nouveau: Fix serious compiler warnings
[mesa.git] / src / gallium /
2011-03-09 Alex Corscaddenutil: Allow util_draw_texquad to draw quads with non...
2011-03-09 José Fonsecawgl: Force framebuffer validation on glViewport.
2011-03-09 Thomas Hellstromgallium/svga: Don't replace user vertex buffer with...
2011-03-09 Vinson Leescons: Fix immediate Python exceptions with SCons on...
2011-03-09 Vinson Leest/python: Add timeout parameter to fence_finish.
2011-03-08 Marek Olšákr300g: handle timeout parameter in fence_finish
2011-03-08 Marek Olšákgallium: add timeout parameter to fence_finish
2011-03-08 Marek Olšákr300g: add LATC support
2011-03-08 Marek Olšákgallium/util: add LATC support
2011-03-08 Christian Königr600g: set start instance correctly
2011-03-08 Marek Olšákr300g: decide whether a flush should be asynchronous...
2011-03-08 Marek Olšákr300g: use pipelined transfers for RGTC textures
2011-03-08 Brian Paulllvmpipe: clamp texcoords in lp_build_sample_compare()
2011-03-08 Philip Taylorsoftpipe: clamp texcoords in sample_compare()
2011-03-07 Brian Paulst/glx: whitespace, 80-column fixes
2011-03-07 Henri Verbeetr600g: Simplify some swizzle lookups.
2011-03-07 Henri Verbeetr600g: Constant buffers can contain up to 4096 constants.
2011-03-06 Christian Königr600g: use long long integers for instance addr calculation
2011-03-06 José Fonsecapb: Add is_buffer_busy for malloc buffers.
2011-03-06 José Fonsecast/wgl: No need to initialize OneTimeLock anymore.
2011-03-06 José Fonsecatrace: Use pipe_static_mutex.
2011-03-06 José Fonsecaos: Fix pipe_static_mutex on Windows.
2011-03-06 José Fonsecagraw-gdi: Silence gcc missing initialization warning.
2011-03-05 Daniel Vetteri915g: update TODO
2011-03-05 Marek Olšákr300g/swtcl: advertise draw_instanced and primitive_restart
2011-03-05 Marek Olšákr300g: implement instanced arrays
2011-03-05 Marek Olšákgallium: split CAP_INSTANCE_DRAWING into INSTANCEID...
2011-03-05 Marek Olšákr300g: cleanup parameters of draw functions
2011-03-05 Christoph Bumillernv50: support the InstanceID system value
2011-03-05 Christian Königr600g: simplify instance addr calculation
2011-03-05 Vinson Leenvc0: Update SConscript.
2011-03-05 Vinson Leenv50: Update SConscript.
2011-03-05 Christian Königr600g: fix fragment shader size calculation
2011-03-04 Christoph Bumillernv50,nvc0: get format desc for TIC entry from sampler...
2011-03-04 Christoph Bumillernv50,nvc0: share sampler state creation
2011-03-04 Christoph Bumillernv50,nvc0: update the format tables
2011-03-04 Christoph Bumillernvc0: use m2mf for resource_copy_region if formats...
2011-03-04 Christoph Bumillernv50,nvc0: fix texture layer issues
2011-03-04 Jakob Bornecrantzi915g: Use tgsi_info from fragment shader instead
2011-03-04 Daniel Vetteri915g: use passthough shader for empty fragment programs
2011-03-04 Benjamin Franzkeegl/wayland: Move wayland-egl into a subdir
2011-03-04 Marek Olšákr300g: preliminary implementation of clamping controls
2011-03-04 Marek Olšákr300g: implement FP16 alpha test
2011-03-04 Marek Olšákr300g: implement blending for some of non-RGBA8 formats
2011-03-04 José Fonsecadraw: Silence tgsi_emit_sse2 failed messages.
2011-03-04 José Fonsecatgsi: Disable SSE2 code generation.
2011-03-04 José Fonsecagallium: Define __func__ on MSVC.
2011-03-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-03-03 Dave Airlier600g: disable tiling by default again.
2011-03-03 José Fonsecatgsi: Update assert.
