broadcom/vc5: Use the proper gallium format for our RGB10_A2.
[mesa.git] / src / gallium /
2017-10-30 Eric Anholtbroadcom/vc5: Use the proper gallium format for our...
2017-10-30 Eric Anholtbroadcom/vc5: Drop duplicated setup of clip_window_heig...
2017-10-30 Eric Anholtbroadcom/vc5: Don't forget to actually turn on stencil...
2017-10-30 Eric Anholtbroadcom/vc5: Set up MSAA texture type according to...
2017-10-30 Eric Anholtbroadcom/vc5: Use the sampler view's format, not the...
2017-10-30 Eric Anholtbroadcom/vc5: Emit raw loads for MSAA buffers.
2017-10-30 Eric Anholtbroadcom/vc5: Use raw stores for MSAA buffers.
2017-10-30 Eric Anholtbroadcom/vc5: Add lowering for txf_ms to a txf on a...
2017-10-30 Eric Anholtbroadcom/vc5: Lay out MSAA textures/renderbuffers as...
2017-10-30 Eric Anholtbroadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linea...
2017-10-30 Eric Anholtbroadcom/vc5: Disable GL_ARB_transform_feedback3.
2017-10-30 Eric Anholtbroadcom/vc5: Fix gl_FragCoord pixel center setup.
2017-10-30 Eric Anholtbroadcom/vc5: Always set up 1D textures as raster order.
2017-10-30 Eric Anholtbroadcom/vc5: Fix GPU hang with no vertex elements...
2017-10-30 Mauro RossiAndroid: move drivers' symlinks to /vendor (v2)
2017-10-28 Christian Gmeineretnaviv: add ext_texture_srgb support
2017-10-27 Brian Paulgallium: s/unsigned/enum pipe_prim_type/
2017-10-27 Roland Scheideggerdraw: don't cull tris with zero area
2017-10-27 Dylan Bakermeson: Add a dependency on nir_opcodes_h for freedreno
2017-10-27 Dylan Bakermeson: build gallium based osmesa
2017-10-27 Dylan Bakermeson: move gallium include declarations to src
2017-10-27 Brian Paulgallium/os: fix align_malloc() / os_malloc_aligned...
2017-10-27 Eric Engestromvc4: fix release build
2017-10-27 Samuel Pitoisetradeonsi: update hack for HTILE corruption in ARK:...
2017-10-26 Marek Olšákradeonsi: add a workaround for weird s_buffer_load_dwor...
2017-10-26 Greg Vwinsys/svga/drm: add ERESTART define for *BSD
2017-10-26 Rob Clarkfreedreno: implement pipe->invalidate_resource()
2017-10-26 Rob Clarkfreedreno: GL_ARB_texture_barrier
2017-10-26 Rob Clarkfreedreno/a5xx: rename invalidate_resource()
2017-10-26 Rob Clarkfreedreno/a5xx: mem2gmem is read-only for BO
2017-10-26 Rob Clarkfreedreno: small rename
2017-10-26 Leo Liuradeon/video: add gfx9 offsets when rejoin the video...
2017-10-26 Dave Airlieac/llvm: consolidate find lsb function.
2017-10-26 Dave Airlieac/nir: move lds declaration/load/store into shared...
2017-10-25 Jan Veselyclover: Fix compilation after clang r315871
2017-10-25 Roland Scheideggergallium/util: remove some block alignment assertions
2017-10-24 Rob Clarkmeson: build freedreno
2017-10-24 Rob Clarkfreedreno/ir3: use a flag instead of setting PYTHONPATH
2017-10-24 Rob Clarkfreedreno: per-context fd_pipe
2017-10-24 Rob Clarkfreedreno: rename pipe -> vsc_pipe
2017-10-24 Rob Clarkfreedreno: pass context flags through to fd_context_init()
2017-10-24 Brian Paulgallium/util: use util_snprintf() in u_socket_connect()
2017-10-24 Marek Olšákradeonsi: postponed KILL isn't postponed anymore, but...
2017-10-24 Marek Olšákradeonsi: use postponed KILL only when derivatives...
2017-10-24 Marek Olšákac: replace ac_build_kill with ac_build_kill_if_false
2017-10-23 Brian Paulgallium/util: don't call close() on Windows in u_tests.c
2017-10-23 Brian Paulmesa: use util_strdup() macro in u_debug_symbol.c
2017-10-23 Brian Paulgallium/util: replace gethostbyname() with getaddrinfo()
2017-10-23 Dylan Bakermeson: build imx driver
2017-10-23 Dylan Bakermeson: build etnaviv driver + winsys
2017-10-23 Bas Nieuwenhuizenac/nir: Only clamp shadow reference on radeonsi.
