egl/x11: Merge the right version of Frederiks change
[mesa.git] / src / gallium / drivers /
2011-12-20 Stéphane Marchesini915g: Add unsupported caps.
2011-12-20 Stéphane Marchesini915g: Turn an assert into a debug message, print more...
2011-12-20 Stéphane Marchesini915g: Make the pipe_sampler_state struct non const...
2011-12-20 Stéphane Marchesini915g: Implement KILP.
2011-12-20 Stéphane Marchesini915g: Add two unsupported caps.
2011-12-20 Stéphane Marchesini915g: Put the templates at the beggining of the struct...
2011-12-19 Dave Airliesoftpipe: fix shadow 2d texture array sampling
2011-12-19 Dave Airliesoftpipe: fix depth sampling for linear vs nearest.
2011-12-18 Christoph Bumillernvc0: add NVC0_RESOURCE_FLAG_VIDEO
2011-12-17 Marek Olšákr600g: fix MAX_STREAM_OUTPUT_SEPARATE_ATTRIBS limit
2011-12-17 Marek Olšákr600g: handle new caps
2011-12-17 Marek Olšákr300g: handle new caps
2011-12-17 Marek Olšákr600g: implement transform feedback
2011-12-15 Christoph Bumillerllvmpipe: adapt to struct stream_output_info modifications
2011-12-15 Christoph Bumillernvc0: implement new stream output interface
2011-12-15 Christoph Bumillertrace: implement stream output interface
2011-12-15 Marek Olšáknoop: implement stream output
2011-12-15 Marek Olšákgallium: interface changes necessary to implement trans...
2011-12-15 Marek Olšákgallium: disable stream output in drivers that support it
2011-12-13 Marek Olšákr300g: take advantage of KEEP_TILING_FLAGS flush flag
2011-12-13 Marcin Slusarznouveau: get rid of winsys object
2011-12-13 Stéphane Marchesini915g: Roll back to the previous shader limits.
2011-12-13 Stéphane Marchesini915g: Update TODO.
2011-12-13 Marek Olšákmesa: add const flags to skip MaxVarying and MaxUniform...
2011-12-12 Marek Olšákr300g: integer and fixed-point 16.16 textures are not...
2011-12-11 Michael Karcheri915g: fix debug dump on 64 bit systems
2011-12-11 Fatih Aşıcıi915g: Fix wrong indices for LINE_LOOP case
2011-12-08 José Fonsecallvmpipe: Trim the fragment shader cached based on...
2011-12-08 José Fonsecallvmpipe,draw,gallivm: Ensure we don't walk beyond...
2011-12-06 Patrice Mandinnouveau/nvfx: Add more unsupported PIPE_CAP values
2011-12-06 Vadim Girlinr600g: check shaders presence in r600_draw_vbo
2011-12-05 Jerome Glisser600g: fix error path and use util_slab_free
2011-12-02 Marcin Slusarznv50/nvc0: fix crash when channel allocation fails
2011-12-02 Stéphane Marchesini915g: Implement GL_STREAM_* for textures by using...
2011-12-02 Stéphane Marchesini915g: Add unsupported PIPE_SHADER_CAP_OUTPUT_READ...
2011-11-30 Kai Wasserbächgallium/failover: Remove the deprecated module.
2011-11-29 Kai Wasserbächgallium/cell: Remove the driver.
2011-11-29 José Fonsecagallium/auxiliary: Remove os_stream.
2011-11-29 Kai Wasserbächi965g: Delete this driver.
2011-11-27 Dave Airlier600g: add framebuffer support for 2/10/10/10 integer
2011-11-27 Dave Airlier600g: add int support for 2/10/10/10 format.
2011-11-26 Chia-I Wuandroid: pass -std=c99 by default
2011-11-23 Brian Paulsoftpipe: s/int/unsigned/ to be consistent in alpha...
2011-11-23 Brian Paulsoftpipe: remove pointless break stmt
2011-11-23 Vasily Khoruzhicki915g: don't set alpha to 1 for RGBX and BGRX
2011-11-22 Marek Olšákr600g: handle all remaining CAPs
2011-11-22 Marek Olšákr600g: remove default case statements in get_param
2011-11-22 Marek Olšákr300g: re-order shaders CAPs
2011-11-22 Marek Olšákr300g: handle SHADER_CAP_OUTPUT_READ
2011-11-22 Marek Olšákr300g: remove default case statements in get_param
2011-11-22 Marek Olšáku_vbuf_mgr: rename to u_vbuf
2011-11-22 Marek Olšákgallium: separate out floating-point CAPs into its...
