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i965: w/a for gather4 green RG32F
[mesa.git]
/
src
/
glsl
/
link_uniforms.cpp
2013-09-23
Eric Anholt
glsl: Hide many classes local to individual .cpp files...
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2013-08-19
Ian Romanick
glsl: Use alignment of container record for its first...
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2013-08-19
Ian Romanick
glsl: Add new overload of program_resource_visitor...
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2013-06-28
Vinson Lee
glsl: Initialize member variable is_ubo_var in constructor.
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2013-06-12
Ian Romanick
glsl: Generate smaller values for uniform locations
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2013-06-12
Ian Romanick
glsl: Add gl_shader_program::UniformLocationBaseScale
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2013-06-06
Eric Anholt
glsl: Fix uniform buffer object counting.
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2013-06-06
Eric Anholt
glsl: Make a local variable to avoid restating this...
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2013-05-28
José Fonseca
glsl: Fix MSVC build.
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2013-05-28
Marek Olšák
mesa: fix GLSL program objects with more than 16 sample...
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2013-02-04
Paul Berry
glsl: Rename uniform_field_visitor to program_resource_...
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2013-01-25
Ian Romanick
glsl: Remove ir_variable::uniform_block
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2013-01-25
Ian Romanick
glsl: Calculate UBO data at link-time
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2013-01-25
Ian Romanick
glsl: Add gl_uniform_buffer_variable::IndexName field
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2013-01-25
Ian Romanick
glsl: Make the align function available elsewhere in...
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2013-01-25
Ian Romanick
glsl: Calculate link-time uniform block data without...
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2013-01-25
Ian Romanick
glsl: Assert that interfaces, like structures, are...
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2013-01-25
Ian Romanick
glsl: Add new uniform_field_visitor::process variant
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2013-01-25
Ian Romanick
glsl: Recurse into uniform blocks just like uniform...
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2013-01-25
Ian Romanick
glsl: Add new uniform_field_visitor::visit_field variant
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2013-01-25
Ian Romanick
glsl: Modify uniform_field_visitor::visit_field to...
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2013-01-25
Ian Romanick
glsl: Modify uniform_field_visitor::recursion to take...
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2013-01-25
Ian Romanick
glsl: Add ir_variable::is_in_uniform_block predicate
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2013-01-25
Ian Romanick
linker: Refactor intra-stage block compatabililty testing
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2013-01-19
Ian Romanick
glsl: Eliminate link_update_uniform_buffer_variables...
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2012-09-07
Eric Anholt
glsl: Count builtin uniforms against uniform component...
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2012-08-23
Stéphane Marchesin
glsl/linker: Avoid buffer over-run in parcel_out_unifor...
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2012-08-07
Eric Anholt
glsl: Align GL_UNIFORM_BLOCK_DATA_SIZE according to...
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2012-08-07
Eric Anholt
glsl: Fix glGetActiveUniformsiv(GL_UNIFORM_BLOCK_INDEX).
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2012-08-07
Eric Anholt
glsl: Fix a reference to UniformBlocks during uniform...
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2012-07-31
Eric Anholt
glsl: Assign array and matrix stride values according...
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2012-07-20
Eric Anholt
glsl: Assign locations for uniforms in UBOs using the...
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2012-07-20
Eric Anholt
glsl: Propagate uniform block information into gl_unifo...
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2012-07-20
Eric Anholt
glsl: Set the uniform_block index for the linked shader...
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2012-07-20
Eric Anholt
glsl: Merge the lists of uniform blocks into the linked...
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2012-05-23
Ian Romanick
glsl: Initialize samplers to 0, propagate sampler value...
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2012-05-23
Ian Romanick
glsl: Set initial values for uniforms in the linker
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2012-03-31
Vinson Lee
linker: Fix memory leak in count_uniform_size::visit_field.
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2012-02-28
Kenneth Graunke
ralloc: Make rewrite_tail increase "start" by the new...
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2012-01-18
Eric Anholt
glsl: Fix leak of linked uniform names at relink/free...
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2012-01-11
Ian Romanick
linker: Calculate used samplers and shadow samplers...
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2012-01-11
Ian Romanick
linker: Calculate the sampler to texture target mapping...
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2011-12-30
Alexander von Gluck
glsl: fix usage of potentially undefined data_end union
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2011-11-22
Ian Romanick
linker: Remove erroneous multiply by 4 in uniform usage...
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2011-11-14
Ian Romanick
linker: Count the number of uniform components used...
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2011-11-14
Ian Romanick
linker: Count the number of samplers used by a shader...
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2011-11-07
Ian Romanick
linker: Track uniform locations to new tracking structures
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2011-11-07
Ian Romanick
linker: Add helper class for parcelling out backing...
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2011-11-07
Ian Romanick
linker: Add helper class for determining uniform usage
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2011-10-26
Ian Romanick
linker: Add uniform_field_visitor class to process...
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