iris: Use ISL_AUX_USAGE_GEN12_CCS_E on gen12
[mesa.git] / src / gallium /
2020-06-11 Dave Airliegallivm/conv: enable conversion min code. (v2)
2020-06-11 Dave Airliegallivm/format: convert unsigned values to float properly.
2020-06-11 Dave Airliellvmpipe: fix subpixel bits reporting.
2020-06-11 Dave Airliegallivm/nir: add group barrier support
2020-06-11 Dave Airliedraw/gs: add more info to debugging.
2020-06-11 Dave Airliedraw/gs: fix emitting inactive primitives crash
2020-06-10 Eric Anholtfreedreno/a6xx: Fix clip_halfz support.
2020-06-10 Ben Skeggsnvc0: initial support for tu1xx
2020-06-10 Ben Skeggsnvc0: initial support for gv100
2020-06-10 Ben Skeggsnvc0: remove hardcoded blitter vertprog
2020-06-10 Ben Skeggsnvc0: move setting of entrypoint for a shader stage...
2020-06-10 Ben Skeggsnvc0: use NVIDIA headers for GP100- compute QMD
2020-06-10 Ben Skeggsnvc0: use NVIDIA headers for GK104->GM2xx compute QMD
2020-06-10 Ben Skeggsnvir/gv100: enable support for tu1xx
2020-06-10 Ben Skeggsnvir/gv100: initial support
2020-06-10 Ben Skeggsnvir/nir/gm107: switch off lower_extract_word
2020-06-10 Ben Skeggsnvir/nir/gm107: switch off lower_extract_byte
2020-06-10 Ben Skeggsnvir/nir/gm107: turn on nir_lower_extract64
2020-06-10 Ben Skeggsnvir/nir/gm107: split nir shader compiler options from...
2020-06-10 Ben Skeggsnvir/gm107: separate out header for sched data calculator
2020-06-10 Ben Skeggsnvir/gm107: replace SHR+AND+AND with PRMT+PRMT in PFETC...
2020-06-10 Ben Skeggsnvir/gm107: implement OP_PERMT
2020-06-10 Ben Skeggsnvir/nir: use nir_lower_idiv
2020-06-10 Ben Skeggsnvir/nir: nir expects the shift amount to wrap, rather...
2020-06-10 Ben Skeggsnvir/nir: implement nir_op_uror
2020-06-10 Ben Skeggsnvir/nir: implement nir_op_urol
2020-06-10 Ben Skeggsnvir/nir: implement nir_op_extract_i16
2020-06-10 Ben Skeggsnvir/nir: implement nir_op_extract_u16
2020-06-10 Ben Skeggsnvir/nir: implement nir_op_extract_i8
2020-06-10 Ben Skeggsnvir/nir: implement nir_op_extract_u8
2020-06-10 Ben Skeggsnvir/nir: turn on lower_rotate
2020-06-10 Ben Skeggsnvir/nir: flesh out options
2020-06-10 Ben Skeggsnvir/nir: move nir options to codegen
2020-06-10 Ben Skeggsnvir/nir: fix fragment program output when using MRT
2020-06-10 Karol Herbstnvir/nir: use component helpers instead of insn->num_co...
2020-06-10 Ben Skeggsnvir: run replaceZero() before replaceCvt()
2020-06-10 Ben Skeggsnvir: add constant folding for OP_PERMT
2020-06-10 Ben Skeggsnvir: introduce OP_FINAL
2020-06-10 Ben Skeggsnvir: introduce OP_SGXT
2020-06-10 Ben Skeggsnvir: introduce OP_BMSK
2020-06-10 Ben Skeggsnvir: introduce OP_SHF
2020-06-10 Ben Skeggsnvir: introduce OP_BREV with lowering to EXTBF_REV...
2020-06-10 Ben Skeggsnvir: introduce OP_WARPSYNC
2020-06-10 Ben Skeggsnvir: introduce OP_LOP3_LUT
2020-06-10 Ben Skeggsnvir: bump max encoding size of instructions
2020-06-10 Erik Faye-Lundgallium/hud: do not specify potentially invalid depth...
2020-06-10 Dave Airliedraw: add disk caching for draw shaders
2020-06-10 Dave Airliellvmpipe: hook draw disk cache up
2020-06-10 Dave Airliedraw: add disk cache callbacks for draw shaders
2020-06-10 Dave Airliellvmpipe/cs: add shader caching
2020-06-10 Dave Airliellvmpipe/fs: add caching support
2020-06-10 Dave Airliegallivm: don't cache shaders that use fetch functions.
