winsys/intel: build with VISIBILITY_CFLAGS
[mesa.git] / src / gallium / drivers /
2013-07-11 Chia-I Wuilo: reduce PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS to 12
2013-07-10 Chia-I Wuilo: correctly initialize undefined registers in fs
2013-07-10 Michel Dänzerradeonsi: Handle TGSI_OPCODE_DDX/Y using local memory
2013-07-10 Michel Dänzerradeonsi: Handle TGSI_OPCODE_TXD
2013-07-10 Chia-I Wuilo: honor surface padding requirements
2013-07-10 Zack Rusinutil: treat denorm'ed floats like zero
2013-07-08 Marek Olšákr600g: improve the mechanism for recognizing an empty CS
2013-07-08 Marek Olšákr600g: explicitly flush caches for streamout-based...
2013-07-08 Marek Olšákr600g: only flush the caches that need to be flushed...
2013-07-08 Marek Olšákr600g: split INVAL_READ_CACHES into vertex, tex, and...
2013-07-08 Alex Deucherr600g: adjust flush flags (v3)
2013-07-08 Marek Olšákr600g: don't call buffer_wait in buffer_mmap_sync_with_...
2013-07-08 Marek Olšákr600g: don't read back the MSAA depth buffer if the...
2013-07-08 Marek Olšákr600g: don't flush the context in texture_transfer_map
2013-07-08 Marek Olšákr600g: fix texture offset computation for mapped MSAA...
2013-07-08 Marek Olšákr600g: fix color resolve for RGBX8 and RGBX16 integer...
2013-07-08 Marek Olšákr600g: enable fast MSAA color clear for array/3D/cube...
2013-07-08 Marek Olšákr600g: implement fast MSAA color clear for integer...
2013-07-08 Christian Königr600/uvd: fix check for UVD 2.x
2013-07-05 Ben Skeggsnvc0: enable very initial support for nvf0 (GK110)
2013-07-04 Roland Scheideggergallivm: do per-pixel lod calculations for explicit lod
2013-07-02 Marek Olšákmesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit...
2013-06-28 Zack Rusindraw/translate: fix instancing
2013-07-01 Maarten Lankhorstnvc0: allow frame dropping in h264
2013-07-01 Tom Stellardr300g/compiler: Prevent regalloc from swizzling texture...
2013-07-01 Tom Stellardr300g/compiler/tests: Add an assembly parser
2013-07-01 Tom Stellardr300g: Fix make check
2013-07-01 Grigori Goronzyr600g: implement fast color clears for MSAA on evergreen+
2013-07-01 Marek Olšákr600g/compute: disable unused colorbuffer slots
2013-06-29 Roland Scheideggerllvmpipe: fix timer query if there's no bins
2013-06-28 Alex Deucherradeonsi: disable 2D tiling on CIK for now
2013-06-28 Alex Deucherradeonsi: add llvm processor names for CIK
2013-06-28 Alex Deucherradeonsi: emit PA_SC_RASTER_CONFIG[_1] on cik
2013-06-28 Alex Deucherradeonsi: PA_CL_ENHANCE is privileged on CIK
2013-06-28 Alex Deucherradeonsi: update surface sync packet emit for CIK
2013-06-28 Alex Deucherradeonsi: store chip class in the pm4 struct
2013-06-28 Alex Deucherradeonsi: properly handle DB tiling setup on CIK
2013-06-28 Alex Deucherradeonsi: emit additional shader pgm rsrc registers...
2013-06-28 Alex Deucherradeonsi: emit TA_BC_BASE_ADDR_HI for border color...
2013-06-28 Alex Deucherradeonsi: fix VGT_PRIMITIVE_TYPE emit for CIK
2013-06-28 Alex Deucherradeonsi: register updates for CIK
2013-06-28 Alex Deucherradeonsi: initial PM4 changes for CIK
2013-06-28 Alex Deucherradeonsi: initial support for CIK chips
2013-06-28 Alex Deucherradeonsi: rename SI chip class from TAHITI to SI
2013-06-28 Tom Stellardr600g: Fix build
2013-06-28 Tom Stellardr600g/compute: Accept LDS size from the LLVM backend
2013-06-28 Tom Stellardr600g/compute: Move compute_shader_create() function...
2013-06-28 Brian Paulsvga: pass svga_compile_key by reference instead of...
