util: use C99 declaration in the for-loop hash_table_foreach() macro
[mesa.git] / src / gallium / drivers / vc4 / vc4_context.c
2018-10-25 Eric Engestromutil: use C99 declaration in the for-loop hash_table_fo...
2018-05-17 Stefan Schakebroadcom/vc4: Native fence fd support
2018-05-17 Stefan Schakebroadcom/vc4: Store job fence in syncobj
2018-03-09 Eric Anholtbroadcom/vc4: Add an accelerated path to turn raster...
2017-10-10 Eric Anholtbroadcom/vc4: Implement GL_ARB_texture_barrier.
2017-02-14 Marek Olšákgallium: set pipe_context uploaders in drivers (v3)
2016-10-07 Eric Anholtvc4: Fix fallback to quad clears of depth in GLX.
2016-10-05 Nicolai Hähnlevc4: use the new parent/child pools for transfers
2016-09-14 Eric Anholtvc4: Implement job shuffling
2016-09-14 Eric Anholtvc4: Handle resolve skipping at job submit time.
2016-09-14 Eric Anholtvc4: Move the render job state into a separate structure.
2016-09-14 Eric Anholtvc4: Always unref the current job surfaces at job reset...
2016-09-14 Eric Anholtvc4: Move job-submit skip cases to vc4_job_submit().
2016-09-14 Eric Anholtvc4: Move bin CL trailer to job_submit() time.
2016-09-06 Marek Olšákgallium: switch drivers to the slab allocator in src...
2016-04-18 Eric Anholtvc4: Don't flush on read-only access of buffers read...
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-02 Marek Olšáku_upload_mgr: allow specifying PIPE_USAGE_* for the...
2016-01-02 Marek Olšáku_upload_mgr: remove alignment parameter from u_upload_...
2015-12-28 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-15 Eric Anholtvc4: Only update vc4->msaa when the framebuffer changes.
2015-12-15 Eric Anholtvc4: Don't consider nr_samples==1 surfaces to be MSAA.
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-08 Eric Anholtvc4: Add support for drawing in MSAA.
2015-12-06 Edward O'Callaghangallium/drivers: Sanitize NULL checks into canonical...
2015-12-04 Eric Anholtvc4: Add support for loading sample mask.
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-06 Eric Anholtvc4: Fix a leak of the last color read/write surface...
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-26 Marek Olšákgallium: add flags parameter to pipe_screen::context_create
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-14 Eric Anholtvc4: Rework cl handling to be friendlier to the compiler.
2015-07-14 Eric Anholtvc4: Make a helper function for getting the current...
2015-07-10 Rob Clarkvc4: unref old fence
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-18 Eric Anholtvc4: Move tile state/alloc allocation into the kernel.
2015-06-18 Eric Anholtvc4: Move RCL generation into the kernel.
2015-06-16 Eric Anholtvc4: Use VC4_SET/GET_FIELD for some RCL packets.
2015-06-16 Eric Anholtvc4: Make symbolic values for packet sizes.
2015-05-28 Eric Anholtvc4: Just stream out fallback IB contents.
2015-04-14 Eric Anholtvc4: Separate out a bit of code for submitting jobs...
2015-04-13 Eric Anholtvc4: Skip sending down the clear colors if not clearing.
2015-04-13 Eric Anholtvc4: Fix another space allocation mistake.
2015-04-13 Eric Anholtvc4: Add missed accounting for the size of the semaphore.
2015-02-24 Eric Anholtvc4: Update to current kernel sources.
2015-01-15 Eric Anholtvc4: Fix CL dumping trying to dump too far.
2015-01-15 Eric Anholtvc4: Fix early Z behavior on hardware.
2015-01-06 Eric Anholtvc4: Skip storing the Z/S contents when it's invalidated.
2014-12-31 Eric Anholtvc4: Fix memory leak as of 0404e7fe0ac2a6234a11290b4b15...
2014-12-30 Eric Anholtvc4: Only render tiles where the scissor ever intersect...
2014-12-30 Eric Anholtvc4: Move draw call reset handling to a helper function.
