swr/rasterizer: do not mark tiles dirty until actually rendered
[mesa.git] / src / gallium / drivers / swr / rasterizer / core / backend_sample.cpp
2019-08-08 Jan Zielinskiswr/rasterizer: do not mark tiles dirty until actually...
2019-07-30 Jan Zielinskirasterizer/swr: move BucketMgr to SwrContext
2019-07-18 Jan Zielinskiswr/rast: Refactor memory API between rasterizer core...
2019-04-26 Alok Hotaswr/rast: enforce use of tile offsets
2019-04-26 Alok Hotaswr/rast: Remove deprecated 4x2 backend code
2019-02-05 Alok Hotaswr/rast: update SWR rasterizer shader stats
2018-06-18 Alok Hotaswr/rast: Clang-Format most rasterizer source code
2018-04-18 George Kyriazisswr/rast: Optimize late/bindless JIT of samplers
2018-04-18 George Kyriazisswr/rast: Add some archrast counters
2018-04-18 George Kyriazisswr/rast: Add some archrast stats
2018-02-16 George Kyriazisswr/rast: Removed unused variable
2018-02-16 George Kyriazisswr/rast: Separate RDTSC code from archrast
2017-09-13 Tim Rowleyswr/rast: Move clip/cull enables in API
2017-08-02 Tim Rowleyswr/rast: fix USE_SIMD16_FRONTEND issues
2017-07-13 Tim Rowleyswr/rast: Support render target mask instead of render...
2017-06-30 Tim Rowleyswr/rast: Fix missing setup of psContext.pColorBuffer
2017-06-30 Tim Rowleyswr/rast: Split backend.cpp to improve compile time