2011-03-03 Jakob Bornecrantzrbug: Fix depth stencil surface not being sent to the...
2011-03-03 Christoph Bumillernv50: check grclass instead of chipset for 3D caps
2011-03-03 Christoph Bumillernv50: increase size of shader code bo
2011-03-03 Ben Skeggsnouveau: allow pipe driver to define which buffers...
2011-03-02 Christian Königr600g: correct mega_fetch_count in fetch shader
2011-03-02 Zack Rusintgsi: defer allocation of huge inputs/outputs until...
2011-03-02 Christoph Bumillernv50: fix IB index buffer path
2011-03-02 Christoph Bumillernv50: fix POINT_COORD_REPLACE_MAP method size
2011-03-02 Christoph Bumillernv50: primitive restart trick for vertex data through...
2011-03-02 Christoph Bumillernv50: fix depth clamp for disabled primitive clipping
2011-03-02 Christoph Bumillernv50: implement independent blend functions for nva3...
2011-03-02 Christoph Bumillernv50: fix tile size calculations
2011-03-02 Christoph Bumillernv50: fix point sprite state validation
2011-03-02 Christoph Bumillernv50: allow accidentally disabled IB index buffers...
2011-03-02 Christoph Bumillernv50: apply relocations to shader code
2011-03-02 Christoph Bumillernv50: fix wrong miptree tile flags taken over from...
2011-03-02 Marek Olšákr300g: require DRM 2.3.0 (kernel 2.6.34)
2011-03-02 Marek Olšákr300g: do not use ioctl thread offloading on single...
2011-03-02 Vinson Leer300g: Silence 'control reaches end of non-void functio...
2011-03-02 Vinson Leegallium: Add u_format_rgtc.c to SConscript.
2011-03-02 Dave Airliesoftpipe: enable RGTC now that we have u_format support.
2011-03-02 Dave Airliegallium: add RGTC UNORM support to u_format.
2011-03-02 Brian Paulsvga: reduce MAX_DMA_SIZE to 4MB
2011-03-02 Brian Pauli915g: remove extra semicolon
2011-03-01 Marek Olšákr300g: accelerate resoure_copy_region for rgtc
2011-03-01 Dave Airlier600g: change the cross over point for 2d->1d
2011-03-01 Benjamin Franzkeegl: Add EGL_WL_bind_wayland_display
2011-03-01 Daniel Vetteri915g: kill relocs accouting
2011-03-01 Daniel Vetteri915g: switch to the exact batch space reservation...
2011-03-01 Daniel Vetteri915g: split up hw state emission into small atoms
2011-03-01 Daniel Vetteri915g: fix i915_winsys_batchbuffer_write
2011-03-01 Marek Olšákr300g: initialize some r500 PS3 regs
2011-03-01 Marek Olšákr300g: document some more DRM 2.8.0 features
2011-03-01 Thomas Hellstromst/egl: Implement swapbuffer throttling
2011-03-01 Thomas Hellstromst/egl/drm: Rework swapbuffers
2011-03-01 Thomas Hellstromst/egl: Add a helper to perform a copy swap on a resour...
2011-03-01 Thomas Hellstromst/egl: Move the copy context to the native display...
2011-03-01 Dave Airliest/dri: one more missing array size
2011-03-01 Dave Airliest/dri: fix missing array size init.
2011-03-01 Dave Airlieegl/st: add array size initialisor
2011-03-01 Ben Skeggsnouveau: remove nouveau_stateobj.h
2011-03-01 Ben Skeggsnvc0: fix a crash on context destruction
2011-03-01 Ben Skeggsnouveau: ensure vbo_dirty is set when buffer write...
2011-03-01 Ben Skeggsnouveau: fix leak of nouveau_mman structs
2011-03-01 Ben Skeggsnvc0: port to common fence/mm/buffer code
2011-03-01 Dave Airlier600g: add NV_conditional_render support.
2011-03-01 Dave Airlier600g: start using drm minor version to enable things.
2011-03-01 Ben Skeggsnv50: multiply polygon offset units by 2
2011-03-01 Ben Skeggsnv50: sync textures with render targets ourselves
2011-03-01 Ben Skeggsnv50: move onto common linear buffer manager
next