llvmpipe: Fix MSVC build.
[mesa.git] / src / gallium / drivers /
2010-10-12 José Fonsecallvmpipe: Fix MSVC build.
2010-10-12 Keith Whitwellllvmpipe: fix typo in last commit
2010-10-12 Keith Whitwellllvmpipe: try to keep plane c values small
2010-10-12 Keith Whitwellllvmpipe: add debug helpers for epi32 etc
2010-10-12 Keith Whitwellllvmpipe: try to do more of rast_tri_3_16 with intrinsics
2010-10-12 José Fonsecallvmpipe: Do not dispose the execution engine.
2010-10-12 Francisco Jereznouveau: Get larger push buffers.
2010-10-11 Dave Airlier600g: fix typo in vertex sampling on r600
2010-10-11 José Fonsecallvmpipe: Use lp_tgsi_info.
2010-10-11 José Fonsecallvmpipe: Remove outdated comment about stencil testing.
2010-10-11 Dave Airlier600g: don't run with scissors.
2010-10-11 Dave Airlier600g: add TXL opcode support.
2010-10-11 Dave Airlier600g: enable vertex samplers.
2010-10-11 Dave Airlier600g: evergreen has no request size bit in texture...
2010-10-11 Dave Airlier600g: fix input/output Z export mixup for evergreen.
2010-10-09 José Fonsecagallivm: Cleanup the rest of the flow module.
2010-10-09 José Fonsecagallivm: Remove support for Phi generation.
2010-10-09 José Fonsecagallivm: Don't generate Phis for execution mask.
2010-10-09 José Fonsecallvmpipe: Fix MSVC build. Enable the new SSE2 code...
2010-10-09 Keith Whitwellllvmpipe: simplified SSE2 swz/unswz routines
2010-10-09 Keith Whitwellllvmpipe: clean up shader pre/postamble, try to catch...
2010-10-09 Keith Whitwellllvmpipe: try to be sensible about whether to branch...
2010-10-09 Keith Whitwellgallivm: specialized x8z24 depthtest path
2010-10-09 Keith Whitwellllvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs
2010-10-09 Keith Whitwellllvmpipe: use alloca for fs color outputs
2010-10-09 Keith Whitwellllvmpipe: defer attribute interpolation until after...
2010-10-09 José Fonsecallvmpipe: Prevent z > 1.0
2010-10-09 Zack Rusinllvmpipe: fix rasterization of vertical lines on pixel...
2010-10-08 José Fonsecagallivm: Avoid control flow for two-sided stencil test.
2010-10-08 Keith Whitwellllvmpipe: fix off-by-one in tri_16
2010-10-08 Keith Whitwellllvmpipe: add rast_tri_4_16 for small lines and points
2010-10-08 Keith Whitwellllvmpipe: clean up setup_tri a little
2010-10-08 Keith Whitwellllvmpipe: avoid overflow in triangle culling
2010-10-08 Keith Whitwellllvmpipe: fail gracefully on oom in scene creation
2010-10-08 Dave Airlier600g: drop width/height per level storage.
2010-10-07 Dave Airlier600g: add some RG texture format support.
2010-10-07 Dave Airlier600g: fix Z export enable bits.
2010-10-07 Dave Airlier600g: use format from the sampler view not from the...
2010-10-07 Andre Maasikasr600g: fix evergreen interpolation setup
2010-10-06 José Fonsecallvmpipe: Cleanup depth-stencil clears.
2010-10-06 José Fonsecagallivm: Only apply min/max_lod when necessary.
2010-10-06 José Fonsecallvmpipe: Fix sprite coord perspective interpolation...
2010-10-06 José Fonsecallvmpipe: Fix perspective interpolation for point sprites.
2010-10-06 José Fonsecallvmpipe: Dump a few missing shader key flags.
2010-10-06 Keith Whitwellllvmpipe: make debug_fs_variant respect variant->nr_sam...
2010-10-05 Dave Airlier600g: add evergreen stencil support.
2010-10-05 Jerome Glisser600g: userspace fence to avoid kernel call for testing...
