gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
[mesa.git] / src / gallium / include / pipe / p_defines.h
2015-07-16 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
2015-07-07 Brian Paulgallium/hud: add PIPE_DRIVER_QUERY_TYPE_MICROSECONDS...
2015-06-29 Grigori Goronzygallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZE
2015-06-11 Brian Paulgallium: remove explicit values from PIPE_CAP_ enums
2015-06-05 Marek Olšáktgsi/ureg: don't emit in/out arrays if drivers don...
2015-05-16 Ilia Mirkingallium: add tessellation shader properties
2015-05-16 Ilia Mirkingallium: add new PATCHES primitive type
2015-05-16 Ilia Mirkingallium: add tessellation shader types
2015-05-12 Marek Olšákgallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
2015-05-12 Marek Olšákgallium: add an interface for querying a device reset...
2015-05-05 Samuel Pitoisetgallium: replace pipe_driver_query_info::max_value...
2015-05-05 Samuel Pitoisetgallium: add new numeric types to pipe_query_result
2015-05-05 Samuel Pitoisetgallium: add new fields to pipe_driver_query_info
2015-05-05 Samuel Pitoisetgallium: add pipe_screen::get_driver_query_group_info
2015-03-16 Marek Olšákgallium: add FMA and DFMA opcodes (v3)
2015-02-26 Brian Paulgallium: whitespace, comment formatting fixes in p_defi...
2015-02-26 Brian Paulgallium: renumber PIPE_BIND_ flags
2015-02-20 Ilia Mirkingallium: add shader cap for dldexp/dfracexp support
2015-02-20 Ilia Mirkingallium: add a cap to enable double rounding opcodes
2015-02-17 Marek Olšákgallium: add interface and state tracker support for...
2015-02-05 Axel Davygallium: Add MULTISAMPLE_Z_RESOLVE cap
2015-02-03 Ilia Mirkingallium: add a cap to determine whether the driver...
2014-12-16 Roland Scheideggergallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEM...
2014-10-24 Mathias Fröhlichgallium: introduce PIPE_CAP_CLIP_HALFZ.
2014-10-21 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it...
2014-10-16 Tom Stellardgallium: Add PIPE_SHADER_IR_NATIVE to enum pipe_shader_ir
2014-09-12 Ilia Mirkingallium: add a texture target to sampler view and a...
2014-08-28 Timothy Arcerigallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
2014-08-19 Tobias Klausmanngallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INV...
2014-08-15 Emil Velikovgallium: add GLX_MESA_query_renderer caps
2014-08-15 Ilia Mirkingallium: add opcodes/cap for fine derivative support
2014-08-11 Marek Olšákgallium: remove PIPE_SHADER_CAP_MAX_ADDRS
2014-07-28 Marek Olšákgallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFF...
2014-07-25 Tom Stellardgallium: Add PIPE_CAP_COMPUTE_IMAGES_SUPPORTED
2014-07-03 Ilia Mirkingallium: rename PIPE_CAP_TGSI_VS_LAYER to also have...
2014-07-02 Tom Stellardgallium: Add PIPE_SHADER_CAP_DOUBLES
2014-07-01 Christoph Bumillergallium: add facilities for indirect drawing
2014-07-01 Christoph Bumillergallium: add PIPE_BIND_COMMAND_ARGS_BUFFER
2014-07-01 Ilia Mirkingallium: add a cap for max vertex streams
2014-06-12 Bruno Jiménezgallium: Add PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
2014-06-02 Christoph Bumillergallium: create TGSI_PROPERTY to disable viewport and...
2014-05-08 Ilia Mirkingallium: add a cap for supporting 4-offset TG4 opcodes
2014-05-07 Brian Paulgallium: remove enum numbers from shader cap queries
2014-04-29 Tom Stellardgallium: Add PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
2014-04-26 Ilia Mirkingallium: add basic support for ARB_sample_shading
2014-04-11 Ilia Mirkingallium: add a way to query min/max texture gather...
