Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / v3d / v3d_context.c
2020-07-06 Neil Robertsv3d: Add a lowering pass for line smoothing
2019-12-16 Iago Toral Quirogav3d: fix primitive queries for geometry shaders
2019-08-13 Iago Toral Quirogav3d: only process glMemoryBarrier() for SSBOs and images
2019-08-08 Iago Toral Quirogav3d: use the GPU to record primitives written to transf...
2019-03-20 Kenneth Graunkegallium: Add PIPE_BARRIER_UPDATE_BUFFER and UPDATE_TEXT...
2019-01-27 Eric Anholtv3d: Avoid duplicating limits defines between gallium...
2019-01-27 Eric Anholtv3d: Rename gallium-local limits defines from VC5 to...
2019-01-14 Eric Anholtv3d: Add SSBO/atomic counters support.
2018-12-30 Eric Anholtv3d: Add support for requesting the sample offsets.
2018-12-20 Rhys Kiddv3d: Wire up core pipe_debug_callback
2018-12-08 Eric Anholtv3d: Create a state uploader for packing our shaders...
2018-10-25 Eric Engestromutil: use C99 declaration in the for-loop hash_table_fo...
2018-07-26 Eric Anholtv3d: Rename cleared/resolve to clear/store.
2018-07-12 Eric Anholtu_blitter: Add an option to draw the triangles using...
2018-05-16 Eric Anholtv3d: Rename driver functions from vc5 to v3d.
2018-05-16 Eric Anholtv3d: Rename the driver files from "vc5" to "v3d".