radeonsi: do not kill GS with memory writes
[mesa.git] / src / gallium /
2016-11-30 Ilia Mirkinswr: use util_copy_framebuffer_state helper
2016-11-30 Ilia Mirkinswr: enable cubemap arrays
2016-11-30 Ilia Mirkinswr: rearrange caps into limits/supported/unsupported...
2016-11-30 Ilia Mirkinswr: only store up to the LOD size
2016-11-30 Tim Rowleyswr: [rasterizer common] add SwrTrace() and macros
2016-11-29 Marek Olšákradeonsi: don't fetch 8 dwords for samplerBuffer and...
2016-11-29 Marek Olšákradeonsi: disable XNACK to free 2 SGPRs on APUs
2016-11-29 Marek Olšákradeonsi: count and report temp arrays in scratch separ...
2016-11-29 Marek Olšákradeonsi: don't try to eliminate trivial VS outputs...
2016-11-29 Marek Olšákradeonsi: disable RB+ blend optimizations for dual...
2016-11-29 Marek Olšákradeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source...
2016-11-29 Marek Olšákradeonsi: always set all blend registers
2016-11-29 Marek Olšákradeonsi: set the smallest possible CB_TARGET_MASK
2016-11-29 Marek Olšákradeonsi: don't print bodies of header-only packets
2016-11-29 Marek Olšákradeonsi: print unknown registers with correct formatting
2016-11-29 Marek Olšákddebug: fix hang detection with deferred flushes
2016-11-29 Eric Anholtvc4: Add a note for the future about texture latency...
2016-11-29 Eric Anholtvc4: Add support for coalescing ALU ops into tex_[srtb...
2016-11-29 Eric Anholtvc4: Restructure VPM write optimization into two passes.
2016-11-29 Eric Anholtvc4: Make qir_for_each_inst_inorder() safe against...
2016-11-29 Eric Anholtvc4: Split optimizing VPM writes from VPM reads.
2016-11-29 Eric Anholtvc4: Restructure texture insts as ALU ops with tex_...
2016-11-29 Eric Anholtvc4: Refactor qir_get_op_nsrc(enum qop) to qir_get_nsrc...
2016-11-29 Eric Anholtvc4: Replace the qinst src[] with a fixed-size array.
2016-11-29 Eric Anholtvc4: Remove qir_inst4().
2016-11-29 Ilia Mirkinswr: [rasterizer memory] only clear up to the LOD size
2016-11-29 Ilia Mirkinswr: [rasterizer memory] hook up stencil clears for...
2016-11-29 Ilia Mirkinswr: [rasterizer memory] add support for clearing Z32F_...
2016-11-29 Ilia Mirkinswr: don't clear all dirty bits when changing so targets
2016-11-29 Ilia Mirkinswr: [rasterizer core] fix typo in scissor tile-alignme...
2016-11-28 Chandu Babu Namburust/omx/dec/h264: consider POC as signed instead of...
2016-11-27 Rob Clarkfreedreno: fix slice size for imported buffers
2016-11-27 Rob Clarkfreedreno/a3xx: make _emit_const() static
2016-11-27 Rob Clarkfreedreno/a4xx: make _emit_const() static
2016-11-26 Samuel Pitoisetgm107/ir: optimize 32-bit CONST load to mov
2016-11-26 Samuel Pitoisetgm107/ir: do not combine CONST loads
2016-11-25 Vedran Miletićclover: Restore support for LLVM <= 3.9.
2016-11-24 Vinson Leescons: Recognize LLVM_CONFIG environment variable.
2016-11-24 Charmaine Leeutil: fix memory leak from the fragment shaders for...
2016-11-24 Ilia Mirkinswr: clear every layer of the attached surfaces
2016-11-24 Ilia Mirkinswr: [rasterizer core] pipe renderTargetArrayIndex...
2016-11-24 Ilia Mirkinswr: [rasterizer core] clear data now comes in as float
2016-11-24 Ilia Mirkinswr: [rasterizer core] actually perform clear before...
2016-11-23 Marek Olšákradeonsi: print new opt flags in si_dump_shader_key
2016-11-23 Marek Olšákradeonsi: add a debug flag that disables optimized...
2016-11-23 Tim Rowleyswr: [rasterizer core] fix cast for stencil clear value
2016-11-23 Ilia Mirkinswr: color interpolation is also supposed to get perspe...
2016-11-23 Ilia Mirkinswr: add sprite coord enable mask to fs key
2016-11-23 Ilia Mirkinswr: rework vert <-> frag shader linkage logic
2016-11-23 Ilia Mirkinswr: flatshading makes color outputs flat, it doesn...
