intel: Reserve less batchbuffer space.
[mesa.git] / src / gallium / drivers /
2013-06-08 Maarten Lankhorstnvc0: fix up video buffer alignment requirements
2013-06-08 Rob Clarkfreedreno: better scissor fix
2013-06-08 Rob Clarkfreedreno: gmem bypass
2013-06-08 Rob Clarkfreedreno: add a3xx support
2013-06-08 Rob Clarkfreedreno: prepare for a3xx
2013-06-07 Roland Scheideggerllvmpipe: move create_surface/destroy_surface functions...
2013-06-07 Roland Scheideggerllvmpipe: add support for layered rendering
2013-06-07 Chia-I Wuilo: fix textureSize() for single-layered array textures
2013-06-07 Brian Paultgsi: replace tgsi_file_names tgsi_file_names[] with...
2013-06-07 Chia-I Wuilo: advertise PIPE_CAP_CUBE_MAP_ARRAY
2013-06-07 Chia-I Wuilo: add support for TEX2/TXB2/TXL2 in fs
2013-06-07 Chia-I Wuilo: use slab allocator for transfers
2013-06-07 Chia-I Wuilo: clean up states upon context destroy
2013-06-07 Chia-I Wuilo: unmap cp bo before destroying it
2013-06-07 Chia-I Wuilo: enable bo reuse
2013-06-07 Chia-I Wuilo: construct 3DSTATE_SF in create_rasterizer_state()
2013-06-07 Chia-I Wuilo: construct 3DSTATE_CLIP in create_rasterizer_state()
2013-06-07 Chia-I Wuilo: use emit_SURFACE_STATE() for render targets
2013-06-07 Chia-I Wuilo: use emit_SURFACE_STATE() for constant buffers
2013-06-07 Chia-I Wuilo: add emit_SURFACE_STATE() for sampler views
2013-06-07 Chia-I Wuilo: add ilo_view_surface for SURFACE_STATE
2013-06-07 Courtney Goeltzenl... ilo: convert generic depth-stencil-alpha pipe state...
2013-06-07 Chia-I Wuilo: introduce vertex element CSO
2013-06-07 Chia-I Wuilo: simplify emit_3DSTATE_DEPTH_BUFFER()
2013-06-07 Chia-I Wuilo: introduce blend CSO
2013-06-07 Chia-I Wuilo: introduce sampler CSO
2013-06-07 Chia-I Wuilo: construct SCISSOR_RECT in set_scissor_states()
2013-06-07 Chia-I Wuilo: introduce viewport CSO
2013-06-07 Chia-I Wuilo: switch to ilo states for shaders and resources
2013-06-07 Chia-I Wuilo: switch to ilo states for CC stage
2013-06-07 Chia-I Wuilo: switch to ilo states for WM stage
2013-06-07 Chia-I Wuilo: switch to ilo states for CLIP and SF stages
2013-06-07 Chia-I Wuilo: switch to ilo states for SOL stage
2013-06-07 Chia-I Wuilo: switch to ilo states for VF stage
2013-06-07 Chia-I Wuilo: move hardware limits to ilo_gpe.h
2013-06-06 Roland Scheideggerllvmpipe: bump 3d and cube map limits to 2048 and 8192...
2013-06-04 Roland Scheideggerllvmpipe: improve alignment calculation for fetching...
2013-06-04 Roland Scheideggerllvmpipe: reduce alignment requirement for 1d resources...
2013-06-04 Roland Scheideggerllvmpipe: cleanup of generate_unswizzled_blend
2013-06-04 Roland Scheideggergallivm: enhance special sse2 4x4f and 2x8f -> 1x16ub...
2013-05-30 Zack Rusinsoftpipe: draw_find_shader_output returns -1 on invalid...
2013-06-03 Tom Stellardradeonsi/compute: Upload work group, work item size...
2013-06-03 Tom Stellardradeonsi/compute: Pass kernel arguments in a buffer v2
2013-06-03 Tom Stellardradeonsi/compute: Implement un-binding of global buffers
2013-06-03 Tom Stellardradeonsi/compute: Support multiple kernels in a compute...
2013-06-03 Tom Stellardradeonsi/compute: Add missing PIPE_COMPUTE caps
2013-06-01 Roland Scheideggerllvmpipe: fix bogus assertions for buffer surfaces
2013-05-31 Roland Scheideggerllvmpipe: reduce alignment requirement for resources...
