etnaviv: reset indexed rendering information when not rendering indexed
[mesa.git] / src / gallium / drivers / radeonsi /
2017-07-13 Nicolai Hähnleradeonsi/gfx9: fix crash building monolithic merged...
2017-07-10 Marek Olšákgallium: use "ull" number suffix to keep the QtCreator...
2017-07-07 Samuel Pitoisetradeonsi: fix invalidating bindless buffer descriptors
2017-06-29 Marek Olšákradeonsi: set COMPUTE_DISPATCH_INITIATOR.ORDER_MODE = 1
2017-06-29 Marek Olšákradeonsi: use the DISPATCH packets to force COMPUTE_STA...
2017-06-29 Rob HerringAndroid: use symlinks for driver loading
2017-06-27 Marek Olšákradeonsi: move instance divisors into a constant buffer
2017-06-27 Marek Olšákradeonsi: check nr_cbufs in other places before flushing CB
2017-06-27 Marek Olšákradeonsi: use #pragma pack to pack si_shader_key
2017-06-27 Marek OlšákRevert "radeonsi: use uint32_t to declare si_shader_key...
2017-06-27 Marek OlšákRevert "radeonsi: remove 8 bytes from si_shader_key...
2017-06-26 Marek Olšákradeonsi: don't flush and wait for CB after depth-only...
2017-06-26 Nicolai Hähnleradeonsi: support indirect indexing in INTERP_* opcodes
2017-06-24 Marek Olšákradeonsi/gfx9: don't overallocate shader binaries
2017-06-23 Marek Olšákradeonsi: unreference vertex buffers when destroying...
2017-06-23 Marek Olšákradeonsi: implement the workaround for Rocket League...
2017-06-23 Marek Olšákgallium/radeon: pass create_screen flags to r600_common...
2017-06-23 Marek OlšákRevert "radeonsi: don't emit partial flushes at the...
2017-06-22 Marek Olšákradeonsi/gfx9: don't ever flush the TC metadata cache
2017-06-22 Marek Olšákradeonsi/gfx9: use TC L2 for fast color clear with...
2017-06-22 Marek Olšákradeonsi: don't emit partial flushes at the end of...
2017-06-22 Nicolai Hähnleradeonsi: use the correct LLVMTargetMachineRef in si_bu...
2017-06-21 Marek Olšákradeonsi/gfx9: keep reusing the same buffer/address...
2017-06-21 Marek Olšákradeonsi/gfx9: enable the constant engine
2017-06-21 Marek Olšákradeonsi/gfx9: indirect buffers and all CP packets...
2017-06-21 Marek Olšákradeonsi: flush CB after MSAA only when transitioning...
2017-06-21 Marek Olšákradeonsi: unify CB_RESOLVE blitter invocation code
2017-06-21 Marek Olšákradeonsi: flush DB caches only when transitioning from...
2017-06-21 Marek Olšákradeonsi: add separate HUD counters for CB and DB cache...
2017-06-20 Samuel Pitoisetradeonsi: set correct usage flag according to image...
2017-06-20 Samuel Pitoisetradeonsi: update all resident texture descriptors when...
2017-06-20 Samuel Pitoisetradeonsi: keep track of the sampler state for texture...
2017-06-19 Marek Olšákradeonsi: fix dumping shader descriptors into ddebug...
2017-06-19 Marek Olšákradeonsi: add a workaround for inexact SNORM8 blitting...
2017-06-19 Marek Olšákradeonsi/gfx9: fix TC-compatible stencil compression
2017-06-19 Marek Olšákradeonsi/gfx9: fix TXF_LZ with 1D textures
2017-06-19 Marek Olšákradeonsi/gfx9: disable sparse buffers
2017-06-18 Samuel Pitoisetradeonsi: reduce overhead for resident textures which...
2017-06-18 Samuel Pitoisetradeonsi: reduce overhead for resident textures which...
2017-06-18 Samuel Pitoisetradeonsi: use util_dynarray_foreach for bindless resources
2017-06-18 Samuel Pitoisetgallium/radeon: add a new HUD query for the number...
2017-06-17 Emil Velikovradeonsi: include ac_binary.h for struct ac_shader_binary
2017-06-14 Samuel Pitoisetradeonsi: enable ARB_bindless_texture
2017-06-14 Samuel Pitoisetradeonsi: add support for loading bindless images
2017-06-14 Samuel Pitoisetradeonsi: add support for loading bindless samplers
2017-06-14 Samuel Pitoisetradeonsi: invalidate buffers which are made resident...
2017-06-14 Samuel Pitoisetradeonsi: upload new descriptors when resident buffers...
2017-06-14 Samuel Pitoisetradeonsi: only decompress resident textures/images...
2017-06-14 Samuel Pitoisetradeonsi: track use of bindless samplers/images from...
