gallium/radeon: print more information about textures
[mesa.git] / src / gallium / drivers / radeonsi /
2015-11-26 Nicolai Hähnleradeon: delay the generation of driver query names...
2015-11-25 Tom Stellardradeonsi/compute: Use the compiler's COMPUTE_PGM_RSRC...
2015-11-25 Tom Stellardradeonsi: Rename si_shader::ls_rsrc{1,2} to si_shader...
2015-11-25 Nicolai Hähnleradeonsi: implement AMD_performance_monitor for CIK+
2015-11-25 Nicolai Hähnleradeonsi/sid: add performance counter registers
2015-11-25 Nicolai Hähnleradeonsi/sid: add hardware constants for COPY_DATA...
2015-11-25 Nicolai Hähnleradeon: extend CIK_UCONFIG_REG_END for performance...
2015-11-16 Alex Deucherradeonsi: enable optimal raster config setting for...
2015-11-16 Alex Deucherradeonsi: use proper GRBM_GFX_INDEX offset for CI+
2015-11-13 Marek Olšákradeonsi: remove dead code after ES-GS linkage change
2015-11-13 Marek Olšákradeonsi: link ES-GS just like LS-HS
2015-11-13 Marek Olšákradeonsi: calculate optimal GS ring sizes to fix GS...
2015-11-13 Marek Olšákradeonsi: rename si_update_gs_rings
2015-11-13 Marek Olšákradeonsi: calculate ESGS_RING_ITEMSIZE in create_shader
2015-11-13 Marek Olšákradeonsi: move maximum gs stream calculation into creat...
2015-11-13 Marek Olšákradeonsi: clean up small duplication in si_shader_gs
2015-11-13 Marek Olšákgallium/radeon: shorten render_cond variable names
2015-11-13 Marek Olšákgallium/radeon: remove predicate_drawing flag
2015-11-13 Marek Olšákgallium/radeon: atomize render condition (SET_PREDICATION)
2015-11-13 Marek Olšákgallium/radeon: simplify disabling render condition...
2015-11-13 Marek Olšákgallium/radeon: inline the r600_rings structure
2015-11-13 Marek Olšákradeonsi: prevent recursion in si_context_gfx_flush
2015-11-13 Marek Olšákgallium/radeon: remove the IB flushing flag
2015-11-13 Marek Olšákgallium/radeon: move GFX/DMA flushing from add_to_buffe...
2015-11-13 Marek Olšákradeonsi: rename cache flushing flags once more
2015-11-13 Marek Olšákradeonsi: set the DISABLE_WR_CONFIRM flag on CI-VI...
2015-11-13 Marek Olšákradeonsi: initialize SX_PS_DOWNCONVERT to 0 on Stoney
2015-11-13 Marek Olšákradeonsi: add glClearBufferSubData acceleration
2015-11-13 Marek Olšákradeonsi: add SI_SAVE_FRAGMENT_STATE blitter flag
2015-11-13 Marek Olšákradeonsi: fix a future crash in emit_cb_target_mask
2015-11-13 Marek Olšákradeonsi: fix unaligned clear_buffer fallback
2015-11-12 Ilia Mirkingallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture...
2015-11-07 Marek Olšákradeonsi: add register definitions for Stoney
2015-11-07 Marek Olšákradeonsi: add workarounds for CP DMA to stay on the...
2015-11-07 Marek Olšákradeonsi: unify CP DMA preparation logic
2015-11-07 Marek Olšákradeonsi: unify CP DMA code determining various flags
2015-11-07 Marek Olšákradeonsi: only enable write confirmation on the last...
2015-10-28 Marek Olšákgallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN...
2015-10-28 Marek Olšákradeonsi: allow copying between compatible compressed...
2015-10-27 Marek Olšákradeonsi: properly check if DCC is enabled and allocated
2015-10-27 Marek Olšákradeonsi: simplify DCC handling in si_initialize_color_...
2015-10-24 Bas Nieuwenhuizenradeonsi: Implement DCC fast clear.
2015-10-23 Alex Deucherradeonsi: add Stoney to si_init_gs_info()
2015-10-23 Bas Nieuwenhuizenradeonsi: Enable DCC.
2015-10-23 Bas Nieuwenhuizenradeonsi: Add FLUSH_AND_INV_CB_DATA_TS for DCC.
2015-10-23 Bas Nieuwenhuizenradeonsi: Disable operations that do not work with...
2015-10-23 Marek Olšákradeonsi: only apply the SNORM blit workaround to ...