2013-05-31 Adam Jacksonllvmpipe: Remove x/y from cmd_bin
2013-05-31 Vadim Girlinr600g/sb: fix broken assert
2013-05-30 Courtney Goeltzenl... ilo: simplify shader variant handling
2013-05-30 Brian Paulsvga: add PIPE_CAP_MAX_VIEWPORTS to switch to silence...
2013-05-25 Zack Rusinllvmpipe: clamp scissors to be between 0 and max
2013-05-25 Zack Rusindraw: fixup draw_find_shader_output
2013-05-25 Zack Rusinllvmpipe: implement support for multiple viewports
2013-05-25 Zack Rusingallium: Add support for multiple viewports
2013-05-28 Roland Scheideggerllvmpipe: get rid of tiled/linear layout remains
2013-05-28 Michel Dänzerradeonsi: Enable GLSL 1.30
2013-05-28 Michel Dänzerradeonsi: Handle TGSI TXQ opcode
2013-05-28 Michel Dänzerradeonsi: Add support for TGSI TXF opcode
2013-05-28 Michel Dänzerradeonsi: Use tgsi_util_get_texture_coord_dim()
2013-05-28 Michel Dänzerradeonsi: Handle TGSI_SEMANTIC_CLIPDIST
2013-05-28 Michel Dänzerradeonsi: Make border colour state handling safe for...
2013-05-28 Michel Dänzerradeonsi: Fix hardware state for dual source blending
2013-05-28 Vadim Girlinr600g/sb: handle more cases for folding in gvn pass
2013-05-27 Vadim Girlinr600g/sb: improve folding for SETcc
2013-05-27 Vadim Girlinr600g/sb: optimize CNDcc instructions
2013-05-27 Vadim Girlinr600g/sb: improve optimization of conditional instructions
2013-05-27 Chia-I Wuilo: enable multiple constant buffers
2013-05-27 Chia-I Wuilo: add support for indirect access of CONST in FS
2013-05-27 Chia-I Wuilo: add support for TBOs on GEN6
2013-05-27 Chia-I Wuilo: advertise supports for pure integer formats
2013-05-27 Chia-I Wuilo: add support for texture buffer objects
2013-05-26 Vadim Girlinr600g/sb: improve handling of KILL instructions
2013-05-26 Vadim Girlinr600g/sb: fix peephole optimization for PRED_SETE
2013-05-26 Vadim Girlinr600g/sb: fix scheduling of PRED_SET instructions
2013-05-25 Vadim Girlinr600g/sb: fix handling of preloaded inputs for compute...
2013-05-24 Vadim Girlinr600g/sb: fix incorrect assert
2013-05-24 Vadim Girlinr600g/sb: relax some restrictions for FETCH instructions
2013-05-24 Vadim Girlinr600g/sb: relax register allocation for compute shaders
2013-05-24 Vadim Girlinr600g/sb: fix gpr array handling for compute shaders
2013-05-24 Vadim Girlinr600g/sb: fix buffer overflow in sb_ostream
2013-05-23 Tom Stellardr600g/compute: Use common transfer_{map,unmap} function...
2013-05-23 Tom Stellardr600g/compute: Use common transfer_{map,unmap} function...
2013-05-23 Rob Clarkfreedreno: scissor fix
2013-05-23 Rob Clarkfreedreno: implement pipe->resource_copy_region()
2013-05-23 Vinson Leeilo: Initialize need_flush in draw_vbo.
2013-05-23 Vinson Leeradeon: Initialize variables in radeon_llvm_context_init.
2013-05-22 Roland Scheideggersoftpipe: change TEX_TILE_SIZE and NUM_TEX_TILE_ENTRIES
2013-05-22 Roland Scheideggersoftpipe: disambiguate TILE_SIZE / TEX_TILE_SIZE
2013-05-22 Roland Scheideggerllvmpipe: disable simple_shader optimization
2013-05-22 Roland Scheideggerllvmpipe: fix early depth test / late depth write stenc...
2013-05-22 Roland Scheideggerllvmpipe: fix issue with not writing new stencil values
2013-05-22 Roland Scheideggerllvmpipe: (trivial) remove confusing code in stencil...
2013-05-22 Roland Scheideggerllvmpipe: fix bug in early depth test / late depth...
2013-05-22 Chia-I Wuilo: set more fields of 3DSTATE_DEPTH_BUFFER
2013-05-22 Chia-I Wuilo: correctly set view extent in SURFACE_STATE
2013-05-22 Chia-I Wuilo: avoid unnecessary emission of SO states
2013-05-21 Michel Dänzerradeonsi: Fix user clip planes
2013-05-21 Michel Dänzerradeonsi: Handle TGSI_SEMANTIC_CLIPVERTEX
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