nv50/ir: saturate depth writes
[mesa.git] / src / gallium / drivers / radeonsi /
2016-03-25 Sonny Jiangradeonsi: add support for Polaris (v2)
2016-03-24 Nicolai Hähnleradeonsi: silence a coverity warning
2016-03-23 Nicolai Hähnleradeonsi: fix out-of-bounds indexing of shader images
2016-03-23 Nicolai Hähnleradeonsi: cache flush/invalidation for missing PIPE_BAR...
2016-03-23 Marek Olšákradeonsi: fix 2D array MSAA failures since image suppor...
2016-03-21 Edward O'Callaghanradeonsi: Set PIPE_SHADER_CAP_MAX_SHADER_IMAGES
2016-03-21 Nicolai Hähnleradeonsi: disable early Z if the fragment shader writes...
2016-03-21 Nicolai Hähnleradeonsi: force the DCC enable bit off in image descrip...
2016-03-21 Nicolai Hähnleradeonsi: implement MemoryBarrier (v2)
2016-03-21 Nicolai Hähnleradeonsi: implement volatile memory access
2016-03-21 Nicolai Hähnleradeonsi: implement coherent memory access (v2)
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_MEMBAR down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_ATOM* down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_STORE down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_LOAD down to LLVM op (v3)
2016-03-21 Nicolai Hähnleradeonsi: extract the LLVM type name construction into...
2016-03-21 Nicolai Hähnleradeonsi: Lower TGSI_OPCODE_RESQ down to LLVM op
2016-03-21 Nicolai Hähnleradeonsi: extract TXQ buffer size computation into...
2016-03-21 Nicolai Hähnleradeonsi: decompress shader images
2016-03-21 Nicolai Hähnleradeonsi: update shader image descriptor for invalidate...
2016-03-21 Nicolai Hähnleradeonsi: implement set_shader_images (v2)
2016-03-19 Marek Olšákgallium/radeon: remove old CS tracing
2016-03-19 Marek Olšákradeonsi: process TGSI property NEXT_SHADER
2016-03-14 Nicolai Hähnleradeonsi: set DEPTH_BEFORE_SHADER based on FS_EARLY_DEP...
2016-03-13 Nicolai Hähnleradeonsi: avoid crash when a sampler state is bound...
2016-03-11 Bas Nieuwenhuizenradeonsi: Lazily re-set sampler views after disabling DCC
2016-03-10 Nicolai Hähnleradeonsi: update compressed_colortex_masks when a cmask...
2016-03-10 Nicolai Hähnleradeonsi: move si_decompress_textures to si_blit.c
2016-03-09 Marek Olšákgallium: add CAPs returning PCI device location
2016-03-09 Marek Olšákradeonsi: set amdgpu metadata before exporting a texture
2016-03-09 Nicolai Hähnleradeonsi: extract the texture descriptor computation...
2016-03-09 Nicolai Hähnleradeonsi: extract the buffer descriptor computation...
2016-03-09 Nicolai Hähnleradeonsi: remove resource field from si_sampler_view
2016-03-09 Marek Olšákradeonsi: accept pipe_resource in si_sampler_view_add_b...
2016-03-09 Marek Olšákradeonsi: disable DCC on handle export if expecting...
2016-03-09 Bas Nieuwenhuizenradeonsi: add DCC decompression (v2)
2016-03-09 Marek Olšákradeonsi: allocate DCC in the same backing buffer as...
2016-03-09 Marek Olšákgallium/radeon: disable CMASK on handle export if shari...
2016-03-09 Marek Olšákgallium/radeon: eliminate fast color clear before sharing
2016-03-03 Oded Gabbayradeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING
2016-02-29 Marek Olšákradeonsi: also dump shaders on a VM fault
2016-02-29 Marek Olšákradeonsi: dump full shader disassemblies into ddebug...
2016-02-29 Marek Olšákradeonsi: allow dumping shader disassemblies to a file
2016-02-29 Marek Olšákradeonsi: use re-Z
2016-02-21 Marek Olšákradeonsi: implement binary shaders & shader cache in...
2016-02-21 Marek Olšákradeonsi: move some struct si_shader members to new...
2016-02-21 Marek Olšákradeonsi: use smaller types for some si_shader members
2016-02-21 Marek Olšákradeonsi: enable compiling one variant per shader
2016-02-21 Marek Olšákradeonsi: print full shader name before disassembly
2016-02-21 Marek Olšákradeonsi: compile non-GS middle parts of shaders immedi...
