nvc0: use most defs/decls from nouveau_pushbuf.h
[mesa.git] / src / gallium / state_trackers /
2010-12-20 Ben SkeggsMerge remote branch 'origin/master' into nvc0-new
2010-12-20 Vinson Leest/python: remove unused 'buf' parameter in pipe_buffer...
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-06 Chia-I Wumapi: Rewrite mapi_abi.py to get rid of preprocessor...
2010-12-06 Chia-I Wuegl: _eglFilterArray should not allocate.
2010-12-05 Marek Olšákr300g: cleanup winsys
2010-12-04 Chia-I Wust/vega: Fix pipe blend state for various blend modes.
2010-12-04 Chia-I Wust/vega: Add blend shaders for all blend modes.
2010-12-04 Chia-I Wust/vega: Fix VG_BLEND_MULTIPLY.
2010-12-04 Vinson Leest/vega: Silence uninitialized variable warning.
2010-12-04 Chia-I Wust/vega: Blending should use premultiplied alpha.
2010-12-04 Chia-I Wust/vega: Add support for per-channel alpha.
2010-12-04 Chia-I Wust/vega: Move masking after blending.
2010-12-04 Chia-I Wust/vega: Refactor blend shaders.
2010-12-04 Chia-I Wust/vega: Add some comments to pipeline shaders.
2010-12-03 Chia-I Wust/vega: Add a missing break.
2010-12-03 Chia-I Wust/vega: Move vertex transformation to shader.
2010-12-03 Chia-I Wust/vega: Set pipe_resource::array_size to 1.
2010-12-03 Chia-I Wust/egl: Set pipe_resource::array_size to 1.
2010-12-02 José Fonsecawgl: Fix visual's buffer_mask configuration.
2010-12-02 José FonsecaWIN32_THREADS -> WIN32
2010-12-02 José Fonsecawgl: Unreference the current framebuffer after the...
2010-12-02 José Fonsecawgl: Fix double free. Remove dead code.
2010-12-02 Chia-I Wust/vega: polygon_array requires a deep free.
2010-12-02 Chia-I Wust/vega: Destroy the pipe context with vg_context.
2010-12-02 Roland Scheideggergallium: support for array textures and related changes
2010-12-01 José Fonsecavega: Remove extraneous ;
2010-12-01 Chia-I Wust/vega: Avoid unnecessary constant bufer upload.
2010-12-01 Chia-I Wust/vega: Initialize pipe states with renderer.
2010-12-01 Chia-I Wust/vega: Create drawing surface mask as needed.
2010-12-01 Chia-I Wust/vega: Delay blend texture creation until needed.
2010-12-01 Chia-I Wust/vega: Remove st_inlines.h.
2010-12-01 Chia-I Wust/vega: Simplify radial gradient.
2010-12-01 Chia-I Wust/vega: Fix degenerate paints.
2010-12-01 Chia-I Wust/vega: Fix negated logic in image_draw.
2010-12-01 Chia-I Wust/vega: Fix paint coordinates transformations.
2010-12-01 Chia-I Wust/vega: Bump version to 1.1.
2010-12-01 Chia-I Wust/vega: Add color transformation support.
2010-12-01 Chia-I Wust/vega: More flexible shader selection.
2010-12-01 Chia-I Wust/vega: Revive mask layer support.
2010-12-01 Chia-I Wust/vega: Add primitive text support.
2010-12-01 Chia-I Wust/vega: Make image_draw take a matrix.
2010-12-01 Chia-I Wust/vega: Make path_render and path_stroke take a matrix.
2010-12-01 Chia-I Wust/vega: Fix image sampler views for alpha-only formats.
2010-12-01 Chia-I Wust/vega: Update to latest headers.
2010-12-01 Chia-I Wust/vega: Get rid of renderer_copy_texture.
2010-12-01 Chia-I Wust/vega: vg_copy_texture and vg_copy_surface should...
2010-12-01 Chia-I Wust/vega: Clean up renderer fields and functions.
2010-12-01 Chia-I Wust/vega: Clean up vg_context fields and functions.
2010-12-01 Chia-I Wust/vega: vg_manager should care about only the color...
