not renderin...
2015-03-16 Marek Olšákradeonsi: don't emit PA_SC_LINE_STIPPLE after every...
2015-03-16 Marek Olšákradeonsi: move PA_SU_SC_MODE_CNTL to rasterizer state
2015-02-24 Marek Olšákradeonsi: small cleanup around current_rast_prim
2015-02-24 Marek Olšákradeonsi: set current_rast_prim in the right place
2015-02-20 Marek Olšákradeonsi: don't use SQC_CACHES to flush ICACHE and...
2015-02-04 Marek Olšákradeonsi: deduce rasterizer primitive type at the begin...
2015-01-28 Tom Stellardradeonsi: Enable VGPR spilling for all shader types v5
2015-01-07 Marek Olšákradeonsi: emit SURFACE_SYNC last
2015-01-07 Marek Olšákradeonsi: improve and fix streamout flushing
2015-01-07 Marek Olšákradeonsi: use TC L2 for CP DMA operations with shader...
2015-01-07 Marek Olšákradeonsi: implement separate ICACHE and KCACHE flush...
2015-01-07 Marek Olšákradeonsi: rename flush flags, split the TC flag into...
2015-01-07 Marek Olšákr600g,radeonsi: separate cache flush flags
2014-12-10 Marek Olšákradeonsi: only emit line stippling and provoking vertex...
2014-12-10 Marek Olšákradeonsi: fix line stippling and provoking vertex state...
2014-12-10 Marek Olšákradeonsi: emit DRAW_PREAMBLE only if it changes
2014-12-10 Marek Olšákradeonsi: remove setting of VGT_DISPATCH_DRAW_INDEX
2014-12-10 Marek Olšákradeonsi: emit GS_OUT_PRIM_TYPE only if it changes
2014-12-10 Marek Olšákradeonsi: emit primitive restart only if it changes
2014-12-10 Marek Olšákradeonsi: emit base vertex and start instance only...
2014-12-10 Marek Olšákradeonsi: emit clip registers only if VS, GS, or raster...
2014-12-10 Marek Olšákradeonsi: get info about VS outputs from tgsi_shader_info
2014-12-10 Marek Olšákradeonsi: move all shader-related functions to a new...
2014-12-10 Marek Olšákradeonsi: generate derived and draw-related registers...
2014-12-10 Marek Olšákradeonsi: si_conv_pipe_prim shouldn't fail
2014-12-10 Marek Olšákradeonsi: remove useless variable si_context::pm4_dirty...
2014-12-10 Marek Olšákradeonsi: emit draw packets directly into the CS
2014-11-18 Marek Olšákradeonsi: support gl_FragCoord at integer pixel center
2014-11-18 Marek Olšákradeonsi: support per-sample gl_FragCoord
2014-11-16 Marek Olšákradeonsi: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
2014-10-28 Marek Olšákradeonsi: fix incorrect index buffer max size for lower...
2014-10-21 Marek Olšákradeonsi: revert hack for random failures in glsl-max...
2014-10-21 Marek Olšákradeonsi: generate shader pm4 states right after shader...
2014-10-21 Marek Olšákradeonsi: make pm4 state generation for shaders indepen...
2014-10-21 Marek Olšákradeonsi: inline si_pm4_alloc_state
2014-10-12 Marek Olšákradeonsi: move param_offset out of shader->input[]...
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info to get a list of GS...
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_update_spi_map
2014-10-12 Marek Olšákradeonsi: simplify dereferences in si_update_spi_map
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_shader_vs
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_shader_ps
2014-10-07 Michel Dänzerradeonsi: Use dummy pixel shader if compilation of...
2014-10-04 Marek Olšákradeonsi: set number of userdata SGPRs of GS copy shade...
2014-10-04 Marek Olšákradeonsi: don't flush shader caches when building PM4...
2014-10-04 Marek Olšákradeonsi: move geometry shader properties from si_shade...
2014-10-04 Marek Olšákradeonsi: fix CS tracing and remove excessive CS dumping
2014-09-24 Marek Olšákradeonsi/compute: do CS partial flush with si_emit_cach...
2014-09-24 Marek Olšákradeonsi/compute: flush caches with si_emit_cache_flush
2014-09-24 Marek Olšákradeonsi: don't use pipe_constant_buffer for GS rings
2014-09-24 Marek Olšákradeonsi: shorten si_pipe_* prefixes to si_*
2014-09-24 Marek Olšákradeonsi: merge si_pipe_shader into si_shader
2014-09-24 Marek Olšákradeonsi: move DB_SHADER_CONTROL into db_render_state
2014-09-24 Marek Olšákradeonsi: set KILL_ENABLE during shader compilation...
2014-09-24 Marek Olšákradeonsi: remove shader.ps_conservative_z, set db_shade...
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