st/xa: Make sure we blit all yuv regions.
[mesa.git] / src / gallium / state_trackers / vega /
2011-04-15 Brian Paulvega: move ureg_destroy(ureg) after last use of ureg var
2011-03-11 Marek Olšákgallium: remove flags from the flush function
2011-03-11 Marek Olšákgallium: remove the geom_flags param from is_format_sup...
2011-03-11 Marek Olšákgallium: cleanup fence_signalled and fence_finish
2011-03-11 Brian Paulvega: remove unused pipe var
2011-03-11 Marek Olšákst/vega: remove unnecessary flushes
2011-03-08 Marek Olšákgallium: add timeout parameter to fence_finish
2011-02-15 Marek Olšákgallium: add usage parameter to pipe_buffer_create
2011-02-14 Marek Olšákgallium: remove pipe_vertex_buffer::max_index
2011-02-14 Marek Olšákgallium: always save and restore vertex buffers using...
2011-01-30 Chia-I Wust/vega: Disable blending when the paint is opaque.
2011-01-30 Chia-I Wust/vega: Remove an invalid sanity check.
2011-01-30 Chia-I Wust/vega: s/vg[A-Z]/vega[A-Z]/.
2011-01-25 Brian Paulvega: implement handler/pointer conversion using a...
2011-01-25 Brian Paulvega: remove redundant functions found elsewhere
2011-01-25 Brian Paulvega: replace casts with pointer/handle conversion...
2011-01-23 Brian Paulvega: sort filenames in Makefile, SConscript
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-22 Vinson Leest/vega: Remove unnecessary headers.
2010-12-06 Chia-I Wumapi: Rewrite mapi_abi.py to get rid of preprocessor...
2010-12-04 Chia-I Wust/vega: Fix pipe blend state for various blend modes.
2010-12-04 Chia-I Wust/vega: Add blend shaders for all blend modes.
2010-12-04 Chia-I Wust/vega: Fix VG_BLEND_MULTIPLY.
2010-12-04 Vinson Leest/vega: Silence uninitialized variable warning.
2010-12-04 Chia-I Wust/vega: Blending should use premultiplied alpha.
2010-12-04 Chia-I Wust/vega: Add support for per-channel alpha.
2010-12-04 Chia-I Wust/vega: Move masking after blending.
2010-12-04 Chia-I Wust/vega: Refactor blend shaders.
2010-12-04 Chia-I Wust/vega: Add some comments to pipeline shaders.
2010-12-03 Chia-I Wust/vega: Add a missing break.
2010-12-03 Chia-I Wust/vega: Move vertex transformation to shader.
2010-12-03 Chia-I Wust/vega: Set pipe_resource::array_size to 1.
2010-12-02 Chia-I Wust/vega: polygon_array requires a deep free.
2010-12-02 Chia-I Wust/vega: Destroy the pipe context with vg_context.
2010-12-02 Roland Scheideggergallium: support for array textures and related changes
2010-12-01 José Fonsecavega: Remove extraneous ;
2010-12-01 Chia-I Wust/vega: Avoid unnecessary constant bufer upload.
2010-12-01 Chia-I Wust/vega: Initialize pipe states with renderer.
2010-12-01 Chia-I Wust/vega: Create drawing surface mask as needed.
2010-12-01 Chia-I Wust/vega: Delay blend texture creation until needed.
2010-12-01 Chia-I Wust/vega: Remove st_inlines.h.
2010-12-01 Chia-I Wust/vega: Simplify radial gradient.
2010-12-01 Chia-I Wust/vega: Fix degenerate paints.
2010-12-01 Chia-I Wust/vega: Fix negated logic in image_draw.
2010-12-01 Chia-I Wust/vega: Fix paint coordinates transformations.
2010-12-01 Chia-I Wust/vega: Bump version to 1.1.
2010-12-01 Chia-I Wust/vega: Add color transformation support.
2010-12-01 Chia-I Wust/vega: More flexible shader selection.
2010-12-01 Chia-I Wust/vega: Revive mask layer support.
2010-12-01 Chia-I Wust/vega: Add primitive text support.
2010-12-01 Chia-I Wust/vega: Make image_draw take a matrix.
2010-12-01 Chia-I Wust/vega: Make path_render and path_stroke take a matrix.
2010-12-01 Chia-I Wust/vega: Fix image sampler views for alpha-only formats.
2010-12-01 Chia-I Wust/vega: Update to latest headers.
2010-12-01 Chia-I Wust/vega: Get rid of renderer_copy_texture.
2010-12-01 Chia-I Wust/vega: vg_copy_texture and vg_copy_surface should...
2010-12-01 Chia-I Wust/vega: Clean up renderer fields and functions.
2010-12-01 Chia-I Wust/vega: Clean up vg_context fields and functions.
2010-12-01 Chia-I Wust/vega: vg_manager should care about only the color...
2010-12-01 Chia-I Wust/vega: Make shader_bind call into the renderer.
2010-12-01 Chia-I Wust/vega: Move g3d states to renderer.
2010-12-01 Chia-I Wust/vega: Use st_framebuffer for fb width/height.
2010-12-01 Chia-I Wust/vega: Delay fb state update to vg_validate_state.
2010-12-01 Chia-I Wust/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer...
2010-12-01 Chia-I Wust/vega: Use the renderer for vgMask.
2010-12-01 Chia-I Wust/vega: Add FILTER renderer state for image filtering.
2010-12-01 Chia-I Wust/vega: Add CLEAR renderer state for vgClear.
2010-12-01 Chia-I Wust/vega: Add SCISSOR renderer state.
2010-12-01 Chia-I Wust/vega: Add DRAWTEX renderer state.
2010-12-01 Chia-I Wust/vega: Overhaul renderer with renderer states.
2010-11-25 Chia-I Wust/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.
2010-11-25 Chia-I Wust/vega: No flipping in vg_prepare_blend_surface.
2010-11-25 Chia-I Wust/vega: Masks and surfaces should share orientation.
2010-11-25 Chia-I Wust/vega: Fix a crash with empty paths.
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-21 Chia-I Wust/vega: Fix vgReadPixels with a subrectangle.
2010-11-21 Chia-I Wust/vega: Set wrap_r for mask and blend samplers.
2010-11-21 Chia-I Wust/vega: vegaLookupSingle should validate the state.
2010-11-18 Chia-I Wugallium: Add st_api::name.
2010-11-18 Chia-I Wust/vega: Do not wait NULL fences.
2010-11-05 Jakob Bornecrantzscons: Detabify
2010-11-03 Vinson Leest/vega: Remove unnecessary headers.
2010-11-01 José Fonsecascons: Revamp how to specify targets to build.
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-07 Chia-I Wust/vega: Fix version check in context creation.
2010-09-30 Nicolas Kaisergallium/st: remove duplicated includes
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-10 Chia-I Wugallium: Add context profile support to st_api.
2010-08-18 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-07-29 Chia-I Wugallium: Use unified pipe_context::draw_vbo.
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-06-30 Chia-I Wust/vega: Match MALLOC/FREE for vg_shader.
2010-06-30 nobledst/vega: s/free/FREE for matching MALLOC/CALLOC
2010-06-29 Chia-I Wust_api: Remove st_context::is_visual_supported.
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-03 Roland ScheideggerMerge branch 'gallium-newclear'
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