2017-10-21 Stefan Schakebroadcom/vc4: Fix aliasing issue
2017-10-20 Andres Rodriguezradeonsi: hardcode shader WAVE_LIMIT to the maximum...
2017-10-20 Eric Anholtbroadcom/vc5: Fix pasteo that broke vertex texturing.
2017-10-20 Eric Anholtbroadcom/vc5: Move default attribute value setup to...
2017-10-20 Eric Anholtbroadcom/vc5: Move most of the shader state attribute...
2017-10-20 Eric Anholtbroadcom/vc5: Fix build failure frm nir_shader::stage...
2017-10-20 Jason Ekstrandnir: Get rid of nir_shader::stage
2017-10-20 Christian Gmeineretnaviv: fix implicit conversion warning
2017-10-20 Christian Gmeineretnaviv: enable occlusion query if GPU supports it
2017-10-20 Christian Gmeineretnaviv: add support for occlusion queries
2017-10-20 Christian Gmeineretnaviv: add basic infrastructure for hw queries
2017-10-20 Christian Gmeineretnaviv: update headers from rnndb
2017-10-20 Chris Wilsonegl,dri: Propagate context priority hint to driver...
2017-10-20 George Kyriazisswr: Rework scratch space allocation
2017-10-19 Dylan Bakermeson: don't build gallium dri target if gallium is...
2017-10-19 Tim Rowleyswr: knob overrides for Intel Xeon Phi
2017-10-19 Tim Rowleyswr/rast: Add api to override draws in flight
2017-10-19 Tim Rowleyswr/rast: Widen fetch shader to SIMD16 (disabled for...
2017-10-19 Tim Rowleyswr/rast: Change DS memory allocation
2017-10-19 Tim Rowleyswr/rast: Fix indentation
2017-10-19 Tim Rowleyswr/rast: Miscellaneous viewport array code changes
2017-10-19 Tim Rowleyswr/rast: Minor changes for os-x
2017-10-19 Tim Rowleygallium: add more exceptions to tgsi_util_get_inst_usag...
2017-10-19 Roland Scheideggertgsi: fix tgsi_util_get_inst_usage_mask
2017-10-18 Michel Dänzerst/osmesa: include u_inlines.h for pipe_resource_reference
2017-10-18 Michel Dänzerst/mesa: Initialize textures array in st_framebuffer_va...
2017-10-18 Roland Scheideggerllvmpipe: handle shader sample mask output
2017-10-17 Eric Anholtmeson: Add support for the vc5 driver.
2017-10-17 Eric Anholtmeson: Add support for the pl111 driver.
2017-10-17 Eric Anholtmeson: Add support for the vc4 driver.
2017-10-17 Marek Olšákradeonsi: if there's just const buffer 0, set it in...
2017-10-17 Marek Olšákac: clean up ac_build_indexed_load function interfaces
2017-10-17 Marek Olšákradeonsi: handle 64-bit loads earlier in fetch_constant
2017-10-17 Marek Olšákradeonsi: add si_descriptors::gpu_address and remove...
2017-10-17 Marek Olšákradeonsi: unify code for extracting a buffer address...
2017-10-17 Marek Olšákradeonsi: remove atom parameter from si_upload_descriptors
2017-10-17 Marek Olšákradeonsi: pack si_descriptors better again
2017-10-17 Marek Olšákradeonsi: emit dirty consecutive pointers in one SET_SH...
2017-10-17 Marek Olšákradeonsi: split si_emit_shader_pointer
2017-10-17 Marek Olšákradeonsi: generalize the SI_VS_SHADER_POINTER_MASK...
2017-10-17 Marek Olšákradeonsi/gfx9: use SPI_SHADER_USER_DATA_COMMON
2017-10-17 Marek Olšákradeonsi/gfx9: move RW_BUFFERS from s[0:1] to s[8:9...
2017-10-17 Marek Olšákradeonsi: add GFX-IB-size query to the HUD
2017-10-17 Marek Olšákwinsys/amdgpu: disable CPU caching for GFX & SDMA IBs
2017-10-17 Marek Olšákwinsys/amdgpu: don't do read-modify-write on command...
2017-10-17 Eric Anholtbroadcom/vc4: Fix false-positive for the tiling ioctls...
2017-10-17 Eric Anholtbroadcom/vc4: Skip BO labeling when in simulator mode.
2017-10-17 Eric Anholtbroadcom/vc5: Don't forget to set the RT format for...
2017-10-17 Mark Thompsonst/va: Return correct width and height for encode/decod...
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