2010-10-05 Jerome Glisser600g: simplify block relocation
2010-10-05 Bas Nieuwenhuizenr600g: use dirty list to track dirty blocks
2010-10-05 Nicolas Kaisernv50: fix always true conditional in shader optimization
2010-10-05 Jerome Glisser600g: improve bo flushing
2010-10-05 Dave Airlier600g: drop use_mem_constant.
2010-10-05 Marek Olšákr300g: fix microtiling for 16-bits-per-channel formats
2010-10-04 Jerome Glisser600g: allow r600_bo to be a sub allocation of a big bo
2010-10-04 Jerome Glisser600g: rename radeon_ws_bo to r600_bo
2010-10-04 Krzysztof Smiechowicznvfx: Pair os_malloc_aligned() with os_free_aligned().
2010-10-04 Dave Airlier600g: the code to check whether a new vertex shader...
2010-10-02 Marek Olšákr300g: add support for L8A8 colorbuffers
2010-10-02 Marek Olšákr300g: add support for R8G8 colorbuffers
2010-10-02 Vinson Leer600g: Remove unnecessary headers.
2010-10-02 Vinson Leer600g: Remove unused variable.
2010-10-01 Nicolas Kaiseri965g: use Elements macro instead of manual sizeofs
2010-10-01 Jerome Glisser600g: indentation fixes
2010-10-01 Dave Airlier600g: setup basic loop consts on r600 + evergreen.
2010-10-01 Dave Airlier600g: only set the Z export if shader exports it.
2010-10-01 Dave Airlier600g: fix evergreen draw-buffers
2010-10-01 Dave Airlier600g: add cb flushing for extra buffers + depth buffer...
2010-10-01 Dave Airlier600g: fixup vertex format picking.
2010-10-01 Dave Airlier600g: add assembler support for other vtx fetch fields.
2010-10-01 Dave Airlier600g: realign evergreen code with r600 code.
2010-10-01 Dave Airlier600g: add reloc for evergreen color attrib
2010-10-01 Dave Airlier600g: drop depth quirk on evergreen
2010-10-01 Dave Airlier600g: add winsys support for CTL constants.
2010-10-01 Dave Airlier600g: fix evergreen depth flushing.
2010-09-30 Jerome Glisser600g: fix constant & literal src splitting, also fix...
2010-09-30 Jerome Glisser600g: use constant buffer instead of register for...
2010-09-30 Nicolas Kaisergallium/softpipe: remove duplicated include
2010-09-30 Nicolas Kaisergallium/llvmpipe: remove duplicated include
2010-09-30 Nicolas Kaisergallium/i915: remove duplicated include
2010-09-30 Marek Olšákr300g: fix conditional rendering in non-wait path
2010-09-29 Dave Airlier600g: return string for chip family
2010-09-29 Dave Airlier600g: clean up some code from move to new paths.
2010-09-29 Dave Airlier600g: add L8A8 unorm.
2010-09-29 Dave Airlier600g: port r300g fix for X* formats in texformat code
2010-09-29 José Fonsecatrace: Fix set_index_buffer and draw_vbo tracing.
2010-09-29 Jerome Glisser600g: more cleanup
2010-09-29 Vinson Leer600g: Update SConscript.
2010-09-29 Jerome Glisser600g: cleanup
2010-09-29 Vinson Leer600g: Update SConscript.
2010-09-29 Marek Olšákr300g: add support for formats beginning with X, like...
2010-09-29 Jerome Glisser600g: delete old path
2010-09-29 Jerome Glisser600g: use a hash table instead of group
2010-09-29 José Fonsecallvmpipe: Decouple sampler view and sampler state updates.
2010-09-29 Dave AirlieRevert "r600g: add initial vertex translate support."
2010-09-29 Dave Airlier600g: remove old assert from new codepath
2010-09-29 Dave Airlier600g: add initial vertex translate support.
2010-09-28 Dave Airlier600g: add evergreen texture border support to new...
2010-09-28 Dave Airlier600g: add back evergreen name.
2010-09-28 Tilman Sauerbeckr600g: Cleaned up index buffer reference handling in...
2010-09-28 Jerome Glisser600g: avoid rebuilding the vertex shader if no change...
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