2013-06-28 Brian Paulsvga: use switch statement in svga_shader_type()
2013-06-28 Chia-I Wuilo: clean up states that use ilo_view_surface
2013-06-28 Chia-I Wuilo: remove ilo_cbuf_state::count
2013-06-28 Chia-I Wuilo: clean up ilo_set_constant_buffer()
2013-06-28 Chia-I Wuilo: clean up states that take a start_slot
2013-06-28 Chia-I Wuilo: use shorter names for dirty flags
2013-06-28 Chia-I Wuilo: track if primitive restart has changed
2013-06-28 Chia-I Wuilo: avoid potential dangling pointer dereference
2013-06-27 Roland Scheideggerllvmpipe: handle offset_clamp
2013-06-27 Roland Scheideggerllvmpipe: remove never reached code for timestamp queries.
2013-06-27 Roland Scheideggerllvmpipe: fix a bug in opaque optimization
2013-06-27 Vinson Leeradeonsi/compute: Fix memory leak in radeonsi_launch_grid.
2013-06-27 Chia-I Wuilo: plug a potential index buffer leak
2013-06-26 Roland Scheideggersoftpipe: honor predication for clear_render_target...
2013-06-26 Roland Scheideggerllvmpipe: add support for nested / overlapping queries
2013-06-26 Roland Scheideggerllvmpipe: rework query logic
2013-06-26 Maarten Lankhorstnvc0: set rsvd_kick correctly
2013-06-26 Maarten Lankhorstnvc0: fix push_space checks for video decoding
2013-06-26 Vinson Leeilo: Remove max_threads dead code path.
2013-06-26 Chia-I Wuilo: use a bitmask for enabled constant buffers
2013-06-26 Chia-I Wuilo: support PIPE_CAP_USER_INDEX_BUFFERS
2013-06-26 Chia-I Wuilo: make pipe_draw_info a context state
2013-06-26 Chia-I Wuilo: support PIPE_CAP_USER_CONSTANT_BUFFERS
2013-06-25 Brian Paulsvga: allow 3D transfers in svga_texture_transfer_map()
2013-06-25 Brian Paulsvga: use new svga_define_texture_level() helper
2013-06-25 Brian Paulsvga: fix layer/level mix-up in svga_mark_surface_dirty()
2013-06-25 Brian Paulsvga: use new svga_age_texture_view() helper
2013-06-25 Brian Paulsvga: add array index assertion in svga_validate_sample...
2013-06-25 Brian Paulsvga: use svga_texture() helper instead of casting
2013-06-25 Maarten Lankhorstnvc0: do not set tiled mode on gart bo when fence debug...
2013-06-25 Chia-I Wuilo: honor render condition in blitter
2013-06-25 Chia-I Wuilo: remove ilo_shader_internal.h from GEN6 pipeline
2013-06-25 Chia-I Wuilo: remove ilo_shader_internal.h from GEN7 pipeline
2013-06-25 Chia-I Wuilo: speed up ilo_shader_select_kernel_routing() a bit
2013-06-25 Chia-I Wuilo: move SBE setup code to ilo_shader.c
2013-06-25 Chia-I Wuilo: use ilo_shader_state exclusively in GPE
2013-06-25 Chia-I Wuilo: map SO registers at shader compile time
2013-06-25 Chia-I Wuilo: use ilo_shader_cso for FS
2013-06-25 Chia-I Wuilo: use ilo_rasterizer_state exclusively in GPE
2013-06-25 Chia-I Wuilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
2013-06-25 Chia-I Wuilo: use ilo_shader_cso for GS
2013-06-25 Chia-I Wuilo: introduce ilo_shader_cso for VS
2013-06-25 Chia-I Wuilo: add functions to query shaders
2013-06-25 Chia-I Wuilo: clean up finalize_shader_states()
2013-06-25 Chia-I Wuilo: use multiple entry points for shader creation
2013-06-25 Chia-I Wuilo: move internal shader interface to a new header
2013-06-24 Adam Jacksongallium: Fix llvmpipe on big-endian machines
2013-06-22 Roland Scheideggerllvmpipe: fix wrong results for queries not in a scene
2013-06-22 Brian Paulsvga: minor cleanups, comments in svga_tgsi_insn.c
2013-06-22 Brian Paulsvga: add null ptr check in svga_get_tex_sampler_view()
2013-06-22 José Fonsecatrace: Dump result of create_stream_output_target
2013-06-21 Rob Clarkfreedreno/a3xx/compiler: ensure min # of cycles after...
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