2016-11-23 Ilia Mirkinswr: only broadcast color0 value, not all color values
2016-11-23 Ilia Mirkinswr: report a reasonable max lod bias
2016-11-23 Ilia Mirkinswr: avoid using exceptions for expected condition...
2016-11-23 Ilia Mirkinswr: remove formats from mapping table that don't have...
2016-11-23 Ilia Mirkinswr: remove unnecessary -1 entries in format mapping...
2016-11-23 Ilia Mirkinswr: rework resource layout and surface setup
2016-11-23 Charmaine Leeutil: fix missing swizzle components in the SINT <...
2016-11-23 Eric Anholtvc4: Don't conditionalize the src1 mov of qir_SEL().
2016-11-23 Eric Anholtvc4: Re-add R4 to the "any" register class.
2016-11-23 Eric Anholtvc4: Disable MSAA rasterization when the job binning...
2016-11-23 Eric Anholtvc4: Make sure we don't overflow texture input/output...
2016-11-22 Marek Olšákgallium: fix more occurences of u_hash.h
2016-11-22 Marek Olšákutil: import CRC32 implementation from gallium
2016-11-22 Emil Velikovauxiliary/vl/dri: call get_xcb_screen() only once
2016-11-22 Ilia Mirkinswr: calculate viewport width/height based on the scale
2016-11-22 Ilia Mirkinswr: don't claim to allow setting layer/viewport from VS
2016-11-22 Ilia Mirkinswr: allocate all scratch space in one go for vertex...
2016-11-22 Ilia Mirkinswr: call swr_update_derived unconditionally when drawi...
2016-11-22 Ilia Mirkinswr: [rasterizer memory] minify texture width before...
2016-11-22 Ilia Mirkinswr: [rasterizer memory] minify original sizes for...
2016-11-21 Marek Olšákradeonsi: remove all varyings for depth-only rendering...
2016-11-21 Marek Olšákradeonsi: eliminate VS outputs that aren't used by...
2016-11-21 Marek Olšákradeonsi: record information about all written and...
2016-11-21 Marek Olšákradeonsi: make si_shader_io_get_unique_index stricter
2016-11-21 Marek Olšákradeonsi: don't export ClipVertex and ClipDistance...
2016-11-21 Marek Olšákradeonsi: add infrastr. for compiling optimized shader...
2016-11-21 Marek Olšákradeonsi: don't set vs.epilog.export_prim_id if TES...
2016-11-21 Marek Olšákradeonsi: simplify checking for monolithic compilation
2016-11-21 Marek Olšákradeonsi: print all flags in si_dump_shader_key
2016-11-21 Marek Olšákradeonsi: split the shader key into 3 logical parts
2016-11-21 Marek Olšákradeonsi: fix culling if clip & cull distances are...
2016-11-21 Marek Olšákradeonsi: clean up si_emit_clip_regs
2016-11-21 Marek Olšákradeonsi: assume that a VS without POSITION is LS
2016-11-21 Marek Olšáktgsi/scan: record if a shader writes the position output
2016-11-21 Marek Olšáktgsi/scan: use a big switch for scanning outputs
2016-11-21 Marek Olšákradeonsi: decrease the number of texture slots to 24
2016-11-21 Marek Olšákradeonsi: fast exit si_emit_derived_tess_state early
2016-11-21 Marek Olšákwinsys/amdgpu: set addrlib flag opt4Space
2016-11-21 Marek Olšákradeonsi: check for !is_linear in do_hardware_msaa_resolve
2016-11-21 Marek Olšákgallium/radeon: add RADEON_SURF_OPTIMIZE_FOR_SPACE
2016-11-21 Mun Gwan-gyeongradeonsi: Add missing error-checking to si_create_compu...
2016-11-21 Roland Scheideggerdraw: drop some overflow computations
2016-11-21 Roland Scheideggerdraw: simplify fetch some more
2016-11-21 Roland Scheideggerdraw: unify linear and elts draw jit functions
2016-11-21 Roland Scheideggerdraw: use same argument order for jit draw linear ...
2016-11-21 Roland Scheideggerdraw: drop unnecessary index overflow handling from...
2016-11-21 Roland Scheideggerdraw: simplify vsplit elts code a bit
2016-11-21 George Kyriazisgallium: Add support for SWR compilation
2016-11-21 George Kyriazisgallium: swr: Added swr build for windows
2016-11-21 George Kyriazisswr: Modify gen_knobs.{cpp|h} creation script
next