2016-02-21 Marek Olšákradeonsi: rework polygon stippling for PS prolog
2016-02-21 Marek Olšákradeonsi: add PS prolog
2016-02-21 Marek Olšákradeonsi: add PS epilog
2016-02-21 Marek Olšákradeonsi: add TCS epilog
2016-02-21 Marek Olšákradeonsi: add VS epilog
2016-02-21 Marek Olšákradeonsi: add VS prolog
2016-02-21 Marek Olšákradeonsi: first bits for non-monolithic shaders
2016-02-21 Marek Olšákradeonsi: add code for dumping all shader parts togethe...
2016-02-21 Marek Olšákradeonsi: add code for combining and uploading shaders...
2016-02-21 Marek Olšákradeonsi: fail compilation if non-GS non-CS shaders...
2016-02-21 Marek Olšákradeonsi: separate 2 pieces of code from create_function
2016-02-21 Marek Olšákradeonsi: add samplemask parameter to si_export_mrt_color
2016-02-21 Marek Olšákradeonsi: add start_instance parameter to get_instance_...
2016-02-21 Marek Olšákradeonsi: separate out shader key bits for prologs...
2016-02-21 Marek Olšákradeonsi: compute how many input VGPRs fragment shaders...
2016-02-21 Marek Olšákradeonsi: compute how many input SGPRs and VGPRs shader...
2016-02-21 Marek Olšákgallium/radeon: add basic code for setting shader retur...
2016-02-17 Tom Stellardradeon/llvm: Set the target triple on the module
2016-02-16 Ilia Mirkingallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
2016-02-13 Samuel Pitoisetgallium: add PIPE_SHADER_CAP_SUPPORTED_IRS
2016-02-13 Samuel Pitoisetgallium: add a new interface for pipe_context::launch_g...
2016-02-11 Marek Olšákradeonsi: fix build with LLVM 3.6
2016-02-11 Marek Olšákgallium/radeon: drop support for LLVM 3.5
2016-02-11 Marek Olšákradeonsi: obtain commonly used LLVM types only once
2016-02-11 Marek Olšákradeonsi: cleanup shader codegen
2016-02-11 Marek Olšákradeonsi: fix a crash when binding a sampler buffer
2016-02-10 Marek Olšákradeonsi: don't emit unnecessary NULL exports for unbou...
2016-02-10 Marek Olšákradeonsi: put image, fmask, and sampler descriptors...
2016-02-09 Marek Olšákradeonsi: enable denorms for 64-bit and 16-bit floats
2016-02-09 Marek Olšákradeonsi: compile geometry shaders immediately
2016-02-09 Marek Olšákradeonsi: split out code for deleting si_shader
2016-02-09 Marek Olšákradeonsi: move code writing tess factors into a separat...
2016-02-09 Marek Olšákradeonsi: make LLVM IR dumping less messy
2016-02-09 Marek Olšákradeonsi: move a few r600_can_dump_shader calls to...
2016-02-09 Marek Olšákradeonsi: remove useless code that handles dx10_clamp_mode
2016-02-09 Marek Olšákradeonsi: dump SPI_PS_INPUT values along with shader...
2016-02-09 Marek Olšákradeonsi: read SPI_PS_INPUT_ADDR from LLVM if it returns it
2016-02-09 Marek Olšákradeonsi: don't force gl_SampleMaskIn to 1 for smoothing
2016-02-09 Marek Olšákradeonsi: split PS input interpolation code into its...
2016-02-09 Marek Olšákradeonsi: implement forcing per-sample_interpolation...
2016-02-09 Marek Olšákradeonsi: remove si_shader::ps_input_interpolate
2016-02-09 Marek Olšákradeonsi: move BCOLOR PS input locations after all...
2016-02-09 Marek Olšákradeonsi: move SPI_PS_INPUT_CNTL value computation...
2016-02-09 Marek Olšákradeonsi: generate a color_two_side variant only if...
2016-02-09 Marek Olšákradeonsi: move si_shader_context initialization into...
2016-02-05 Marek Olšákgallium/radeon: implement query_memory_info (v2)
2016-02-05 Marek Olšákgallium: add interface for querying memory usage and...
2016-02-05 Marek Olšákgallium/radeon: set num_banks in the winsys
2016-02-05 Marek Olšákgallium/radeon: just get num_tile_pipes from the winsys
2016-02-05 Marek Olšákgallium/radeon: rename & reorder members of radeon_info
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