radeonsi/gfx9: set EXEC for non-mono merged shaders, add a barrier between them
[mesa.git] / src / gallium / drivers /
2017-04-28 Marek Olšákradeonsi/gfx9: set EXEC for non-mono merged shaders...
2017-04-28 Marek Olšákradeonsi/gfx9: don't store the HS control word
2017-04-28 Marek Olšákradeonsi/gfx9: pass inputs from LS to TCS
2017-04-28 Marek Olšákradeonsi/gfx9: add TCS epilog support for merged LS-HS
2017-04-28 Marek Olšákradeonsi/gfx9: add VS prolog support for merged LS-HS
2017-04-28 Marek Olšákradeonsi/gfx9: merged shaders have scratch offset at...
2017-04-28 Marek Olšákradeonsi/gfx9: define LS-HS main shader function prototype
2017-04-28 Marek Olšákradeonsi: assign VS/TCS/TES/GS shader input parameter...
2017-04-28 Marek Olšákradeonsi/gfx9: define and set LS-HS user SGPRs
2017-04-28 Marek Olšákradeonsi/gfx9: set up shader registers for merged LS-HS
2017-04-28 Marek Olšákradeonsi/gfx9: add initial code generation for non...
2017-04-28 Marek Olšákradeonsi: separate out code for selecting the VS prolog
2017-04-28 Marek Olšákradeonsi/gfx9: add si_shader::previous_stage for merged...
2017-04-28 Marek Olšákradeonsi/gfx9: enlarge num_input_sgprs in shader keys...
2017-04-28 Marek Olšákradeonsi/gfx9: update the summary of shader stage configs
2017-04-28 Marek Olšákradeonsi: adjust the signature of si_get_vs_prolog_key
2017-04-28 Marek Olšákradeonsi: separate out VS prolog key generation
2017-04-28 Marek Olšákradeonsi: separate out VS prolog key printing
2017-04-28 Marek Olšákradeonsi: code shuffling in si_emit_derived_tess_state
2017-04-28 Marek Olšákradeonsi: separate out TGSI initialization of si_shader...
2017-04-27 Boyan Dingnvc0: Enable compute support for Pascal
2017-04-27 Boyan Dingnvc0: Add new launch descriptor format for GP100
2017-04-27 Boyan Dingnvc0: Fix index of unk fields in nve4_cp_launch_desc
2017-04-27 Boyan Dingnouveau: Fix indentation of maxwell compute class defin...
2017-04-27 Dave Airlieradeonsi/ac: move vertex export remove to common code.
2017-04-26 Brian Paulsvga: fix vertex buffer binding issue
2017-04-26 Charmaine Leesvga: Removed the unused label 'done' in svga_validate_...
2017-04-26 Charmaine Leesvga: use the winsys interface to invalidate surface
2017-04-26 Charmaine Leesvga: fix format for screen target
2017-04-26 Charmaine Leesvga: cache the backing surface handle in the texture...
2017-04-26 Charmaine Leesvga: Update the backing resource only if needed
2017-04-26 Charmaine Leesvga: Set the surface dirty bit for the right surface...
2017-04-26 Charmaine Leesvga: Move rendertarget view related fields to hw_clear...
2017-04-26 Charmaine Leesvga: Move setting the rendered_to flags to framebuffer...
2017-04-26 Brian Paulsvga: add const qualifiers on svga_check_sampler_view_r...
2017-04-26 Brian Paulsvga: improve surface view debug messages
2017-04-26 Brian Paulsvga: add DEBUG_SAMPLERS
2017-04-26 Brian Paulsvga: fail screen creation if HW version is too old
2017-04-26 Samuel Pitoisetnv50,nvc0: disable the TGSI merge registers pass
2017-04-26 Samuel Pitoisetradeonsi: disable the TGSI merge registers pass
2017-04-26 Samuel Pitoisetgallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
2017-04-26 Samuel Pitoisetradeonsi: use unsynchronized transfers for shader binar...
2017-04-26 Marek Olšákradeonsi: turn si_shader_key::mono into a non-union
2017-04-26 Marek Olšákradeonsi: adjust ESGS ring buffer size computation...
2017-04-26 Marek Olšákradeonsi/gfx9: don't set deprecated field PARTIAL_ES_WA...
2017-04-26 Marek Olšákradeonsi/gfx9: set MAX_PRIMGRP_IN_WAVE in the correct...
2017-04-26 Marek Olšákradeonsi/gfx9: add a workaround for viewing a slice...