2010-12-01 Chia-I Wust/vega: Make shader_bind call into the renderer.
2010-12-01 Chia-I Wust/vega: Move g3d states to renderer.
2010-12-01 Chia-I Wust/vega: Use st_framebuffer for fb width/height.
2010-12-01 Chia-I Wust/vega: Delay fb state update to vg_validate_state.
2010-12-01 Chia-I Wust/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer...
2010-12-01 Chia-I Wust/vega: Use the renderer for vgMask.
2010-12-01 Chia-I Wust/vega: Add FILTER renderer state for image filtering.
2010-12-01 Chia-I Wust/vega: Add CLEAR renderer state for vgClear.
2010-12-01 Chia-I Wust/vega: Add SCISSOR renderer state.
2010-12-01 Chia-I Wust/vega: Add DRAWTEX renderer state.
2010-12-01 Chia-I Wust/vega: Overhaul renderer with renderer states.
2010-11-30 José Fonsecawgl: More complete WGL_ARB_pbuffer support.
2010-11-30 José Fonsecawgl: Stub WGL_ARB_pbuffer support.
2010-11-25 Chia-I Wust/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.
2010-11-25 Chia-I Wust/vega: No flipping in vg_prepare_blend_surface.
2010-11-25 Chia-I Wust/vega: Masks and surfaces should share orientation.
2010-11-25 Chia-I Wust/vega: Fix a crash with empty paths.
2010-11-24 Thomas Hellstromst/xorg: Add a function to flush pending rendering...
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-21 Chia-I Wust/vega: Fix vgReadPixels with a subrectangle.
2010-11-21 Chia-I Wust/vega: Set wrap_r for mask and blend samplers.
2010-11-21 Chia-I Wust/vega: vegaLookupSingle should validate the state.
2010-11-18 Chia-I Wust/glx: Replace MESA_VERSION_STRING by xmesa_get_name.
2010-11-18 Chia-I Wust/wgl: Use st_context_iface::share for DrvShareLists.
2010-11-18 Chia-I Wugallium: Add st_api::name.
2010-11-18 Chia-I Wust/vega: Do not wait NULL fences.
2010-11-09 Chia-I Wust/dri: Add support for surfaceless current contexts.
2010-11-09 Thomas Hellstromst/egl: Fix build for include files in nonstandard...
2010-11-05 Jakob Bornecrantzscons: Unify state tracker SConscripts
2010-11-05 Jakob Bornecrantzscons: Move dependancy checks to the main gallium scons...
2010-11-05 Jakob Bornecrantzscons: Detabify
2010-11-03 José Fonsecast/xorg: Detect libkms with scons too.
2010-11-03 José Fonsecast/xorg: Add missing \n to error message.
2010-11-03 Brian Paulegl/gdi: fix typo: xsurf->gsurf
2010-11-03 Chia-I Wust/egl: Use native_display_buffer for EGL_MESA_drm_image.
2010-11-03 Chia-I Wust/egl: Add native_display_buffer interface.
2010-11-03 Chia-I Wust/egl: Add extern "C" wrapper to native.h.
2010-11-03 Chia-I Wust/egl: Add support for EGL_MATCH_NATIVE_PIXMAP.
2010-11-03 Chia-I Wust/egl: Add support for swap interval and swap behavior.
2010-11-03 Chia-I Wust/egl: Remove flush_frontbuffer and swap_buffers.
2010-11-03 Chia-I Wud3d1x: Use native_surface::present.
2010-11-03 Chia-I Wust/egl: Use native_surface::present callback.
2010-11-03 Chia-I Wust/egl: Add native_surface::present callback.
2010-11-03 Vinson Leest/vega: Remove unnecessary headers.
2010-11-01 José Fonsecascons: Disable python state tracker when swig is not...
2010-11-01 José Fonsecascons: Revamp how to specify targets to build.
2010-10-31 Benjamin Franzkest/egl image: multiply drm buf-stride with blocksize
2010-10-23 Chia-I Wust/egl: Use resource reference count for egl_g3d_sync.
2010-10-23 Chia-I Wuegl: Use reference counting to replace IsLinked or...
2010-10-23 Chia-I Wust/egl: Fix native_mode refresh mode.
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