ilo: EOL drop unmaintained gallium drv from buildsys
[mesa.git] / src / gallium / drivers / svga /
2017-02-02 Nicolai Hähnlegallium: turn PIPE_SHADER_CAP_DOUBLES into a screen...
2017-01-27 Emil Velikovsvga: remove const qualifier from SVGA3D_vgpu10_GenMips...
2017-01-27 Dave Airliegallium: Add integer 64 capability
2017-01-24 Ilia Mirkingallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
2017-01-17 Ilia Mirkingallium: add PIPE_CAP_TGSI_FS_FBFETCH
2017-01-05 Marek Olšákgallium: remove TGSI_OPCODE_SUB
2017-01-05 Marek Olšákgallium: remove TGSI_OPCODE_ABS
2017-01-05 Marek Olšákgallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
2016-12-21 Edward O'Callaghansvga: Fix a strict-aliasing violation in shader dumper
2016-12-02 Rob Clarkgallium: support for native fence fd's
2016-11-30 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTS
2016-11-22 Marek Olšákgallium: fix more occurences of u_hash.h
2016-11-15 Marek Olšákgallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
2016-11-03 Brian Paulsvga: move svga_mark_surfaces_dirty() prototype to...
2016-11-03 Brian Paulsvga: whitespace / formatting clean-up in svga_context.c
2016-11-03 Brian Paulsvga: collect stats for time spent in svga_context_finish()
2016-11-03 Charmaine Leesvga: invalidate new surface before it is bound to...
2016-11-03 Charmaine LeeRevert "svga: use untyped surface formats in most cases"
2016-11-03 Charmaine Leesvga: allow quad blit for more formats
2016-11-03 Charmaine Leesvga: create BGRX render target view for BGRX_UNORM...
2016-11-03 Charmaine Leesvga: add a helper function to check for typeless format
2016-11-03 Brian Paulsvga: add SVGA_NEW_FRAME_BUFFER to svga_hw_tss_binding...
2016-11-03 Charmaine Leesvga: allow copy_region if sample counts match
2016-11-03 Charmaine Leesvga: set rendered-to flag after updating the texture...
2016-11-03 Charmaine Leesvga: add can_use_upload flag
2016-11-03 Charmaine Leesvga: fix texture upload path condition
2016-11-03 Charmaine Leesvga: set rendered_to flag with texture uploaded using...
2016-11-03 Neha Bhendesvga: Add render_condition boolean flag in struct svga_...
2016-11-03 Neha Bhendesvga: Allow DXPredCopyRegion for depth_and_stencil...
2016-11-03 Neha Bhendesvga: fix memory leak in svga_clear_texture()
2016-11-03 Thomas Hellstromsvga: Implement the pipe clear_render_target functional...
2016-11-03 Charmaine Leesvga: add SVGA_3D_CMD_INVALIDATE_GB_SURFACE support
2016-10-22 Ilia Mirkingallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
2016-10-18 Brian Paulsvga: minor code improvements in svga_validate_pipe_sam...
2016-10-12 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTS
2016-10-06 Emil Velikovsvga: add svga_mksstats.h to the sources list
2016-09-24 Brian Paulsvga: set PIPE_BIND_DEPTH_STENCIL flag for new resource...
2016-09-24 Brian Paulsvga: don't special case caps for SVGA3D_R32_FLOAT
2016-09-24 Brian Paulsvga: use new adjust_z_layer() helper in svga_pipe_blit.c
2016-09-24 Brian Paulsvga: simplify/improve the format compatibility check...
2016-09-24 Brian Paulsvga: add const qualifier on svga_translate_format()
2016-09-24 Brian Paulsvga: eliminate unneeded gotos in svga_validate_surface...
2016-09-24 Neha Bhendesvga: disable srgb format related code from svga_blit()
2016-09-21 Brian Paulsvga: minor simplification in svga_validate_surface_view()
2016-09-21 Brian Paulsvga: remove disable_shader debug variable
2016-09-17 Charmaine Leesvga: relax restriction of compressed formats for textu...
2016-09-17 Brian Paulsvga: skip query flush if we already have the query...
2016-09-17 Brian Paulsvga: remove unneeded svga_context_flush() in svga_end_...
2016-09-17 Charmaine Leesvga: use upload buffer for upload texture.