2015-10-23 Marek Olšákradeonsi: add another requirement for PARTIAL_ES_WAVE
2015-10-23 Marek Olšákradeonsi: merge two ifs setting WD_SWITCH_ON_EOP
2015-10-23 Marek Olšákradeonsi: make PARTIAL_ES_WAVE globally dependent on...
2015-10-23 Marek Olšákradeonsi: add one more SWITCH_ON_EOI requirement for...
2015-10-23 Marek Olšákradeonsi: only apply the instancing bug workaround...
2015-10-23 Marek Olšákradeonsi: add SWITCH_ON_EOI requirement for 4 SE parts
2015-10-23 Marek Olšákradeonsi: remove unnecessary PARTIAL_VS_WAVE setting...
2015-10-23 Marek Olšákradeonsi: allow unbinding vertex shaders
2015-10-23 Marek Olšákradeonsi: allow unbinding pixel shaders and remove...
2015-10-23 Marek Olšákradeonsi: add draw_vbo check for a NULL pixel shader
2015-10-23 Marek Olšákradeonsi: add checks for a NULL pixel shader
2015-10-23 Samuel Liradeonsi: add support for Stoney asics (v3)
2015-10-20 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
2015-10-20 Marek Olšákradeonsi: enable BC_OPTIMIZE if centroid isn't used
2015-10-20 Marek Olšákradeonsi: fix the export_prim_id field size in the...
2015-10-20 Marek Olšákradeonsi: support thread-safe shaders shared by multipl...
2015-10-20 Marek Olšákgallium: add PIPE_CAP_SHAREABLE_SHADERS
2015-10-20 Marek Olšákradeonsi: add support for ARB_texture_view
2015-10-17 Marek Olšákradeonsi: implement vertex color clamping
2015-10-17 Marek Olšákradeonsi: implement fragment color clamping
2015-10-17 Marek Olšákradeonsi: clean up other scratch buffer functions
2015-10-17 Marek Olšákradeonsi: clean up copy-pasted scratch buffer updates
2015-10-17 Marek Olšákradeonsi: unify shader create functions
2015-10-17 Marek Olšákradeonsi: unify shader delete functions
2015-10-17 Marek Olšákradeonsi: fix a GS copy shader leak
2015-10-17 Marek Olšákradeonsi: remove an unused ctx parameter in si_shader_d...
2015-10-17 Marek Olšákradeonsi: print export_prim_id from the shader key
2015-10-17 Marek Olšákradeonsi: disable NaNs for LS and HS
2015-10-17 Marek Olšákradeonsi: clean up si_llvm_init_export_args
2015-10-07 Marek Olšákradeonsi: fix a GS hang on VI
2015-10-07 Marek Olšákradeonsi: remove TC L2 cache flush for index buffers...
2015-10-03 Marek Olšákradeonsi: enable PIPE_CAP_FORCE_PERSAMPLE_INTERP
2015-10-03 Marek Olšákradeonsi: do force_persample_interp in shaders for...
2015-10-03 Marek Olšákradeonsi: implement the simple case of force_persample_...
2015-10-03 Marek Olšákradeonsi: move SPI_PS_INPUT_ENA/ADDR registers to a...
2015-10-03 Marek Olšákgallium: add per-sample interpolation control into...
2015-10-03 Marek Olšákradeonsi: only do depth-only or stencil-only in-place...
2015-10-03 Marek Olšákgallium/radeon: add separate stencil level dirty flags
2015-10-03 Marek Olšákradeonsi: dump buffer lists while debugging
2015-10-03 Marek Olšákgallium/radeon: stop using "reloc" in a few places
2015-10-03 Marek Olšákgallium/radeon: tell the winsys the exact resource...
2015-10-03 Marek Olšákradeonsi: add an option for debugging VM faults
2015-10-03 Marek Olšákradeonsi: move dumping the last IB into its own function
2015-09-25 Marek Olšákradeonsi: add scratch buffer to the buffer list when...
2015-09-24 Mauro Rossiandroid: radeonsi: fix sid_tables.h missing LOCAL_MODUL...
2015-09-24 Marek Olšákradeonsi: handle dummy constant buffer allocation failure
2015-09-24 Marek Olšákradeonsi: don't forget to update scratch relocations...
2015-09-24 Marek Olšákradeonsi: skip drawing if updating the scratch buffer...
2015-09-24 Marek Olšákradeonsi: skip drawing if PS fails to compile or upload
2015-09-24 Marek Olšákradeonsi: skip drawing if VS, TCS, TES, GS fail to...
2015-09-24 Marek Olšákradeonsi: handle fixed-func TCS shader create failure
2015-09-24 Marek Olšákradeonsi: handle shader precompile failures
2015-09-24 Marek Olšákradeonsi: skip drawing if GS ring allocations fail
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