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swr/rast: Fix GATHERPS to avoid assertions.
[mesa.git]
/
src
/
gallium
/
drivers
/
vc5
/
2018-02-13
Dave Airlie
gallium: drop all the guard band float caps.
tree
|
commitdiff
2018-02-05
Eric Anholt
broadcom/vc5: Ignore samplers for finding uniform offsets.
tree
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commitdiff
2018-02-05
Eric Anholt
broadcom/vc5: Fix non-mipfiltered sampling.
tree
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commitdiff
2018-02-03
Eric Anholt
broadcom/vc5: Enable UIF XOR on textures.
tree
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commitdiff
2018-02-03
Eric Anholt
broadcom/vc5: Fix alignment of miplevel 1 with UIF.
tree
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commitdiff
2018-02-03
Eric Anholt
broadcom/vc5: Switch our RGBA4 support to the new galli...
tree
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commitdiff
2018-02-01
Eric Anholt
broadcom/vc5: Fix image_h setup for both loads and...
tree
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commitdiff
2018-02-01
Eric Anholt
broadcom/vc5: Add appropriate height padding for bank...
tree
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commitdiff
2018-02-01
Eric Anholt
broadcom/vc5: Simplify separate stencil surface setup.
tree
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commitdiff
2018-02-01
Eric Anholt
broadcom/vc5: Rename the UIFCFG register in the UAPI.
tree
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commitdiff
2018-02-01
Eric Anholt
broadcom/vc5: Skip over missing color buffers for a...
tree
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commitdiff
2018-02-01
Eric Anholt
broadcom/vc5: Add the missing PIPE_CAP_FENCE_SIGNAL.
tree
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commitdiff
2018-01-27
Eric Anholt
broadcom/vc5: Don't forget to get the BO offset when...
tree
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commitdiff
2018-01-27
Eric Anholt
broadcom/vc5: Enable the driver on V3D 4.2.
tree
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commitdiff
2018-01-25
Emil Velikov
automake: vc5: remove non-applicable v3dx_simulator.h
tree
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commitdiff
2018-01-21
Vinson Lee
broadcom/vc5: Fix source file name.
tree
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commitdiff
2018-01-21
Vinson Lee
broadcom/vc5: Add missing include paths.
tree
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commitdiff
2018-01-20
Dylan Baker
autotools: include meson build files in tarball
tree
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commitdiff
2018-01-18
Emil Velikov
vc5: add missing files to the tarball
tree
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commitdiff
2018-01-17
Marek Olšák
gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
tree
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commitdiff
2018-01-17
Marek Olšák
gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
tree
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commitdiff
2018-01-17
Marek Olšák
gallium: remove PIPE_CAP_TWO_SIDED_STENCIL
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Fix up channel swizzling for textures...
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Port the draw-time state emission to...
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Rename V3D 3.x Flat Shade Action to match...
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Update pixel center setup for V3D 4.x.
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Print the buffer name in simulator overfl...
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Update state setup for V3D 4.1.
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Set up depth formats for V3D 4.x.
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Always use the RGBA8 formats for RGBX8.
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Move the formats table to per-V3D-version...
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Use THRSW to enable multi-threaded shaders.
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Port drawing commands to V3D 4.x.
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Enable the driver on V3D 4.1
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Port the simulator to support V3D 4.1
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Port the RCL setup to V3D4.1.
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Fix per-tile extra clear packet.
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Move the TLB loads and stores to helper...
tree
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commitdiff
2018-01-13
Eric Anholt
broadcom/vc5: Convert vc5_cl.h to use the V3DX() macros.
tree
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commitdiff
2018-01-11
Dylan Baker
meson: Use dependencies for nir
tree
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commitdiff
2018-01-03
Eric Anholt
braodcom/vc5: Fix internal type/bpp for RGB10_A2UI...
tree
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commitdiff
2018-01-03
Eric Anholt
broadcom/vc5: Try to fix up compressed texture load...
tree
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commitdiff
2018-01-03
Eric Anholt
broadcom/vc5: Fix image_h value for CPU-side tiling...
tree
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commitdiff
2018-01-03
Eric Anholt
broadcom/vc5: Disable early Z when the stencil func...
tree
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commitdiff
2018-01-03
Eric Anholt
broadcom/vc5: Introduce enums for internal depth/type...
tree
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commitdiff
2018-01-03
Eric Anholt
broadcom/vc5: Turn the output image format into an...
tree
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commitdiff
2018-01-03
Eric Anholt
broadcom/vc5: Emit flat shade flags for varying compone...
tree
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commitdiff
2018-01-03
Eric Anholt
broadcom/vc5: Emit proper flatshading code for glShadeM...
tree
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commitdiff
2018-01-03
Eric Anholt
braodcom/vc5: Rely on OVRTMUOUT always being set.
