r600g/compute: Add more NULL checks
[mesa.git] / src / gallium / drivers /
2014-06-10 Bruno Jiménezr600g/compute: Add more NULL checks
2014-06-10 Bruno Jiménezr600g/compute: Adding checks for NULL after CALLOC
2014-06-10 Bruno Jiménezr600g/compute: Fixing a typo and some indentation
2014-06-10 David Heidelbergerr600g,radeonsi: implement PIPE_QUERY_TIMESTAMP_DISJOINT
2014-06-07 Ilia Mirkingk110/ir: fix bfind emission
2014-06-07 Ilia Mirkingk110/ir: fix emitting constbuf file index
2014-06-07 Ilia Mirkingk110/ir: emit saturate flag on fadd when needed
2014-06-07 Ilia Mirkingk110/ir: fix slct emission
2014-06-07 Ilia Mirkingk110/ir: fix interp mode emission
2014-06-06 Ilia Mirkingk110/ir: fix ISAD emission with register args
2014-06-06 Ilia Mirkingk110/ir: fix quadon opcode emission
2014-06-06 Ilia Mirkinnvc0: don't bother trying to set up compute for gk110+
2014-06-06 Ilia Mirkingk110: add in forgotten code for gk110 isa
2014-06-06 Ilia Mirkingk110/ir: emit texbar the same way that the blob does
2014-06-06 Stéphane Marchesini915g: Remove 4444 and 5551 formats
2014-06-06 Tobias Klausmannnvc0/ir: Handle OP_POPCNT when folding constant expressions
2014-06-06 Tobias Klausmannnvc0/ir: Handle OP_BFIND when folding constant expressions
2014-06-06 Tobias Klausmannnvc0/ir: Handle reverse subop for OP_EXTBF when folding...
2014-06-06 Tobias Klausmannnv50/ir: clear subop when folding constant expressions
2014-06-04 Leo Liuradeon/vce: implement h264 profile support
2014-06-03 Marek Olšákr600g,radeonsi: don't use hardware MSAA resolve if...
2014-06-03 Marek Olšákradeonsi: BlitFramebuffer should follow render condition
2014-06-03 Marek Olšákr600g: BlitFramebuffer should follow render condition
2014-06-03 Marek Olšákr300g: BlitFramebuffer should follow render condition
2014-06-03 Marek Olšákr600g,radeonsi: disable fast clear if render condition...
2014-06-02 Marek Olšákradeonsi: enable ARB_sample_shading
2014-06-02 Marek Olšákradeonsi: implement SAMPLEMASK fragment shader output
2014-06-02 Marek Olšákradeonsi: interpolate varyings at sample when full...
2014-06-02 Marek Olšákradeonsi: implement SAMPLEPOS fragment shader input
2014-06-02 Marek Olšákradeonsi: implement SAMPLEID fragment shader input
2014-06-02 Marek Olšákradeonsi: implement set_min_samples
2014-06-02 Marek Olšákradeon: add basic register setup for per-sample shading
2014-06-02 Marek Olšákradeon: split cayman_emit_msaa_state into 2 functions
2014-06-02 Christoph Bumillerr600g: use TGSI_PROPERTY to disable viewport and clipping
2014-06-02 Christoph Bumillergallium: create TGSI_PROPERTY to disable viewport and...
2014-06-02 Christoph Bumillerr600g: remove assert on draw with count == 0
2014-06-02 Christoph Bumillerr600g: HW bug workaround for TGSI_OPCODE_BREAKC
2014-06-02 Christoph Bumillerr600g: implement TGSI_OPCODE_BREAKC
2014-06-02 Christoph Bumillerr600g: support all channels of TGSI_FILE_ADDRESS
2014-06-02 Christoph Bumillerr600g: check for PIPE_BIND_BLENDABLE in is_format_supported
2014-06-02 Christoph Bumillerr600g: handle PIPE_QUERY_GPU_FINISHED
2014-05-31 Roland Scheideggerllvmpipe: (trivial) drop "unswizzled" from some functio...
2014-05-31 Roland Scheideggerllvmpipe: fix crash when not all attachments are popula...
2014-05-31 Roland Scheideggersoftpipe: honor the render_condition_enable bit in...
2014-05-31 Roland Scheideggerllvmpipe: honor the render_condition_enable bit in...