2011-11-22 Marek Olšákgallium: remove PIPE_CAP_GLSL and enable GLSL unconditi...
2011-11-22 Chad VersaceMerge branch 'hiz' of ssh://people.freedesktop.org...
2011-11-22 Vasily Khoruzhicki915g: implement RGBX and BGRX render targets
2011-11-21 Vadim Girlinr600g: handle PIPE_SHADER_CAP_OUTPUT_READ
2011-11-20 Marek Olšákr300g: set max_index to 0xffffff if there are no per...
2011-11-20 Marek Olšáku_vbuf_mgr: correctly compute max vertex count from...
2011-11-20 Marek Olšákr600g: use u_vbuf_mgr to set/get the index buffer
2011-11-20 Marek Olšákr300g: use u_vbuf_mgr to set/get the index buffer
2011-11-20 Marek Olšákr600g: set MIN/MAX_VTX_INDX to 0 and ~0, respectively
2011-11-20 Marek Olšákr300g: always set VF_MIN_VTX_INDX to 0
2011-11-18 Ben Skeggsnvc0: add support for GF119 (NVD9)
2011-11-17 Vadim Girlinr600g: don't change the order of writes in merge_inst_group
2011-11-17 Ben Skeggsnvc0: add support for GF119 (NVD9)
2011-11-14 Marek Olšákr600g: fix the representation of control-flow instructions
2011-11-14 Vadim Girlinr600g: mask write for fake VS export components
2011-11-14 Vadim Girlinr600g: fix op3 & write in merge_inst_groups
2011-11-14 Alex Deucherr600g: set max max tex/vtx instructions count to 16...
2011-11-14 Vadim Girlinr600g: set max tex/vtx instructions count to 16 for...
2011-11-14 José Fonsecallvmpipe: Silent warnings about undeclared llvmpipe_che...
2011-11-14 José Fonsecallvmpipe: Remove unused variables.
2011-11-14 José Fonsecallvmpipe: Make more resilient to out-of-memory situations.
2011-11-14 Dave Airliellvmpipe: fix unswizzle of packed float types.
2011-11-13 Alex Deucherr600g: properly handle cayman in is_alu_vec_unit_inst()
2011-11-13 Vadim Girlinr600g: fix cb offset for flushed_depth_texture
2011-11-13 Vadim Girlinr600g: fix stencil buffer ref counting on evergreen
2011-11-13 Vadim Girlinr600g: lazy load for AR register
2011-11-13 Vadim Girlinr600g: include INTERP_[XY|ZW] in is_alu_vec_unit_inst
2011-11-11 Brian Paulsvga: don't crash/assert if we fail to allocate a verte...
2011-11-10 Marek Olšákr600g: don't set the query result to 0 after a call...
2011-11-10 Marek Olšákr600g: the type of OCCLUSION_PREDICATE result should...
2011-11-10 Marek Olšákr600g: implement PIPE_QUERY_OCCLUSION_PREDICATE
2011-11-10 Marek Olšákr300g: fix query result of GPU_FINISHED
2011-11-10 Marek Olšákr300g: implement PIPE_QUERY_GPU_FINISHED
2011-11-10 Marek Olšákr300g: implement PIPE_QUERY_OCCLUSION_PREDICATE
2011-11-10 Dave Airliellvmpipe/u_format: add support for EXT_texture_shared_e...
2011-11-10 Dave Airliellvmpipe: add NV_conditional_render support.
2011-11-10 Marek Olšákr600g: remove useless texture barrier
2011-11-10 Marek Olšákr600g: flush the whole context when CS is full, not...
2011-11-10 Marek Olšákr600g: turn some CS overflow checks into assertions
2011-11-10 Marek Olšákr600g: put the rest of CS overflow checks in r600_need_...
2011-11-10 Marek Olšákr600g: flush caches regardless of render condition
2011-11-10 Marek Olšákr600g: disable render condition at the end of CS, re...
2011-11-10 Marek Olšákr600g: don't suspend queries if they have already been...
2011-11-10 Marek Olšákr600g: properly reserve CS space for queries_suspend
2011-11-10 Marek Olšákr600g: reserve CS space for a draw command in begin_que...
2011-11-10 Marek Olšákr600g: consolidate checking whether CS is full
2011-11-08 Marek Olšákr600g: clarify meaning of one variable in shader codegen
2011-11-08 Marek Olšákr600g: cosmetic changes in query code
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