st/mesa: use TGSI utility to emulate features for FS variants
[mesa.git] / src / glsl /
2015-10-09 Rob Clarkglsl: move shader_enums into nir
2015-10-09 Connor Abbottnir/instr_set: remove unnecessary check in nir_instrs_e...
2015-10-09 Connor Abbottnir: make nir_instrs_equal() static
2015-10-09 Connor Abbottnir/cse: use the instruction set API
2015-10-09 Connor Abbottnir: add an instruction set API
2015-10-09 Connor Abbottnir: constify instruction comparison functions
2015-10-09 Connor Abbottnir: constify nir_ssa_alu_instr_src_components()
2015-10-09 Connor Abbottnir: split out instruction comparison functions
2015-10-09 Neil Robertsnir: Add a function to determine if a source is dynamic...
2015-10-08 Jason Ekstrandnir/sweep: Reparent the shader name
2015-10-08 Tapani Pälliglsl: add varyings to resource list only with SSO
2015-10-06 Brian Paulglsl: whitespace/formatting/typo fixes in link_uniforms.cpp
2015-10-06 Samuel Iglesias... glsl: add std430 layout support for AoA
2015-10-05 Matt Turnerglsl: Remove CSE pass.
2015-10-05 Tapani Pälliglsl: set glsl error if binding qualifier used on globa...
2015-10-04 Timothy Arceriglsl: reduce memory footprint of uniform_storage struct
2015-10-04 Kenneth Graunkenir: Add a nir_shader_info::has_transform_feedback_vary...
2015-10-04 Kenneth Graunkenir: Introduce new nir_intrinsic_load_per_vertex_input...
2015-10-04 Kenneth Graunkenir/lower_io: Make get_io_offset() return a nir_ssa_def...
2015-10-04 Timothy Arceriglsl: fix whitespace
2015-10-03 Marek Olšákmesa: remove Driver.DeleteShader
2015-10-03 Jason Ekstrandnir: Add a nir_foreach_variable macro
2015-10-02 Jason Ekstrandnir: Move GS data to nir_shader_info
2015-10-02 Jason Ekstrandnir: Add a a nir_shader_info struct
2015-10-02 Jason Ekstrandnir/glsl: Take a gl_shader_program and a stage rather...
2015-10-02 Jason Ekstrandglsl/types: Make subroutine types have a single matrix...
2015-10-02 Ilia Mirkinglsl: avoid leaking hiddenUniforms map when there are...
2015-10-02 Chris Wilsonnir: Fix uninitialized 'progress' variable in nir_lower...
2015-10-02 Connor Abbottnir/remove_phis: handle trivial back-edges
2015-10-02 Tapani Pälliglsl: validate binding qualifier on block members
2015-10-02 Samuel Iglesias... glsl: emit row_major matrix's SSBO stores only for...
2015-10-02 Tapani Pälliglsl: error out if non-constant indexing of SSBO arrays...
2015-10-01 Kenneth Graunkenir: Allow nir_lower_io() to only lower one type of...
2015-09-30 Samuel Iglesias... glsl: assert base_alignment > 0 for records
2015-09-30 Samuel Iglesias... glsl: apply shader storage block member rules when...
2015-09-30 Jordan Justennir: Don't set dest in SSBO store glsl_to_nir conversion
2015-09-29 Kenneth Graunkenir: Use a system value for gl_PrimitiveIDIn.
2015-09-29 Jordan Justennir: Convert SYSTEM_VALUE_NUM_WORK_GROUPS to a nir...
2015-09-29 Jordan Justenglsl/cs: Add gl_NumWorkGroups as a system value
2015-09-29 Iago Toral Quirogaglsl: Fix forward NULL dereference coverity warning
2015-09-29 Iago Toral Quirogaglsl: Fix null return coverity warning
2015-09-29 Iago Toral Quirogaglsl: Fix unused value warning reported by Coverity
2015-09-29 Samuel Iglesias... glsl: use correct number of uniform blocks in error...
2015-09-29 Samuel Iglesias... mesa: rename gl_shader_program's NumUniformBlocks to...
2015-09-28 Iago Toral Quirogaglsl: revert "glsl: atomic counters can be declared...
2015-09-28 Timothy Arceriglsl: fix component size calculation for tessellation...
2015-09-26 Kenneth Graunkenir: Add a function to count the number of vertices...
2015-09-26 Timothy Arceriglsl: calculate component size for arrays of arrays...
2015-09-26 Timothy Arceriglsl: validate binding qualifier for AoA
2015-09-26 Timothy Arceriglsl: add helper for calculating size of AoA
2015-09-26 Timothy Arceriglsl: clean-up link uniform code
2015-09-25 Tapani Pälliglsl: fix packed varyings interface type and add defaul...