2017-06-14 Samuel Pitoisetradeonsi: decompress resident textures/images before...
2017-06-14 Samuel Pitoisetradeonsi: decompress DCC for resident textures/images
2017-06-14 Samuel Pitoisetradeonsi: only add descriptors in presence of resident...
2017-06-14 Samuel Pitoisetradeonsi: add all resident buffers to the current CS
2017-06-14 Samuel Pitoisetradeonsi: implement ARB_bindless_texture
2017-06-14 Samuel Pitoisetradeonsi: add a slab allocator for bindless descriptors
2017-06-14 Samuel Pitoisetradeonsi: add si_set_shader_image_desc() helper
2017-06-14 Samuel Pitoisetradeonsi: add si_set_sampler_view_desc() helper
2017-06-14 Samuel Pitoisetradeonsi: add si_init_descriptor_list() helper
2017-06-14 Samuel Pitoisetgallium: add PIPE_CAP_BINDLESS_TEXTURE
2017-06-12 Marek Olšákradeonsi: pack si_context better
2017-06-12 Marek Olšákradeonsi: pack si_framebuffer better
2017-06-12 Marek Olšákradeonsi: pack si_sampler_view better
2017-06-12 Marek Olšákradeonsi: pack si_buffer_resources better
2017-06-12 Marek Olšákradeonsi: pack struct si_descriptors better
2017-06-12 Marek Olšákradeonsi: pack struct si_vertex_elements better
2017-06-12 Marek Olšákradeonsi: replace si_vertex_elements::elements with...
2017-06-12 Marek Olšákradeonsi: rename si_vertex_element -> si_vertex_elements
2017-06-12 Marek Olšákradeonsi: allocate si_state_rasterizer::pm4_poly_offset...
2017-06-12 Marek Olšákradeonsi: pack si_state_rasterizer fields
2017-06-12 Marek Olšákradeonsi: remove 8 bytes from si_shader_key with uint32...
2017-06-12 Marek Olšákradeonsi: use uint32_t to declare si_shader_key.opt...
2017-06-12 Marek Olšákradeonsi: remove 8 bytes from si_shader_key by flatteni...
2017-06-12 Marek Olšákradeonsi: don't emit DB_STENCIL_CONTROL if it has no...
2017-06-12 Marek Olšákradeonsi: fix missing num_L2_invalidates increment
2017-06-12 Marek Olšákradeonsi: get rid of more compressed_colortex_mask...
2017-06-08 Juan A. Suarez Romeroradeonsi: call LLVMAddEarlyCSEMemSSAPass only for LLVM...
2017-06-08 Marek Olšákgallium/radeon: don't allocate HTILE in a separate...
2017-06-08 Marek Olšákradeonsi: rename depth decompress functions
2017-06-08 Marek Olšákradeonsi: rename shader resource decompress masks to...
2017-06-08 Marek Olšákradeonsi: rename is_compressed_colortex -> color_needs_...
2017-06-08 Marek Olšákradeonsi: disable the patch ID workaround on SI when...
2017-06-08 Marek Olšákradeonsi: don't update dependent states if it has no...
2017-06-07 Marek Olšákradeonsi: update clip_regs on shader state changes...
2017-06-07 Marek Olšákradeonsi: precompute some fields for PA_CL_VS_OUT_CNTL...
2017-06-07 Marek Olšákradeonsi: add a new helper si_get_vs
2017-06-07 Samuel Pitoisetradeonsi: isolate real framebuffer changes from the...
2017-06-07 Marek Olšákradeonsi: do EarlyCSEMemSSA LLVM pass
2017-06-07 Marek Olšákradeonsi: remove 8 bytes from si_shader_key
2017-06-07 Marek Olšákradeonsi: move PSIZE and CLIPDIST unique IO indices...
2017-06-07 Marek Olšákradeonsi: clean up decompress blend state names
2017-06-07 Marek Olšákradeonsi: enable TC-compatible stencil compression...
2017-06-07 Marek Olšákradeonsi/gfx9: prevent a race when the previous shader...
2017-06-07 Marek Olšákradeonsi/gfx9: wait for main part compilation of 1st...
2017-06-07 Marek Olšákradeonsi/gfx9: fix LS scratch buffer support without...
2017-06-07 Marek Olšákradeonsi: move streamout state update out of si_update_...
2017-06-07 Marek Olšákradeonsi: remove dead code in declare_input_fs
2017-06-07 Marek Olšákradeonsi: move handling of DBG_NO_OPT_VARIANT into...
2017-06-07 Marek Olšákradeonsi: use a compiler queue with a low priority...
2017-06-07 Marek Olšákutil/u_queue: add an option to set the minimum thread...
2017-06-07 Marek Olšákradeonsi: decrease the number of compiler threads to...
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