2014-04-07 Dave Airliegallium: add support for LODQ opcodes.
2014-04-02 Dave Airliemesa/soft/llvmpipe: add fake MSAA support
2014-02-25 Marek Olšákgallium: add interface for persistent and coherent...
2014-02-25 Dave Airliegallium: add texture gather support to gallium (v3)
2014-02-09 Grigori Goronzygallium: add geometry shader output limits
2014-02-06 Marek Olšákgallium: remove PIPE_USAGE_STATIC
2014-02-06 Marek Olšákgallium: define the behavior of PIPE_USAGE_* flags...
2014-02-06 Marek Olšákgallium: remove PIPE_RESOURCE_FLAG_GEN_MIPS
2014-02-04 Marek Olšákgallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
2014-01-23 Marek Olšákgallium: remove PIPE_CAP_SCALED_RESOLVE
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2013-12-12 Marek Olšákgallium: allow choosing which colorbuffers to clear
2013-12-03 Marek Olšákgallium: add support for AMD_vertex_shader_layer
2013-11-28 Roland Scheideggergallium: new shader cap bit for the amount of sampler...
2013-10-25 Ilia Mirkingallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
2013-09-06 Axel Davygallium, intel: Implements new __DRI_IMAGE_USE_LINEAR...
2013-07-22 Tom Stellardgallium: Add PIPE_CAP_ENDIANNESS
2013-07-02 Marek Olšákmesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit...
2013-05-25 Zack Rusingallium: Add support for multiple viewports
2013-05-11 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
2013-04-18 Christoph Bumillerst/mesa: optionally apply texture swizzle to border...
2013-04-03 Christoph Bumillergallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
2013-03-26 Marek Olšákgallium: add interface for driver queries like performa...
2013-03-23 Marek Olšákgallium,st/mesa: don't use blit-based transfers with...
2013-03-20 Christoph Bumillergallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
2013-02-04 Brian Paulgallium: add SQRT shader opcode
2013-01-30 Christoph Bumillergallium: add PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
2013-01-15 Marek Olšákgallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
2013-01-04 Marek Olšákgallium: extend pipe_context::flush for it to accept...
2012-12-20 José Fonsecagallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELA...
2012-12-08 Dave Airliegallium: add new texture buffer object capability
2012-11-09 Dave Airliegallium: add defines/shader opcode for texture cube...
2012-10-31 Marek Olšákgallium: expose ARB_map_buffer_alignment on Radeon
2012-10-11 Marek Olšákgallium: unify transfer functions
2012-09-30 Marek Olšákgallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
2012-09-25 Tom Stellardgallium: Add PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE v2
2012-08-04 Marek Olšákgallium: define PIPE_MASK_RGBAZS
2012-07-10 Marek Olšákgallium: add QUERY_TIMESTAMP cap and get_timestamp...
2012-06-19 Fredrik Höglundgallium: Add PIPE_CAP_START_INSTANCE
2012-06-01 Francisco Jerezgallium/compute: Add PIPE_COMPUTE_CAP_IR_TARGET v4
2012-06-01 Tom Stellardgallium: Add PIPE_SHADER_IR_LLVM to enum pipe_shader_ir v2
2012-05-12 Christoph Bumillerclover, gallium: add PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-11 Francisco Jerezgallium/compute: Drop TGSI dependency.
2012-05-11 Francisco Jerezgallium: Add context hooks for binding shader resources.
2012-05-11 Francisco Jerezgallium: Basic compute interface.
2012-04-29 Marek Olšákgallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
2012-04-29 Marek Olšákgallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_U...
2012-04-23 Marek Olšákgallium: add CAPs for vertex fetcher
2012-04-18 Marek Olšákgallium: remove PIPE_TRANSFER_NOOVERWRITE, use equivale...
2012-04-13 Dave Airliegallium: rename DUAL_SOURCE_BLEND cap to MAX_DUAL_SOURC...
2012-03-30 Marek Olšákgallium: make get_query_result return union* and not...
2012-03-05 Marek OlšákRevert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"
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