2016-09-17 Charmaine Leesvga: refactor svga_texture_transfer_map/unmap functions
2016-09-17 Charmaine Leesvga: add SVGA3d_vgpu10_TransferFromBuffer()
2016-09-17 Charmaine Leesvga: single sample surface can be created as non-multi...
2016-09-17 Charmaine Leesvga: fix memory leak with sampler state
2016-09-17 Brian Paulsvga: fix prim type check/assignment in translate_indices()
2016-09-17 Charmaine Leesvga: use SVGA3D_QUERYTYPE_MAX for svga query type...
2016-09-17 Charmaine Leesvga: split the num-resources-mapped hud to textures...
2016-09-17 Charmaine Leesvga: change svga hud defines to enums
2016-09-17 Brian Paulsvga: implement an index buffer translation cache
2016-09-17 Brian Paulsvga: try to emit fewer buffer rebind commands
2016-09-17 Brian Paulsvga: reduce unmapping/remapping of the default constan...
2016-09-17 Brian Paulsvga: optimize memcpy() in svga_buffer_update_hw()
2016-09-17 Neha Bhendesvga: Use comparison between svga texture types to...
2016-09-17 Neha Bhendesvga: Add function svga_resource_type()
2016-08-29 Brian Paulsvga: fix a texture readback bug
2016-08-29 Brian Paulsvga: move surface propagation code into new function
2016-08-29 Brian Paulsvga: s/unsigned/enum pipe_shader_type/
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_sampler_views()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in bind_sampler_stat...
2016-08-26 Brian Paulsvga: minor whitespace, etc clean-ups in svga_pipe_misc.c
2016-08-26 Brian Paulsvga: move some code in svga_propagate_surface()
2016-08-26 Brian Paulsvga: simplify surface propagation code in svga_set_fra...
2016-08-26 Brian Paulsvga: add some comments in the svga_surface struct
2016-08-26 Brian Paulsvga: use new svga_check_sampler_framebuffer_resource_c...
2016-08-26 Brian Paulsvga: add new svga_check_sampler_framebuffer_resource_c...
2016-08-26 Brian Paulsvga: remove assertions in svga_surface cast wrappers
2016-08-26 Brian Paulsvga: minor code simplification in svga_texture_transfe...
2016-08-26 Brian Paulsvga: reformat some expressions in svga_texture_transfe...
2016-08-26 Brian Paulsvga: remove duplicated variable in svga_texture_transf...
2016-08-26 Brian Paulsvga: move some assignments in svga_texture_transfer_map()
2016-08-26 Brian Paulsvga: minor simplifications in svga_texture_transfer_map()
2016-08-26 Brian Paulsvga: minor reformatting of svga_texture() cast wrapper
2016-08-26 Brian Paulsvga: rewrite svga_buffer() cast wrapper
2016-08-26 Brian Paulsvga: remove local variable in create_backed_surface_view()
2016-08-26 Charmaine Leesvga: add guest statistic gathering interface
2016-08-26 Neha Bhendesvga: fix regression related to srgb
2016-08-26 Neha Bhendesvga: use local variable blit instead of pointer
2016-08-26 Brian Paulsvga: s/INDEX_0D/INDEX_IMMEDIATE32/
2016-08-26 Brian Paulsvga: add comment about unsupported blend modes
2016-08-26 Charmaine Leesvga: fix ordering of mksstats counter strings
2016-08-26 Charmaine Leesvga: avoid emitting redundant SetShaderResource command
2016-08-26 Charmaine Leesvga: add a cleanup function to clean up sampler state
2016-08-26 Brian Paulsvga: loosen the condition to flush in get_query_result...
2016-08-26 Brian Paulsvga: fix vgpu10 query fencing
2016-08-26 Charmaine Leesvga: avoid emitting redundant DXSetSamplers command
2016-08-26 Neha Bhendesvga: enable ARB_clear_texture extension in the driver.
2016-08-26 Neha Bhendesvga: define svga_clear() in svga_init_clear_functions()
2016-08-26 Neha Bhendesvga: add svga_init_clear_functions()
2016-08-26 Neha Bhendesvga: add new function svga_clear_texture()
2016-08-26 Neha Bhendesvga: add new begin_blit()
2016-08-26 Charmaine Leesvga: add opt to the list of valid build types
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