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v3d: Drop shadow comparison state from shader variant key.
[mesa.git]
/
src
/
gallium
/
drivers
/
v3d
/
v3dx_rcl.c
2018-12-15
Eric Anholt
v3d: Drop in a bunch of notes about performance improve...
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2018-11-01
Eric Anholt
v3d: Use the TLB R/B swapping instead of recompiles...
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2018-07-30
Eric Anholt
v3d: Rename "configuration" and "config" in the XML...
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2018-07-30
Eric Anholt
v3d: s/colour/color in the XML.
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2018-07-30
Eric Anholt
v3d: Rename primitives to prims in the XML to match...
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2018-07-27
Eric Anholt
v3d: Drop the use of the semaphores.
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2018-07-27
Eric Anholt
v3d: Drop the VG support from the XML.
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2018-07-26
Eric Anholt
v3d: Track the buffers being loaded separately.
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2018-07-26
Eric Anholt
v3d: Rename cleared/resolve to clear/store.
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2018-06-29
Eric Anholt
v3d: Add missing "number of bin tile lists" field.
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2018-06-27
Eric Anholt
v3d: Convert a bunch of our "minus one" fields over...
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2018-06-06
Eric Anholt
v3d: Work around GFXH-1461/GFXH-1689 by using CLEAR_TIL...
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2018-05-16
Eric Anholt
v3d: Rename driver functions from vc5 to v3d.
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2018-05-16
Eric Anholt
v3d: Rename the driver files from "vc5" to "v3d".
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