radeonsi: set COMPUTE_DISPATCH_INITIATOR.ORDER_MODE = 1
[mesa.git] / src / gallium / drivers /
2017-06-29 Marek Olšákradeonsi: set COMPUTE_DISPATCH_INITIATOR.ORDER_MODE = 1
2017-06-29 Marek Olšákradeonsi: use the DISPATCH packets to force COMPUTE_STA...
2017-06-29 Rob HerringAndroid: use symlinks for driver loading
2017-06-29 Lucas Stachetnaviv: fix memory leak when BO allocation fails
2017-06-29 Lucas Stachetnaviv: fill in layer_stride for imported resources
2017-06-28 Lucas Stachetnaviv: fix shader miscompilation with more than 16...
2017-06-27 Marek Olšákradeonsi: move instance divisors into a constant buffer
2017-06-27 Marek Olšákradeonsi: check nr_cbufs in other places before flushing CB
2017-06-27 Marek Olšákradeonsi: use #pragma pack to pack si_shader_key
2017-06-27 Marek OlšákRevert "radeonsi: use uint32_t to declare si_shader_key...
2017-06-27 Marek OlšákRevert "radeonsi: remove 8 bytes from si_shader_key...
2017-06-27 Leo Liuradeon/vcn: enable h264 decode entension support
2017-06-27 Charmaine Leesvga: clean up format_cap_table
2017-06-27 Charmaine Leesvga: fix the default devcap for SVGA3D_Z_D24S8_INT
2017-06-27 Charmaine Leesvga: create buffer surfaces for incompatible bind...
2017-06-27 Charmaine Leesvga: do not unconditionally enable streamout bind...
2017-06-27 Charmaine Leesvga: pass tobind_flags to svga_buffer_handle
2017-06-27 Charmaine Leesvga: pass bind_flags to surface create functions
2017-06-27 Lionel Landwerlini915: use different CFLAGS/LIBS variables than i965/anv
2017-06-27 Ilia Mirkinnv50/ir: fix combineLd/St to update existing records...
2017-06-27 Ilia Mirkinnv50/ir: adjust overlapping logic to take fileIndex...
2017-06-27 Ilia Mirkinnv50/ir: VFETCH is also considered a load for MemoryOpt
2017-06-27 Ilia Mirkinnv50,nvc0: remove IDX from bufctx immediately, to avoid...
2017-06-27 Ilia Mirkinnv50/ir: fetch indirect sources BEFORE the op that...
2017-06-26 Marek Olšákradeonsi: don't flush and wait for CB after depth-only...
2017-06-26 Lucas Stachetnaviv: only flush resource to self if no scanout...
2017-06-26 Christian Gmeineretnaviv: add support for snorm textures
2017-06-26 Christian Gmeineretnaviv: add R8G8 texture support
2017-06-26 Christian Gmeineretnaviv: add support for swizzled texture formats
2017-06-26 Christian Gmeineretnaviv: add support for extended texture formats
2017-06-26 Bruce Cherniakswr: set an explicit clear_rect if scissor is not enabled.
2017-06-26 Tim Rowleyswr/rast: adjust std::string usage to fix build
2017-06-26 Nicolai Hähnleradeonsi: support indirect indexing in INTERP_* opcodes
2017-06-26 Constantine Charlamovr600g: fix crash when file in R600_TRACE doesn't exist
2017-06-26 Constantine Charlamovr600g: take into account offset to system inputs at...
2017-06-26 Constantine Charlamovr600g: get rid of trailing whitespace
2017-06-26 Dave Airlier600/asm: add support for other GDS operations.
2017-06-26 Dave Airlier600: don't merge GDS into VTX
2017-06-26 Dave Airlier600: for memory instructions dump index gpr for read...
2017-06-26 Dave Airlier600: add support for vertex fetches via texture cache
2017-06-26 Dave Airlier600: route indirect address register correctly for...
2017-06-25 Pierre Moreaunv50/ir: Properly fold constants in SPLIT operation
2017-06-24 Marek Olšákradeonsi/gfx9: don't overallocate shader binaries
2017-06-23 Roland Scheideggerllvmpipe: initialize default fb correctly in setup
2017-06-23 Marek Olšákradeonsi: unreference vertex buffers when destroying...
2017-06-23 Marek Olšákradeonsi: implement the workaround for Rocket League...
2017-06-23 Marek Olšákgallium/radeon: pass create_screen flags to r600_common...
2017-06-23 Roland Scheideggerllvmpipe:fix using 32bit rasterization mistakenly,...
2017-06-23 Roland Scheideggerllvmpipe: fill in debug vertex info for tri rasterization
2017-06-23 Marek OlšákRevert "radeonsi: don't emit partial flushes at the...