2020-06-10 Dave Airliellvmpipe: add infrastructure for disk cache support
2020-06-10 Dave Airliegallivm: add cache interface to mcjit
2020-06-10 Dave Airliegallivm: skip operations if we have a cached object.
2020-06-10 Dave Airliegallivm: add support for a cache object
2020-06-10 Dave Airliegallivm: rework debug printf hook to use global mapping.
2020-06-10 Dave Airliegallivm: rework coroutine malloc/free callouts.
2020-06-10 Dave Airliellvmpipe/draw: drop variant number from function names.
2020-06-10 Dave Airliellvmpipe/cs: overhaul cs variant key state.
2020-06-10 Marek Olšákac/surface: cache DCC retile maps (v2)
2020-06-10 Marek Olšákac/surface: add a wrapper structure to hold ADDR_HANDLE
2020-06-10 Icecream95panfrost: Add writes_stencil to the EARLY_Z disable...
2020-06-10 Erik Faye-Lundzink: only report device-local memory as video-memory
2020-06-10 Pierre-Eric Pellou... radeonsi/ngg: try GS multi-cycling mode if default...
2020-06-10 Pierre-Eric Pellou... radeonsi: add return value to gfx10_ngg_calculate_subgr...
2020-06-09 Alyssa Rosenzweigpanfrost: Ensure we have ro before using it
2020-06-09 Mike Blumenkrantzzink: emit interpolation decorations for ntv outputs
2020-06-09 Mike Blumenkrantzzink: track program usages for each shader
2020-06-09 Erik Faye-Lundzink: assert that image-view format isn't undefined
2020-06-09 Erik Faye-Lundzink: emulate B8G8R8X8_SRGB with B8G8R8A8_SRGB
2020-06-09 Thong Thaifrontends/vdpau: Default destination rect to source...
2020-06-09 Marek Olšákradeonsi: require LLVM 11 for gfx10.3
2020-06-09 Marek Olšákradeonsi: add support for Sienna Cichlid
2020-06-09 Marek Olšákac: align num_vgprs for gfx10.3
2020-06-09 Marek Olšákradeonsi: don't set any XNACK options on gfx10.3
2020-06-09 Marek Olšákradeonsi: set BIG_PAGE fields on gfx10.3
2020-06-09 Marek Olšákradeonsi: move L2_CACHE_CONTROL registers into si_emit_...
2020-06-09 Marek Olšákradeonsi: implement R9G9B9E5 render target and image...
2020-06-09 Marek Olšákradeonsi: enable larger SDMA clears and copies on gfx10.3
2020-06-09 Marek Olšákradeonsi: honor a user-specified pitch on gfx10.3
2020-06-09 Marek Olšákac,radeonsi: start adding support for gfx10.3
2020-06-09 Marek Olšákac,radeonsi: replace == GFX10 with >= GFX10 where it...
2020-06-09 Icecream95panfrost: Mark PIPE_BUFFER BOs as not renderable
2020-06-09 Pierre-Eric Pellou... winsys/radeon: do not cast bo->va as void*
2020-06-09 Marek Olšákgallium/u_vbuf: add a faster path for uploading non...
2020-06-09 Marek Olšákgallium/u_vbuf: get rid of some pointer dereferences
2020-06-08 Jonathan Marekfreedreno/a6xx: use nonbinning VS when GS is used
2020-06-08 Christian Gmeineretnaviv: drop translate_blend(..)
2020-06-07 Peter Seidererv3d_bufmgr: fix time_t printf
2020-06-07 Peter Seiderervc4_bufmgr: fix time_t printf
2020-06-06 Charmaine Leellvmpipe: do not enable tessellation shader without...
2020-06-06 Mauro Rossiandroid: svga: fix build for GL4.1 support
2020-06-06 Mauro Rossiandroid: util: fix build for GL4.1 support
2020-06-05 Eric Anholtfreedreno/ir3: Stop shifting UBO 1 down to be UBO 0.
2020-06-05 Eric Anholtfreedreno: Upload gallium constbufs as needed when...
2020-06-05 Eric Anholtfreedreno/a6xx: Add support for ALPHA_TO_ONE.
2020-06-05 Neha Bhendesvga: Performance fixes
2020-06-05 Neha Bhendesvga: Add GL4.1(compatibility profile) support in svga...
2020-06-05 Neha Bhendesvga/include: Headers for GL4.1 support
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