2014-12-24 Eric Anholtvc4: Optimize CL emits by doing size checks up front.
2014-12-24 Eric Anholtvc4: Avoid repeated hindex lookups in the loop over...
2014-12-15 Eric Anholtvc4: Fix leaks of the CL contents.
2014-12-15 Eric Anholtvc4: Fix leak of vc4_bos stashed in the context.
2014-12-15 Eric Anholtvc4: Fix leak of the compiled shader programs in the...
2014-12-05 Eric Anholtvc4: Add a debug flag for waiting for sync on submit.
2014-11-20 Eric Anholtvc4: Update for new kernel ABI with async execution...
2014-11-18 Eric Anholtvc4: Emit semaphore instructions for new kernel ABI.
2014-10-24 Eric Anholtvc4: Refactor flushing before mapping a BO.
2014-10-19 Eric Anholtvc4: Add support for rebasing texture levels so firstle...
2014-10-17 Eric Anholtvc4: Make some assertions about how many flushes/EOFs...
2014-10-17 Eric Anholtvc4: Replace the FLUSH_ALL with FLUSH.
2014-10-17 Eric Anholtvc4: Add some comments about state management.
2014-10-17 Eric Anholtvc4: Make sure there's exactly 1 tile store per tile...
2014-09-30 Eric Anholtvc4: Don't forget to store stencil along with depth...
2014-09-30 Eric Anholtvc4: Don't try to do stores to buffers that aren't...
2014-09-29 Eric Anholtvc4: Add the necessary stubs for occlusion queries.
2014-09-25 Eric Anholtvc4: Switch from errx() to fprintf() and abort().
2014-09-23 Eric Anholtvc4: Switch the context struct to use ralloc.
2014-09-18 Eric Anholtvc4: Actually implement VC4_DEBUG=cl.
2014-09-09 Eric Anholtvc4: Fix segfaults when rendering with no color render...
2014-09-09 Eric Anholtvc4: Fill out the stencil clear field.
2014-09-09 Eric Anholtvc4: Add support for loading/storing the depth buffer.
2014-09-09 Eric Anholtvc4: Don't forget to do initial tile clearing for depth...
2014-08-22 Eric Anholtvc4: Add support for all the texture and FBO formats...
2014-08-22 Eric Anholtvc4: Add support for texture tiling.
2014-08-22 Eric Anholtvc4: Include stdio/stdlib in headers so I don't have...
2014-08-15 Eric Anholtvc4: Drop incorrect attempt to incorrectly invert the...
2014-08-15 Eric Anholtvc4: Move the deref of the color buffer for simulator...
2014-08-12 Eric Anholtvc4: Drop the dump_fbo() routine.
2014-08-11 Eric Anholtvc4: Don't forget to set the depth clear value in the...
2014-08-11 Eric Anholtvc4: Store the (currently always linear) tiling format...
2014-08-11 Eric Anholtvc4: Add support for depth clears and tests within...
2014-08-11 Eric Anholtvc4: Avoid flushing when mapping buffers that aren...
2014-08-11 Eric Anholtvc4: Keep a reference to BOs queued for rendering.
2014-08-11 Eric Anholtvc4: Walk tiles horizontally, then vertically.
2014-08-11 Eric Anholtvc4: Track clears veresus uncleared draws, and the...
2014-08-11 Eric Anholtvc4: Move the rest of RCL setup to flush time.
2014-08-11 Eric Anholtvc4: Move render command list calls to vc4_flush()
2014-08-11 Eric Anholtvc4: Move bin command list ending commands to vc4_flush()
2014-08-11 Eric Anholtvc4: Rename fields in the kernel interface.
2014-08-11 Eric Anholtvc4: Rewrite the kernel ABI to support texture uniform...
2014-08-11 Eric Anholtvc4: Switch simulator to using kernel validator
2014-08-09 Eric Anholtvc4: Add VC4_DEBUG env option
2014-08-09 Eric Anholtvc4: Use the user's actual first vertex attribute.
2014-08-09 Eric Anholtvc4: Initial skeleton driver import.