2017-06-22 Brian Paulsvga: minor whitespace fixes in svga_pipe_vertex.c
2017-06-22 Brian Paulsvga: check return value from svga_set_shader( SVGA3D_S...
2017-06-22 Charmaine Leesvga: fix pre-mature flushing of the command buffer
2017-06-22 George Kyriazisswr: invalidate attachment on transition change
2017-06-22 Marek Olšákradeonsi/gfx9: enable DCC fast clear
2017-06-22 Marek Olšákradeonsi/gfx9: don't ever flush the TC metadata cache
2017-06-22 Marek Olšákradeonsi/gfx9: use TC L2 for fast color clear with...
2017-06-22 Marek Olšákradeonsi: fix DCC fast clear for luminance and alpha...
2017-06-22 Marek Olšákradeonsi: don't emit partial flushes at the end of...
2017-06-22 Nicolai Hähnleradeonsi: use the correct LLVMTargetMachineRef in si_bu...
2017-06-21 Marek Olšákradeonsi/gfx9: keep reusing the same buffer/address...
2017-06-21 Marek Olšákradeonsi/gfx9: enable the constant engine
2017-06-21 Marek Olšákradeonsi/gfx9: indirect buffers and all CP packets...
2017-06-21 Marek Olšákradeonsi: flush CB after MSAA only when transitioning...
2017-06-21 Marek Olšákradeonsi: unify CB_RESOLVE blitter invocation code
2017-06-21 Marek Olšákradeonsi: flush DB caches only when transitioning from...
2017-06-21 Marek Olšákradeonsi: add separate HUD counters for CB and DB cache...
2017-06-21 Lucas Stachetnaviv: fix blend color for RB swapped rendertargets
2017-06-21 Ben Skeggsnvc0: fix transfer of larger rectangles with DmaCopy...
2017-06-21 Ben Skeggsnvc0: copy engine surface params are only relevant...
2017-06-20 George Kyriazisswr: Include definition of missing function
2017-06-20 Eric Anholtvc4: Clean up release build warnings using MAYBE_UNUSED.
2017-06-20 Eric Anholtvc4: Allow VBOs to be mapped during execution.
2017-06-20 Brian Paulsoftpipe: remove unused softpipe_context::line_stipple_...
2017-06-20 Samuel Pitoisetradeonsi: set correct usage flag according to image...
2017-06-20 Samuel Pitoisetradeonsi: update all resident texture descriptors when...
2017-06-20 Samuel Pitoisetradeonsi: keep track of the sampler state for texture...
2017-06-19 Marek Olšákradeonsi: fix dumping shader descriptors into ddebug...
2017-06-19 Marek Olšákradeonsi: add a workaround for inexact SNORM8 blitting...
2017-06-19 Marek Olšákradeonsi/gfx9: fix TC-compatible stencil compression
2017-06-19 Marek Olšákradeonsi/gfx9: fix TXF_LZ with 1D textures
2017-06-19 Marek Olšákradeonsi/gfx9: disable sparse buffers
2017-06-19 Nicolai Hähnlegallium/radeon/gfx9: fix PBO texture uploads to compres...
2017-06-19 Nicolai Hähnler600: fix off-by-one in egd_tables.py
2017-06-18 Samuel Pitoisetradeonsi: reduce overhead for resident textures which...
2017-06-18 Samuel Pitoisetradeonsi: reduce overhead for resident textures which...
2017-06-18 Samuel Pitoisetradeonsi: use util_dynarray_foreach for bindless resources
2017-06-18 Samuel Pitoisetgallium/radeon: add a new HUD query for the number...
2017-06-17 Emil Velikovr600: include libelf headers only as needed
2017-06-17 Emil Velikovradeonsi: include ac_binary.h for struct ac_shader_binary
2017-06-17 Emil Velikovr600, radeon: move radeon_shader_binary_{init,clean...
2017-06-16 Brian Paulsvga: add new num-failed-allocations HUD query
2017-06-16 Brian Paulsvga: add a few minor comments
2017-06-16 Tim Rowleyswr/rast: Fix read-back of viewport array index
2017-06-16 Tim Rowleyswr/rast: Refactor includes to limit simdintrin.h usage
2017-06-16 Tim Rowleyswr/rast: Fix read-back of render target array index
2017-06-16 Tim Rowleyswr/rast: Adjust cast for gcc warning
2017-06-16 Tim Rowleyswr/rast: Don't transition hottile resolved->dirty...
2017-06-16 Tim Rowleyswr/rast: gen_llvm_types.py support for SIMD256/SIMD512
2017-06-16 Tim Rowleyswr/rast: Properly size GS stage scratch space
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