2017-04-26 Marek Olšákradeonsi/gfx9: fix 1D array shader images
2017-04-26 Marek Olšákradeonsi/gfx9: fix most things wrong with shader images
2017-04-26 Marek Olšákradeonsi/gfx9: fix texture buffer objects and image...
2017-04-25 Marek Olšákddebug: implement get_query_result_resource
2017-04-25 Marek Olšáktrace: don't trace resource_destroy
2017-04-23 Rob Clarkfreedreno/a5xx: hack for r8g8b8a8_snorm
2017-04-23 Rob Clarkfreedreno/a5xx: rgtc formats
2017-04-22 Wladimir J. van... etnaviv: Supertiled texture support on gc3000
2017-04-22 Fabio Estevametnaviv: etnaviv_fence: Simplify the return code logic
2017-04-22 Rob Clarkfreedreno/a5xx: occlusion query
2017-04-22 Rob Clarkfreedreno: drop ring arg from _set_stage()
2017-04-22 Rob Clarkfreedreno: update generated headers
2017-04-22 Rob Clarkfreedreno: add support for hw accumulating queries
2017-04-22 Rob Clarkfreedreno: a bit of query refactor
2017-04-22 Rob Clarkfreedreno: make hw-query a helper
2017-04-21 Ilia Mirkinnvc0: Add support for setting viewport index/layer...
2017-04-21 Lyudenvc0/ir: Only store viewport in scratch register for GP
2017-04-20 Marek Olšákgallium: fold u_trim_pipe_prim call from st/mesa to...
2017-04-20 Tim Rowleyswr: simd16 vs work
2017-04-19 Constantine Kharlamovr600g: update dirty_level_mask after the 1-st draw...
2017-04-18 Rob Clarkfreedreno: refactor dirty state handling
2017-04-18 Rob Clarkfreedreno: move clear path dirty state hack to a2xx...
2017-04-18 Rob Clarkfreedreno/ir3: split out per-stage emit_consts fxns
2017-04-18 Rob Clarkfreedreno: add helper to mark all state clean
2017-04-18 Rob Clarkfreedreno: add helper to mark all state dirty
2017-04-18 Rob Clarkfreedreno: move a2xx specific hack out of core
2017-04-18 Rob Clarkfreedreno: make texture state an array
2017-04-18 Rob Clarkfreedreno/ir3: refactor out helpers for comparing shade...
2017-04-18 Eric Anholtvc4: Enable V3D 2.6.
2017-04-17 Rob Clarkfreedreno: fix crash if ctx torn down with no rendering
2017-04-17 Rob Clarkfreedreno/ir3: add 'high' register class
2017-04-17 Rob Clarkfreedreno: extract helper for stage->sb for a4xx+
2017-04-17 Rob Clarkfreedreno/{a4xx,a5xx}: switch to CP_LOAD_STATE4
2017-04-17 Rob Clarkfreedreno: update generated headers
2017-04-16 Marek Olšákgallium/radeon: always flush asynchronously and wait...
2017-04-16 Marek Olšákradeonsi: remove local variable 'mod' from si_compile_t...
2017-04-16 Marek Olšákradeonsi: add si_shader_selector::vs_needs_prolog
2017-04-16 Marek Olšákradeonsi: don't set VGT_GS_MODE as part of the GS state
2017-04-16 Marek Olšákradeonsi: don't allow user indices with indirect draws
2017-04-16 Marek Olšákradeonsi: merge two if (indirect) statements
2017-04-16 Marek Olšákradeonsi: don't mark non-dirty textures with CMASK...
2017-04-14 Philipp Zabeletnaviv: native fence fd support
2017-04-14 Wladimir J. van... etnaviv: SINGLE_BUFFER support on GC3000
2017-04-14 Wladimir J. van... etnaviv: Update includes from rnndb
2017-04-14 Wladimir J. van... etnaviv: Add chipMinorFeatures4 and 5
2017-04-14 Philipp Zabeletnaviv: resolve tile status when flushing resource
2017-04-14 Philipp Zabeletnaviv: stop repeatedly resolving an unchanged resourc...
2017-04-14 George Kyriazisswr: Add polygon stipple support
2017-04-14 Nicolai Hähnleradeonsi: add missing initialization for userptr buffers
2017-04-14 Nicolai Hähnleradeonsi: cope with missing disassembly
2017-04-14 Nicolai Hähnlegallium/ddebug: dump missing members of pipe_draw_info
2017-04-14 Nicolai Hähnleradeonsi: enable ARB_shader_viewport_layer_array
2017-04-14 Nicolai Hähnleradeonsi: handle ignored LAYER and VIEWPORT_INDEX writes
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