i965: Move intel_context::vtbl to brw_context.
[mesa.git] / src / glsl /
2013-07-09 Emil Velikovglsl: Silence unused variable warning in the release...
2013-07-09 Emil Velikovglsl/ast: Silence uninitialized variable warnings in...
2013-07-08 Matt Turnerglsl: Allow non-constant expression initializers of...
2013-07-03 José Fonsecaglsl: Ensure snprintf is defined on MSVC builds.
2013-07-02 Marek Olšákmesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit...
2013-07-02 Marek Olšákglsl/linker: eliminate unused and set-but-unused built...
2013-07-02 Marek Olšákglsl/linker: check against varying limit after unused...
2013-07-02 Marek Olšákglsl/linker: link shaders in the opposite order (from...
2013-07-02 Marek Olšákmesa: renumber shader indices according to their placem...
2013-07-02 Kenneth Graunkeglsl/builtins: Fix ARB_texture_cube_map_array built...
2013-06-28 Vinson Leeglsl: Initialize member variable is_ubo_var in constructor.
2013-06-27 José Fonsecaglsl: Use the C99 variadic macro syntax.
2013-06-26 Ian Romanickglsl: Move all var decls to the front of the IR list...
2013-06-26 Kenneth Graunkeglsl: Streamline the built-in type handling code.
2013-06-26 Kenneth Graunkeglsl: Don't use random pointers as an array of glsl_typ...
2013-06-26 Kenneth Graunkeglsl: Stop being clever with pointer arithmetic when...
2013-06-26 Kenneth Graunkeglsl: Add simple vector type accessor helpers.
2013-06-21 Eric Anholtmesa: Move the common _mesa_glsl_compile_shader() code...
2013-06-21 Eric Anholtmesa: Use shared code for converting shader targets...
2013-06-21 Eric Anholtglsl: Remove ir_print_visitor.h includes and usage
2013-06-21 Eric Anholtglsl: Make _mesa_print_ir() available from anything...
2013-06-21 Paul Berryglsl: Make some files safe to include from C
2013-06-14 Matt Turnerglsl: Disallow return with a void argument from void...
2013-06-14 Matt Turnerglsl: Allow implicit conversion of return values.
2013-06-14 Matt Turnerglsl: Add gl_{Max,Min}ProgramTexelOffset built-in const...
2013-06-14 Matt Turnerglsl: Allow swizzles on scalars.
2013-06-14 Matt Turnerglsl: Allow .length() method on vectors and matrices.
2013-06-14 Todd Previtemesa: Add infrastructure for ARB_shading_language_420pack.
2013-06-14 Vinson Leeglsl: Fix null check in read_dereference.
2013-06-13 Marek Olšákmesa: fix OES_EGL_image_external being partially allowe...
2013-06-12 Ian Romanickglsl: Generate smaller values for uniform locations
2013-06-12 Ian Romanickglsl: Add gl_shader_program::UniformLocationBaseScale
2013-06-10 Kenneth Graunkeglsl: Allow the use of determinant() in GLSL 1.50.
2013-06-10 Kenneth Graunkeglcpp: Automatically #define GL_core_profile 1 on GLSL...
2013-06-10 Kenneth Graunkeglsl: Parse "#version 150 core" directives.
2013-06-10 Kenneth Graunkeglsl: Bail on parsing if the #version directive is...
2013-06-07 Vinson Leeglsl linker: Initialize member variable interface_names...
2013-06-06 Eric Anholtglsl: Fix uniform buffer object counting.
2013-06-06 Eric Anholtglsl: Make a local variable to avoid restating this...
2013-06-03 Carl Worthglcpp: Add test case for recently fixed loop-control...
2013-06-03 Carl Worthglcpp: Fix post-decrement underflow in loop-control...
2013-05-28 José Fonsecaglsl: Fix MSVC build.
2013-05-28 Marek Olšákmesa: fix GLSL program objects with more than 16 sample...
2013-05-23 Kenneth Graunkeglsl linker: compare interface blocks during interstage...
2013-05-23 Jordan Justenglsl linker: compare interface blocks during intrastage...
2013-05-23 Jordan Justenglsl linker: support arrays of interface block instances
2013-05-23 Jordan Justenglsl link_varyings: link interface blocks using the...
2013-05-23 Jordan Justenglsl linker: remove interface block instance names
2013-05-23 Jordan Justenglsl ast_to_hir: support in/out for interface blocks
2013-05-23 Jordan Justenglsl ast_to_hir: reject row/column_major for in/out...
