r600g: Implement GL_ARB_sample_shading
[mesa.git] / src / gallium / drivers /
2014-09-30 Eric Anholtvc4: Don't forget to store stencil along with depth...
2014-09-30 Mathias Fröhlichllvmpipe: Reuse llvmpipes LLVMContext in the draw context.
2014-09-30 Mathias Fröhlichllvmpipe: Use two LLVMContexts per OpenGL context inste...
2014-09-30 Brian Paulllvmpipe: move lp_jit_screen_init() call after allocati...
2014-09-30 Brian Paulsoftpipe: don't special case PIPE_TEXTURE_CUBE in softp...
2014-09-30 Brian Paulllvmpipe: remove special case for PIPE_TEXTURE_CUBE...
2014-09-30 Michel Dänzerradeonsi: Pass the slice size to si_dma_copy_buffer
2014-09-30 Michel Dänzerradeonsi: Catch more cases that can't be handled by...
2014-09-30 Michel Dänzerradeonsi: Fix si_dma_copy(_tile) for compressed formats
2014-09-30 Michel Dänzerradeonsi: Fix tiling mode index for stencil resources
2014-09-30 Chia-I Wuilo: fix format of edge flag pointer
2014-09-30 Chia-I Wuilo: add a pass to finalize ilo_ve_state
2014-09-30 Chia-I Wuilo: precalculate aligned depth buffer size
2014-09-30 Chia-I Wuilo: use dynamic bo for rectlist vertices
2014-09-30 Eric Anholtvc4: Don't try to do stores to buffers that aren't...
2014-09-30 Eric Anholtvc4: Shove some depth comparison bits down to where...
2014-09-29 Rob Clarkfreedreno/a3xx: re-emit shaders on variant change
2014-09-29 Rob Clarkfreedreno/ir3: add some cmdline args
2014-09-29 Rob Clarkfreedreno/a3xx: add support to emulate GL_CLAMP
2014-09-29 Rob Clarkfreedreno: add texcoord clamp support to lowering
2014-09-29 Rob Clarkfreedreno: move bind_sampler_states to per-generation
2014-09-29 Rob Clarkfreedreno/a3xx: fix border color order
2014-09-29 Rob Clarkfreedreno/a3xx: add 32bit integer vtx formats
2014-09-29 Eric Anholtvc4: Add support for GL 1.1's stupid CLAMP mode.
2014-09-29 Eric Anholtvc4: Add support for texture border color.
2014-09-29 Eric Anholtvc4: Add the necessary stubs for occlusion queries.
2014-09-29 Eric Anholtvc4: Optimize out silly SUBs of 0.
2014-09-29 Eric Anholtvc4: Dump constant uniform values in VC4_DEBUG=qir.
2014-09-29 Eric Anholtvc4: Turn a SEL_X_Y(x, 0) into SEL_X_0(x).
2014-09-29 Eric Anholtvc4: Add support for texture cube maps.
2014-09-29 Eric Anholtvc4: Rename the slice's size0.
2014-09-29 Eric Anholtvc4: Stop trying to reuse temporaries that store unifor...
2014-09-29 Chia-I Wuilo: fix a missing 'else'
2014-09-27 Rob Clarkfreedreno/a3xx: add flat interpolation mode
2014-09-27 Rob Clarkfreedreno/a3xx: add LOD_BIAS
2014-09-27 Rob Clarkfreedreno: turn missing caps into compile warnings
2014-09-27 Rob Clarkfreedreno: we have more than 0 viewports!
2014-09-27 Rob Clarkfreedreno: update generated headers
2014-09-27 Rob Clarkfreedreno: don't advertise mirror-clamp support
2014-09-27 Rob Clarkfreedreno: fix compiler warning
2014-09-26 Chia-I Wuilo: give gen6_draw_session a better prefix
2014-09-26 Chia-I Wuilo: make ilo_render opaque
2014-09-26 Chia-I Wuilo: make ilo_render_emit_draw() direct
2014-09-26 Chia-I Wuilo: make ilo_render_emit_rectlist() direct
2014-09-26 Chia-I Wuilo: clean up draw and rectlist state emission
2014-09-26 Chia-I Wuilo: sanity check ilo_render_get_*_len()
2014-09-26 Chia-I Wuilo: simplify ilo_render_get_query_len()
2014-09-26 Chia-I Wuilo: make ilo_render_emit_query() direct
2014-09-26 Chia-I Wuilo: make ilo_render_emit_flush() direct
2014-09-26 Chia-I Wuilo: simplify ilo_render invalidation
2014-09-26 Chia-I Wuilo: add ilo_builder_{dynamic,surface}_used()
2014-09-26 Chia-I Wuilo: rename state buffer to dynamic buffer
2014-09-26 Chia-I Wuilo: constify ilo_render in ilo_render_get_sample_posit...
