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Added few more stubs so that control reaches to DestroyDevice().
[mesa.git]
/
src
/
gallium
/
drivers
/
v3d
/
v3d_context.c
2020-07-06
Neil Roberts
v3d: Add a lowering pass for line smoothing
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2019-12-16
Iago Toral Quiroga
v3d: fix primitive queries for geometry shaders
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2019-08-13
Iago Toral Quiroga
v3d: only process glMemoryBarrier() for SSBOs and images
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2019-08-08
Iago Toral Quiroga
v3d: use the GPU to record primitives written to transf...
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2019-03-20
Kenneth Graunke
gallium: Add PIPE_BARRIER_UPDATE_BUFFER and UPDATE_TEXT...
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2019-01-27
Eric Anholt
v3d: Avoid duplicating limits defines between gallium...
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2019-01-27
Eric Anholt
v3d: Rename gallium-local limits defines from VC5 to...
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2019-01-14
Eric Anholt
v3d: Add SSBO/atomic counters support.
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2018-12-30
Eric Anholt
v3d: Add support for requesting the sample offsets.
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2018-12-20
Rhys Kidd
v3d: Wire up core pipe_debug_callback
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2018-12-08
Eric Anholt
v3d: Create a state uploader for packing our shaders...
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2018-10-25
Eric Engestrom
util: use C99 declaration in the for-loop hash_table_fo...
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2018-07-26
Eric Anholt
v3d: Rename cleared/resolve to clear/store.
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2018-07-12
Eric Anholt
u_blitter: Add an option to draw the triangles using...
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2018-05-16
Eric Anholt
v3d: Rename driver functions from vc5 to v3d.
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2018-05-16
Eric Anholt
v3d: Rename the driver files from "vc5" to "v3d".
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