2015-09-25 Antia Puentesglsl: Mark as active all elements of shared/std140...
2015-09-25 Samuel Iglesias... mesa: enable ARB_shader_storage_buffer_object extension...
2015-09-25 Samuel Iglesias... main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE...
2015-09-25 Iago Toral Quirogaglsl: Do not allow reads from write-only buffer variables
2015-09-25 Iago Toral Quirogaglsl: Do not allow assignments to read-only buffer...
2015-09-25 Samuel Iglesias... glsl: Allow memory qualifiers on shader storage buffer...
2015-09-25 Iago Toral Quirogaglsl: Apply memory qualifiers to buffer variables
2015-09-25 Iago Toral Quirogaglsl: Allow use of memory qualifiers with ARB_shader_st...
2015-09-25 Iago Toral Quirogaglsl: First argument to atomic functions must be a...
2015-09-25 Iago Toral Quiroganir: Implement lowered SSBO atomic intrinsics
2015-09-25 Iago Toral Quirogaglsl: lower SSBO atomic intrinsics
2015-09-25 Samuel Iglesias... glsl: use ir_rvalue instead of ir_dereference in auxili...
2015-09-25 Iago Toral Quirogaglsl: Add atomic functions from ARB_shader_storage_buff...
2015-09-25 Iago Toral Quirogaglsl: Rename atomic counter functions
2015-09-25 Samuel Iglesias... glsl: atomic counters can be declared as buffer-qualifi...
2015-09-25 Iago Toral Quiroganir/glsl_to_nir: ignore an instruction's dest if it...
2015-09-25 Iago Toral Quiroganir: Implement __intrinsic_load_ssbo
2015-09-25 Samuel Iglesias... nir: modify the instruction insertion in nir_visitor...
2015-09-25 Iago Toral Quiroganir: Implement __intrinsic_store_ssbo
2015-09-25 Samuel Iglesias... glsl: shader storage blocks use different max block...
2015-09-25 Samuel Iglesias... glsl: ignore buffer variables when counting uniform...
2015-09-25 Samuel Iglesias... glsl: number of active shader storage blocks must be...
2015-09-25 Samuel Iglesias... glsl: a shader storage buffer must be smaller than...
2015-09-25 Samuel Iglesias... glsl: add std430 interface packing support to ssbo...
2015-09-25 Samuel Iglesias... glsl: Add std430 support to program_resource_visitor...
2015-09-25 Samuel Iglesias... glsl: Add parser/compiler support for std430 interface...
2015-09-25 Samuel Iglesias... glsl: Add std430 related member functions to glsl_type...
2015-09-25 Samuel Iglesias... glsl: allow default qualifiers for shader storage block...
2015-09-25 Samuel Iglesias... glsl: Move interface block processing to glsl_parser_ex...
2015-09-25 Samuel Iglesias... glsl: ignore default qualifier declarations when checki...
2015-09-25 Samuel Iglesias... glsl: layout qualifier can appear more than once since...
2015-09-25 Samuel Iglesias... nir: Implement ir_unop_get_buffer_size
2015-09-25 Samuel Iglesias... glsl: implement unsized array length
2015-09-25 Samuel Iglesias... glsl: Add parser/compiler support for unsized array...
2015-09-25 Samuel Iglesias... glsl: Add unsized array support to glsl_type::std140_size()
2015-09-25 Samuel Iglesias... glsl: fix indention in glsl_types.cpp
2015-09-25 Samuel Iglesias... glsl: add support for unsized arrays in shader storage...
2015-09-25 Samuel Iglesias... glsl: return error if unsized arrays are found in OpenGL ES
2015-09-25 Tapani Pälliglsl: add packed varyings to program resource list
2015-09-25 Tapani Pällimesa: add packed_varyings list to gl_shader
2015-09-24 Matt Turnerglsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.
2015-09-24 Timothy Arceriglsl: correctly detect inactive UBO arrays
2015-09-23 Kenneth Graunkenir: Add new GS intrinsics that maintain a count of...
2015-09-23 Kenneth Graunkenir: Add unit tests for control flow graphs.
2015-09-23 Kenneth Graunkenir/cf: Fix dominance metadata in the dead control...
2015-09-23 Kenneth Graunkenir/cf: Fix unlink_block_successors to actually unlink...
2015-09-23 Kenneth Graunkenir/cf: Alter block successors before adding a fake...
2015-09-23 Kenneth Graunkenir/cf: Conditionally do block_add_normal_succs() in...
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