2014-05-31 Brian Paulsvga: use svga_shader_too_large() in compile_vs()
2014-05-31 Brian Paulsvga: use svga_shader_too_large() in compile_fs()
2014-05-31 Brian Paulsvga: added svga_shader_too_large() helper
2014-05-29 Stéphane Marchesini915g: Support B5G5R5A1 render targets and textures
2014-05-29 Stéphane Marchesini915g: Support R4G4B4A4 render targets and textures
2014-05-29 Stéphane Marchesini915g: Fix copy region code
2014-05-28 Alexandre Courbotnvc0/ir: use SM35 ISA with GK20A
2014-05-28 Alexandre Courbotnvc0: add GK20A 3D class
2014-05-27 Leo Liuradeon/vce: implement non-referenced frames
2014-05-27 Stéphane Marchesini915g: Fix shader disasm code
2014-05-27 Stéphane Marchesini915g: Fallback to sw for npot copies
2014-05-27 Stéphane Marchesini915g: handle more formats in copy
2014-05-27 Tobias Klausmannnvc0: implement clear_buffer
2014-05-26 Ilia Mirkinnvc0: revert mistaken logic to collapse color outputs...
2014-05-26 Rob Clarkfreedreno/a3xx: texture fixes
2014-05-26 Rob Clarkfreedreno: update generated headers
2014-05-26 Rob Clarkfreedreno: few caps fixes
2014-05-23 Joakim Sindholtnv50: count wrapped textures towards the tex_obj count
2014-05-23 Christoph Bumillernvc0: assert that we have vertex elements state
2014-05-23 Christoph Bumillernvc0: use PRIxPTR for sizeof()
2014-05-23 Christoph Bumillernv50,nvc0: allow 15,16,30 bpp display formats
2014-05-23 Christoph Bumillernv50,nvc0: handle guard band defines
2014-05-23 Christoph Bumillernv50/ir/tgsi: optimize KIL
2014-05-23 Christoph Bumillernv50/ir: fix lowering of predicated instructions (witho...
2014-05-23 Christoph Bumillernv50/ir/opt: fix constant folding with saturate modifier
2014-05-23 Christoph Bumillernv50/ir/tgsi: TGSI_OPCODE_POW replicates its result
2014-05-23 Christoph Bumillernv50,nvc0: set constbufs dirty on pipe context switch
2014-05-23 Christoph Bumillernv50: setup scissors on clear_render_target/depth_stencil
2014-05-23 Christoph Bumillernv50,nvc0: always pull out bufctx on context destruction
2014-05-21 Rob Clarkfreedreno/a3xx: fix blend opcode
2014-05-21 Rob Clarkfreedreno/a3xx: fix depth/stencil gmem restore
2014-05-21 Rob Clarkfreedreno/a3xx: fix depth/stencil GMEM positioning
2014-05-21 Rob Clarkfreedreno: update generated headers
2014-05-21 Rob Clarkfreedreno: use OUT_RELOCW when buffer is written
2014-05-21 Rob Clarkrbug: add missing pipe->blit() entrypoint
2014-05-21 Ilia Mirkinnv50,nvc0: fix 3d blits with mipmap levels
2014-05-21 Ilia Mirkinnv50/ir: fix constant folding for OP_MUL subop HIGH
2014-05-21 Ilia Mirkinnv50/ir: fix s32 x s32 -> high s32 multiply logic
2014-05-20 Rob Clarkfreedreno: don't advertise texture arrays for now
2014-05-20 Rob Clarkfreedreno/a3xx: shadow sampler support
2014-05-20 Rob Clarkfreedreno/a3xx/compiler: refactor trans_samp()
2014-05-20 Rob Clarkfreedreno: update generated headers
2014-05-19 Roland Scheideggerllvmpipe: do IR counting for shader cache management...
2014-05-18 Ilia Mirkinnv50/ir: fix integer mul lowering for u32 x u32 ->...
2014-05-18 Ilia Mirkinnv50/ir: make sure that texprep/texquerylod's args...
2014-05-18 Rob Clarkfreedreno/a3xx: use util_format_compose_swizzles()
2014-05-18 Rob Clarkfreedreno/a3xx/compiler: 1D textures
2014-05-18 Rob Clarkfreedreno: fix caps
2014-05-18 Rob Clarkfreedreno: fix index buffer offset
2014-05-17 Rob Clarkfreedreno/a3xx: add sRBG texture support
2014-05-17 Rob Clarkfreedreno: update generated headers
2014-05-16 Roland Scheideggergallivm: give more verbose names to modules
2014-05-15 Emil Velikovgallium/radeon: link in libradeon.la at target level
2014-05-15 Emil Velikovgallium/radeon: build only a single common library...
2014-05-15 Rob Clarkfreedreno/a3xx: fix write to bogus register
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