tree
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commitdiff
2018-01-03
Eric Anholt
broadcom/vc5: Move texture return channel setup into...
tree
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commitdiff
2018-01-03
Eric Anholt
broadcom/vc5: Switch to setting the primitive list...
tree
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commitdiff
2018-01-03
Eric Anholt
broadcom/vc5: Switch to using the C++ interface for...
tree
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commitdiff
2017-12-19
Eric Anholt
broadcom/vc5: Add missing setting of the UIF XOR disabl...
tree
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commitdiff
2017-12-19
Eric Anholt
broadcom/vc5: Clean up the comment and code around...
tree
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commitdiff
2017-12-19
Eric Anholt
broadcom/vc5: Simplify the tiling calculations.
tree
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commitdiff
2017-12-19
Eric Anholt
broadcom/vc5: Return the depth in all components of...
tree
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commitdiff
2017-12-19
Eric Anholt
broadcom/vc5: Enable decompressing RGTC for desktop...
tree
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commitdiff
2017-12-19
Eric Anholt
broadcom/vc5: Use u_transfer_helper for MSAA mappings.
tree
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commitdiff
2017-12-19
Eric Anholt
broadcom/vc5: Start adding support for rendering to...
tree
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commitdiff
2017-12-19
Rob Clark
gallium: plumb context priority through to driver
tree
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commitdiff
2017-12-04
Dylan Baker
meson: define driver dependencies
tree
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commitdiff
2017-11-22
Eric Anholt
broadcom/vc5: Fix BASE_LEVEL handling with txl.
tree
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commitdiff
2017-11-22
Eric Anholt
broadcom/vc5: Fix array texture layer count setup.
tree
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commitdiff
2017-11-22
Eric Anholt
broadcom/vc5: Don't increment primitive queries while...
tree
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commitdiff
2017-11-22
Eric Anholt
broadcom/vc5: Fix incorrect padding of TF outputs.
tree
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commitdiff
2017-11-22
Eric Anholt
broadcom/vc5: Fix UIF surface size setup for ARB_fbo...
tree
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commitdiff
2017-11-20
Eric Anholt
broadcom/vc5: Align 1D texture miplevels to 64b.
tree
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commitdiff
2017-11-20
Eric Anholt
broadcom/vc5: Clamp min lod to the last level.
tree
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commitdiff
2017-11-20
Eric Anholt
broadcom/vc5: Increase simulator memory for tex-mipleve...
tree
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commitdiff
2017-11-19
Eric Anholt
broadcom/vc5: Fix up integer texture handling.
tree
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commitdiff
2017-11-19
Eric Anholt
broadcom/vc5: Fix simulator assertion failures about...
tree
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commitdiff
2017-11-18
Eric Anholt
broadcom/vc5: Set up the padded height at surface creat...
tree
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commitdiff
2017-11-18
Eric Anholt
broadcom/vc5: Fix clear color for swap_color_rb render...
tree
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commitdiff
2017-11-18
Eric Anholt
broadcom/vc5: Fix pasteo in front stencil ref value...
tree
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commitdiff
2017-11-18
Eric Anholt
broadcom/vc5: Fix colormasking when we need to swap...
tree
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commitdiff
2017-11-18
Eric Anholt
broadcom/vc5: Enable the Z min/max clipping planes.
tree
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commitdiff
2017-11-18
Eric Anholt
broadcom/vc5: Fix driver for new PIPE_SHADER_CAP_MAX_HW...
tree
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commitdiff
2017-11-13
Dylan Baker
meson: don't use build_by_default for specific gallium...
tree
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commitdiff
2017-11-08
Andreas Boll
broadcom/vc5: Add vc5_drm.h to the release tarball
tree
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commitdiff
2017-11-07
Eric Anholt
braodcom/vc5: Flush the job when it grows over 1GB.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Fix pausing of transform feedback.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Add support for GL_RASTERIZER_DISCARD
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Add partial transform feedback query...
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Add occlusion query support.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Skip emitting textures that aren't used.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Add missing SRGBA8 ETC2 support.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Disable early Z test when the FS writes Z.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Shift the min/max lod fields by the BASE_...
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Add support for anisotropic filtering.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Fix mipmap filtering enums.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Fix height padding of small UIF slices.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Print the actual offsets in HW for our...
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Set the available VS outputs to match...
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Set the max texture LOD bias.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Fix translation of stencil ops.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Move stencil state packing to the CSO.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Introduce a helper for pre-packing our...
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Add a cl_emit() variant for merging with...
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Skip emitting depth offset while disabled.
tree
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commitdiff
2017-11-07
Eric Anholt
broadcom/vc5: Don't emit stencil config if not doing...
tree
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commitdiff
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