mesa: Switch to bitmask based enabled lights in gen_matypes.c
[mesa.git] / src / gallium / drivers /
2016-06-15 Rob Herringvc4: fix vc4_resource_from_handle() stride calculation
2016-06-15 Nicolai Hähnleradeonsi: fix undefined left-shift into sign bit
2016-06-14 Marek Olšákgallium/radeon: num-cs-flushes query should display...
2016-06-14 Marek Olšákgallium/radeon: add driver queries for compute/dma...
2016-06-14 Marek Olšákradeonsi: don't generate "ret void undef"
2016-06-14 Marek Olšákradeonsi: try to hit direct hw MSAA resolve by changing...
2016-06-14 Marek Olšákradeonsi: clarify the MSAA resolve limitation with...
2016-06-14 Marek Olšákgallium/radeon: add micro_tile_mode to radeon_surf
2016-06-14 Roland Scheideggerllvmpipe: hack-fix bugs due to bogus bind flags
2016-06-14 Rob Clarkfreedreno: support start param for sampler views/states
2016-06-14 Rob Clarkfreedreno: only do extra vertex-buffer state logic...
2016-06-14 Rob Clarkfreedreno: use util_copy_constant_buffer() helper
2016-06-14 Stephan Bergmannnv50/ir: make Graph destructor virtual
2016-06-13 Samuel Pitoisetnvc0/ir: clamp the UBO index for compute on Kepler
2016-06-13 Marek Olšákradeonsi: enable scratch coalescing
2016-06-13 Rob HerringAndroid: move libdrm settings to top-level Android...
2016-06-13 Emil Velikovswr: automake: add missing -I flag
2016-06-13 Chuck Atkinsswr: Add missing headers for package inclusion
2016-06-11 Ilia Mirkinnv50: reinstate dedicated constbuf push path
2016-06-11 Ilia Mirkinnv50: enable indirect addressing of fragment shader...
2016-06-10 Brian Paulllvmpipe: turn on pipe cap for GL_ARB_copy_image support
2016-06-10 Brian Paulllvmpipe: don't use 3-component formats, except 32...
2016-06-10 Brian Paulsoftpipe: turn on pipe cap for GL_ARB_copy_image support
2016-06-10 Brian Paulsoftpipe: don't use 3-component formats
2016-06-10 Dave Airlieradeonsi: convert to 64-bitness checks instead of doubles.
2016-06-10 Jose Fonsecagallivm: Use llvm.fmuladd.*.
2016-06-10 Bas Nieuwenhuizenradeonsi: Reinitialize all descriptors in CE preamble.
2016-06-09 Tim Rowleyswr: implement clipPlanes/clipVertex/clipDistance/cullD...
2016-06-08 Marek Olšákradeonsi: improve the computation and comment of scratc...
2016-06-08 Marek Olšákradeonsi: print the number of spilled VGPRs
2016-06-08 Marek Olšákgallium/radeon: remove dead code creating LLVMTargetMachine
2016-06-08 Marek Olšákradeonsi: don't enable scratch just for SGPR spills
2016-06-08 Marek OlšákRevert "radeonsi: allow direct hw MSAA resolve for...
2016-06-07 Marek Olšákradeonsi: re-enable PBO ReadPixels acceleration
2016-06-07 Marek Olšákradeonsi: allow MSAA resolving into a texture that...
2016-06-07 Marek Olšákgallium/radeon: move DCC clearing into a separate function
2016-06-07 Marek Olšákradeonsi: allow direct hw MSAA resolve for scanout...
2016-06-07 Marek Olšákradeonsi: don't allocate DCC for the temporary MSAA...
2016-06-07 Marek Olšákradeonsi: don't enable DCC in the sampler if first_leve...
2016-06-07 Marek Olšákwinsys/amdgpu: enable DCC for mipmapped textures
2016-06-07 Marek Olšákgallium/radeon: don't disable DCC because of SDMA
2016-06-07 Marek Olšákradeonsi: don't flag renderbuffer feedback loop if...
2016-06-07 Marek Olšákradeonsi: add per-level dcc_enabled flags
2016-06-07 Marek Olšákradeonsi: compute DCC register parameters in si_emit_fr...
2016-06-07 Marek Olšákgallium/radeon: add an assertion checking the validity...
2016-06-07 Marek Olšákgallium/radeon: don't allocate DCC for non-renderable...