2014-09-26 Chia-I Wuilo: rename 3d_pipeline to render
2014-09-26 Chia-I Wuilo: remove struct ilo_3d
2014-09-26 Chia-I Wuilo: rename ilo_3d_pipeline*.[ch] to ilo_render*.[ch]
2014-09-26 Chia-I Wuilo: rename ilo_3d.[ch] to ilo_draw.[ch]
2014-09-26 Ilia Mirkingm107/ir: take relative pfetch offset into account
2014-09-26 Michel Dänzergallivm: More fallout from disabling with LLVM 3.6
2014-09-26 Ilia Mirkingm107/ir: add support for indirect const buffer selection
2014-09-26 Ilia Mirkingm107/ir: fix texture argument order
2014-09-26 Ilia Mirkingm107/ir: fix manual TXD for array targets
2014-09-26 Ilia Mirkinnv50/ir: avoid deleting pseudo instructions too early
2014-09-26 Ilia Mirkinnv50/ir: add some comments on edge classification
2014-09-26 Ilia Mirkinnv50,nvc0: fix 3d blit logic for odd depth/stencil...
2014-09-26 Ilia Mirkinnv50,nvc0: add missing depth/stencil formats to tile...
2014-09-25 Eric Anholtvc4: Switch from errx() to fprintf() and abort().
2014-09-25 Eric Anholtvc4: Fix miplevel validation for raster textures.
2014-09-25 Eric Anholtvc4: Compute max_index instead of trusting the rest...
2014-09-25 Eric Anholtvc4: Move shader record setup before the draw call.
2014-09-24 Eric Anholtvc4: Add support for gl_PointCoord.
2014-09-24 Eric Anholtvc4: Add support for point size setting.
2014-09-24 Eric Anholtvc4: Add support for line width setting.
2014-09-24 Eric Anholtvc4: Actually add support for polygon offset.
2014-09-24 Eric Anholtvc4: Fix swapped 565 dithering versus no-dithering...
2014-09-24 Eric Anholtvc4: Add support for alpha test.
2014-09-24 Rob Clarkfreedreno/a3xx: initial texture border-color
2014-09-24 Marek Olšákgallium/rbug: correctly unreference a sampler view
2014-09-24 Marek Olšákgallium/rbug: unlock a mutex in rbug_create_query
2014-09-24 Marek Olšákradeonsi: remove old cache flushing code
2014-09-24 Marek Olšákradeonsi/compute: do CS partial flush with si_emit_cach...
2014-09-24 Marek Olšákradeonsi/compute: flush caches with si_emit_cache_flush
2014-09-24 Marek Olšákradeonsi/compute: directly emit CONTEXT_CONTROL
2014-09-24 Marek Olšákradeonsi: properly destroy the GS copy shader and scrat...
2014-09-24 Marek Olšákradeonsi: release GS rings at context destruction
2014-09-24 Marek Olšákradeonsi: don't use pipe_constant_buffer for GS rings
2014-09-24 Marek Olšákradeonsi: don't pass the context to the shader translator
2014-09-24 Marek Olšákradeonsi: don't snoop currently-bound GS shader when...
2014-09-24 Marek Olšákradeonsi: shorten si_pipe_* prefixes to si_*
2014-09-24 Marek Olšákradeonsi: merge si_pipe_shader into si_shader
2014-09-24 Marek Olšákradeonsi: disable gl_SampleMask fragment shader output...
2014-09-24 Marek Olšákradeonsi: only update MSAA-specific framebuffer state...
2014-09-24 Marek Olšákradeonsi: move DB_SHADER_CONTROL into db_render_state
2014-09-24 Marek Olšákradeonsi: set KILL_ENABLE during shader compilation...
2014-09-24 Marek Olšákradeonsi: remove shader.ps_conservative_z, set db_shade...
2014-09-24 Marek Olšákradeonsi: move DB registers from draw_vbo into new...
2014-09-24 Marek Olšákradeonsi: remove unused variable si_pipe_shader::sprite...
2014-09-24 Marek Olšákradeonsi: document what si_descriptors.c does
2014-09-24 Marek Olšákr300g: implement MSAA copies by resolving and upsampling
2014-09-24 Emil Velikovgallium/softpipe,llvmpipe: add automake target 'templates'
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