linker: Rely on _mesa_clear_shader_program_data to clear link information
[mesa.git] / src / glsl / linker.cpp
2014-10-25 Ian Romanicklinker: Rely on _mesa_clear_shader_program_data to...
2014-09-30 Ian Romanickglsl: Never put ir_var_temporary variables in the symbo...
2014-09-30 Ian Romanickglsl: Make ir_variable::num_state_slots and ir_variable...
2014-09-30 Ian Romanickglsl: Make ir_variable::max_ifc_array_access private
2014-09-23 Juha-Pekka Heikkilaglsl: Check calloc return value in link_intrastage_shad...
2014-09-15 Kalyan KondapallyGenerate a warning when not writing gl_Position with...
2014-09-10 Ian Romanickglsl: Add a lowering pass for gl_VertexID
2014-09-10 Ian Romanickglsl/linker: Make get_main_function_signature public
2014-09-09 Kalyan KondapallyLinking fails when not writing gl_Position.
2014-09-02 Dave Airlieglsl: free uniform_map on failure path.
2014-08-19 Matt Turnerglsl: Use UniformBooleanTrue value for uniform initiali...
2014-08-11 Marek Olšákmesa: move ShaderCompilerOptions into gl_constants
2014-08-04 Kenneth Graunkeglsl: Make it possible to ignore built-ins when matchin...
2014-07-01 Matt Turnerglsl: Use typed foreach_in_list_safe instead of foreach...
2014-07-01 Matt Turnerglsl: Use typed foreach_in_list instead of foreach_list.
2014-06-30 Iago Toral Quirogaglsl: Validate vertex emission in geometry shaders.
2014-06-26 Juha-Pekka Heikkilaglsl: check _mesa_hash_table_create return value in...
2014-06-16 Tapani Pälliglsl/linker: initialize explicit uniform locations
2014-05-02 Ian Romanickmesa: Eliminate gl_shader_program::InternalSeparateShader
2014-05-02 Ian Romanickmesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
2014-05-02 Ian Romanicklinker: Allow geometry shader without vertex shader...
2014-05-02 Ian Romanicklinker: Assign varying locations for separable programs
2014-05-01 Anuj Phogatglsl: Apply the link error conditions to GL_ARB_fragmen...
2014-05-01 Anuj Phogatglsl: Link error if fs defines conflicting qualifiers...
2014-05-01 Anuj Phogatglsl: Allow overlapping locations for vertex input...
2014-04-17 Anuj Phogatglsl: Fix copy-paste error in linker_warning()
2014-04-12 Kenneth Graunkeglsl: Drop do_common_optimization's max_unroll_iteratio...
2014-04-08 Kenneth Graunkeglsl: Pass ctx->Const.NativeIntegers to do_common_optim...
2014-03-12 Ian Romanickglsl: Rewrite unrolled link_invalidate_variable_locatio...
2014-02-20 Jordan Justenglsl/linker: produce gl_shader_program Geom.Invocations
2014-02-18 Anuj Phogatglsl: Fix condition to generate shader link error
2014-02-12 Francisco Jerezglsl/linker: Count and check image resources.
2014-02-05 Paul Berryglsl/cs: Prohibit mixing of compute and non-compute...
2014-02-05 Paul Berrymesa/cs: Handle compute shader local size during linking.
2014-02-05 Paul Berryglsl/cs: Change some linker loops to use MESA_SHADER_FR...
2014-01-22 Paul Berryglsl/linker: Refactor in preparation for adding more...
2014-01-21 Grigori Goronzyglsl: Match unnamed record types across stages.
2014-01-13 Kenneth Graunkeglsl: Use a new foreach_two_lists macro for walking...
2014-01-13 Kenneth Graunkeglsl: Convert piles of foreach_iter to the newer foreac...
2014-01-09 Paul Berryglsl: Index into ctx->Const.Program[] rather than using...
2014-01-09 Paul Berrymesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
2014-01-08 Paul Berrymesa: Use gl_shader::Stage instead of gl_shader::Type...
2014-01-08 Paul Berrymesa: Clean up nomenclature for pipeline stages.
2013-12-30 Paul Berrymesa: Improve static error checking of arrays sized...
2013-12-30 Paul Berryglsl: Remove extraneous shader_type argument from analy...
2013-12-30 Paul Berryglsl: Get rid of hardcoded arrays of shader target...
2013-12-30 Paul BerryRename overloads of _mesa_glsl_shader_target_name().