2016-06-07 Nicolai Hähnleradeonsi: enable WQM in PS prolog when needed
2016-06-07 Tim Rowleyswr: fix provoking vertex
2016-06-07 Ilia Mirkingk104/ir: fix conditions for adding a texbar
2016-06-07 Nicolai Hähnleradeonsi: keep track of dirty descriptor sets
2016-06-07 Nicolai Hähnleradeonsi: move si_descriptors into a per-context array
2016-06-07 Nicolai Hähnleradeonsi: pass shader stage to si_disable_shader_image
2016-06-07 Nicolai Hähnleradeonsi: access descriptor sets via local variables
2016-06-07 Nicolai Hähnleradeonsi: add si_set_rw_buffer to be used for internal...
2016-06-07 Nicolai Hähnleradeonsi: pass shader stage to si_set_shader_image
2016-06-07 Nicolai Hähnleradeonsi: pass shader stage to si_set_sampler_view
2016-06-07 Nicolai Hähnleradeonsi: move descriptor set begin_new_cs handling...
2016-06-07 Nicolai Hähnleradeonsi: move enabled_mask out of si_descriptors
2016-06-07 Marek Olšákgallium/radeon: add support for sharing textures with...
2016-06-07 Marek Olšákgallium/radeon: don't discard DCC if an external user...
2016-06-07 Dave Airliei915: fix typo CAP.
2016-06-07 Ilia Mirkinnvc0: add support for VOTE tgsi opcodes
2016-06-07 Ilia Mirkingallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops...
2016-06-06 Samuel Pitoisetnv50/ir: use round toward 0 when converting doubles...
2016-06-06 Marek Olšákgallium/radeon: don't re-set BO metadata after CMASK...
2016-06-06 Marek Olšákradeonsi: add a performance tweak for 4 SE parts
2016-06-06 Marek Olšákradeonsi: simplify PRIMGROUP_SIZE computation for tesse...
2016-06-06 Marek Olšákr600g: use hw MSAA resolve for non-trivial resolves
2016-06-06 Marek Olšákradeonsi: use hw MSAA resolve for non-trivial resolves
2016-06-06 Nicolai Hähnleradeonsi: set descriptor dirty mask on shader buffer...
2016-06-06 Charmaine Leesvga: print shader linkage info when tgsi debug bit...
2016-06-05 Ilia Mirkinnv50,nvc0: fix BGR10_A2UI vertex format
2016-06-05 Samuel Pitoisetnvc0: do not clear surfaces bins in the validate function
2016-06-05 Samuel Pitoisetnvc0: re-validate images after launching a grid on...
2016-06-05 Marek Olšákradeonsi: fix images with level > 0
2016-06-05 Ilia Mirkinnvc0: reduce overhead from always marking images dirty
2016-06-05 Ilia Mirkinnvc0: reduce overhead from always marking buffers dirty
2016-06-05 Ilia Mirkinnvc0: fix memory barrier flag handling
2016-06-05 Ilia Mirkinnvc0: mark bound buffer range valid
2016-06-04 Marek Olšákgallium/radeon: don't use the DMA ring for pipelined...
2016-06-04 Marek Olšákr600g: don't flush caches when binding shader resources
2016-06-04 Marek Olšákr600g: only do necessary cache flushes in cp_dma_copy_b...
2016-06-04 Marek Olšákr600g: only do necessary cache flushes in cp_dma_clear_...
2016-06-04 Marek Olšákr600g: remove a CP DMA workaround that's not needed...
2016-06-04 Marek Olšákr600g: fix CP DMA hazard with index buffer fetches...
2016-06-04 Marek Olšákr600g: properly sync CP with CP DMA on R6xx
2016-06-04 Marek Olšákr600g: write WAIT_UNTIL in the correct place
2016-06-04 Marek Olšákgallium/radeon: rename allocator_so_filled_size ->...
2016-06-04 Marek Olšákgallium/u_suballoc: allow different alignment for each...
2016-06-03 Rob Clarkfreedreno/ir3: do idiv lowering after main opt loop
2016-06-03 Nicolai Hähnleradeonsi: mark buffer texture range valid for shader...
2016-06-02 Samuel Pitoisetnvc0: mark buffer texture range valid for shader images
2016-06-02 Charmaine Leesvga: allow copy box in svga_transfer_dma_band()
2016-06-02 Rob Clarkfreedreno: fix bad bitshift warnings
2016-06-02 Rob Clarkfreedreno: assume builtin shaders do compile
2016-06-02 Rob Clarkfreedreno/a4xx: silence coverity warning
2016-06-02 Rob Clarkfreedreno/a3xx+a4xx: fix potential null ptr deref
2016-06-02 Rob Clarkfreedreno/ir3: fix coverity warning
2016-06-02 Rob Clarkfreedreno/ir3: use nir_shader_get_entrypoint() helper
2016-06-02 Rob Clarkfreedreno/a4xx: fix incorrect enum type
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