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freedreno/a6xx: disable LRZ when color channels are masked
[mesa.git]
/
src
/
gallium
/
drivers
/
swr
/
swr_fence_work.h
2020-01-24
Jan Zielinski
gallium/swr: implementation of tessellation shaders...
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2017-03-05
Tim Rowley
swr: implement geometry shaders
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2016-12-16
Bruce Cherniak
swr: Implement fence attached work queues for deferred...
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