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part II
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part I
2013-12-12 Tapani Pälliglsl: introduce data section to ir_variable
2013-12-07 Chris Forbesglsl: Add ir support for `sample` qualifier; adjust...
2013-12-01 Kenneth Graunkeglsl: Simplify the built-in function linking code.
2013-11-26 Paul Berryglsl/linker: Validate IR just before reparenting.
2013-11-21 Paul Berryglsl: Fix interstage uniform interface block link error...
2013-11-07 Francisco Jerezglsl: Linker support for ARB_shader_atomic_counters.
2013-10-30 Ian Romanickglsl: Make mode_string function globally available
2013-10-28 Timothy Arceriglsl: Add check for unsized arrays to glsl types
2013-10-25 Paul Berryglsl/gs: Fix transform feedback of gl_ClipDistance.
2013-10-22 Ian Romanickglsl: Simplify the interface to link_invalidate_variabl...
2013-10-22 Ian Romanickglsl: Modify interface to link_invalidate_variable_loca...
2013-10-22 Paul Berryglsl/linker: Allow mixing of desktop GLSL versions.
2013-10-09 Paul Berryglsl: Modify array_sizing_visitor to handle unnamed...
2013-10-09 Paul Berryglsl/linker: Modify array_sizing_visitor to handle...
2013-10-07 Ian Romanickglsl: Count shader inputs and outputs separately
2013-09-23 Eric Anholtglsl: Hide many classes local to individual .cpp files...
2013-09-11 Paul Berryglsl: During linking, record whether a GS uses EndPrimi...
2013-09-09 Kenneth Graunkeglsl: Pass _mesa_glsl_parse_state into matching_signatu...
2013-09-09 Kenneth Graunkeglsl: Convert ir_function_signature::is_builtin to...
2013-08-23 Paul Berryglsl: Refactor handling of gl_ClipDistance/gl_ClipVerte...
2013-08-18 Marek Olšákglsl: don't eliminate texcoords that can be set by...
2013-08-02 Kenneth Graunkeglsl: Fix NULL pointer dereferences when linking fails.
2013-08-02 Paul Berryglsl: Implement rules for geometry shader input sizes.
2013-08-02 Eric Anholtglsl: Cross-validate GS layout qualifiers while intrast...
2013-08-02 Fabian Bielerglsl/linker: Fail to link geometry shader without verte...
2013-08-02 Paul Berryglsl/linker: Properly pack GS input varyings.
2013-08-02 Bryan Cainglsl: support compilation of geometry shaders
2013-08-02 Paul Berryglsl/linker: Make separate allocations to track vertex...
2013-08-02 Paul Berryglsl/linker: Make update_array_sizes apply to just...
2013-08-02 Paul BerryMove count_attribute_slots() out of the linker and...
2013-07-30 Paul Berryglsl: Use a consistent technique for tracking link...
2013-07-30 Paul Berryglsl: Add error message for intrastage interface block...
2013-07-30 Paul Berryglsl: Remove bogus check on return value of link_unifor...
2013-07-18 Kenneth Graunkeglsl: Cross-validate explicit binding points.
2013-07-18 Fabian Bielerglsl/linker: Use correct array length when linking...
2013-07-02 Marek Olšákglsl/linker: eliminate unused and set-but-unused built...
2013-07-02 Marek Olšákglsl/linker: check against varying limit after unused...
2013-07-02 Marek Olšákglsl/linker: link shaders in the opposite order (from...
2013-07-02 Marek Olšákmesa: renumber shader indices according to their placem...
2013-06-21 Eric Anholtmesa: Use shared code for converting shader targets...
2013-06-06 Eric Anholtglsl: Fix uniform buffer object counting.
2013-05-23 Kenneth Graunkeglsl linker: compare interface blocks during interstage...
2013-05-23 Jordan Justenglsl linker: compare interface blocks during intrastage...
2013-05-23 Jordan Justenglsl linker: remove interface block instance names
2013-05-12 Kenneth Graunkeglsl: Pass struct shader_compiler_options into do_commo...
2013-05-11 Marek Olšákmesa: move max texture image unit constants to gl_progr...
2013-03-25 Eric Anholtmesa: Disable validate_ir_tree() on release builds.
2013-03-15 Paul BerryReplace gl_frag_attrib enum with gl_varying_slot.
2013-03-15 Paul BerryReplace gl_vert_result enum with gl_varying_slot.
2013-02-04 Paul Berrymesa/glsl: Separate parsing logic from _mesa_get_unifor...
2013-01-25 Ian Romanickglsl: Calculate UBO data at link-time
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