2013-05-23 Jordan Justenglsl ast_to_hir: move uniform block symbols to interfac...
2013-05-23 Jordan Justenglsl_symbol_table: add interface block namespaces
2013-05-23 Jordan Justenglsl parser: allow in & out for interface block members
2013-05-23 Jordan Justenglsl ast_to_hir: reject interpolation qualifiers for...
2013-05-23 Jordan Justenglsl parser: handle interface block member qualifier
2013-05-23 Jordan Justenglsl parser: on desktop GL require GLSL 150 for instanc...
2013-05-23 Jordan Justenglsl parser: reject VS+in & FS+out interface blocks
2013-05-23 Jordan Justenglsl: parse in/out types for interface blocks
2013-05-23 Jordan Justenglsl parser: rename uniform block to interface block
2013-05-23 Jordan Justenglsl: rename ast_uniform_block to ast_interface_block
2013-05-13 Jordan Justenglsl: add AMD_vertex_shader_layer support
2013-05-13 Ian Romanickglsl: Death to array dereferences of vectors!
2013-05-13 Ian Romanickglsl: Generate correct ir_binop_vector_extract code...
2013-05-13 Ian Romanickglsl: Use vector-insert and vector-extract on elements...
2013-05-13 Ian Romanickglsl: Remove some stale comments about ir_call
2013-05-13 Ian Romanickglsl: Convert lower_clip_distance_visitor to be an...
2013-05-13 Ian Romanickglsl: Generate ir_binop_vector_extract for indexing...
2013-05-13 Ian Romanickglsl: Convert ir_binop_vector_extract in the LHS to...
2013-05-13 Ian Romanickglsl: Add lowering pass for ir_triop_vector_insert
2013-05-13 Ian Romanickglsl: Lower ir_binop_vector_extract to conditional...
2013-05-13 Ian Romanickglsl: Lower ir_binop_vector_extract to swizzle
2013-05-13 Ian Romanickglsl: Refactor part of convert_vec_index_to_cond_assign
2013-05-13 Ian Romanickglsl: Add ir_triop_vector_insert
2013-05-13 Ian Romanickglsl: Add ir_binop_vector_extract
2013-05-13 Paul Berryglsl: Fix "make check" breakage after adding options...
2013-05-12 Kenneth Graunkeglsl: Add a pass to flip matrix/vector multiplies to...
2013-05-12 Kenneth Graunkeglsl: Pass struct shader_compiler_options into do_commo...
2013-05-12 Kenneth Graunkeglsl: Initialize ctx->ShaderCompilerOptions in standalo...
2013-05-12 Kenneth Graunkeglsl: Copy _mesa_shader_type_to_index() to standalone...
2013-05-11 Marek Olšákglsl: fix the value of gl_MaxFragmentUniformVectors
2013-05-11 Marek Olšákmesa: move max texture image unit constants to gl_progr...
2013-05-06 Matt Turnerglsl: Add a pass to lower bitfield-insert into bfm...
2013-05-06 Matt Turnerglsl: Add constant evaluation of bit built-ins.
2013-05-06 Matt Turnerglsl: Add support for new bit built-ins in ARB_gpu_shader5.
2013-05-06 Matt Turnerglsl: Add new bit built-ins IR and prototypes from...
2013-05-06 Matt Turnerglsl: Rework ir_reader to handle expressions with four...
2013-05-06 Matt Turnermesa: Add infrastructure for ARB_gpu_shader5.
2013-05-05 Eric Anholtglsl: Flip around "if" statements with empty "then...
2013-05-01 Andreas Bollbuild: remove unused API_DEFINES
2013-04-30 Kenneth Graunkeglsl: Ignore redundant prototypes after a function...
2013-04-24 Paul Berryglsl: Teach basic block analysis about break/continue...
2013-04-24 Paul Berryglsl: Add virtual function ir_instruction::as_jump()
2013-04-24 Kenneth Graunkemesa: Restore 78-column wrapping of license text in...
2013-04-24 Kenneth Graunkemesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
2013-04-24 Kenneth Graunkemesa: Change "BRIAN PAUL" to "THE AUTHORS" in license...
2013-04-18 José Fonsecaralloc: Move declarations before statements.
2013-04-17 Dave Airlieralloc: don't write to memory in case of alloc fail.
2013-04-12 Ian Romanickglsl: Fix hypothetical NULL dereference related to...
2013-04-12 Ian Romanickglsl: Fix hypothetical NULL dereference in ast_process_...
2013-04-11 Paul Berryglsl: Fix (and validate) comment above glsl_type::name.
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