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radeonsi: allow copying between compatible compressed and uncompressed formats
[mesa.git]
/
src
/
glsl
/
2015-10-26
Kenneth Graunke
glsl: Convert TES gl_PatchVerticesIn into a constant...
tree
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commitdiff
2015-10-26
Timothy Arceri
glsl: keep track of intra-stage indices for atomics
tree
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commitdiff
2015-10-23
Eric Anholt
nir: Add opcodes for saturated vector math.
tree
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commitdiff
2015-10-23
Samuel Iglesias...
glsl: fix shader storage block member rules when adding...
tree
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commitdiff
2015-10-23
Timothy Arceri
glsl: remove excess location qualifier validation
tree
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commitdiff
2015-10-21
Jason Ekstrand
nir: Constify nir_gs_count_vertices
tree
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commitdiff
2015-10-21
Jason Ekstrand
nir/info: Add more information about geometry shaders
tree
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commitdiff
2015-10-21
Timothy Arceri
glsl: check for arrays of arrays when assigning explici...
tree
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commitdiff
2015-10-21
Timothy Arceri
glsl: add is_array_of_arrays() helper
tree
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commitdiff
2015-10-21
Kenneth Graunke
glsl: Fix bad indentation in bit_logic_result_type().
tree
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commitdiff
2015-10-21
Timothy Arceri
glsl: add AoA support to subroutines
tree
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commitdiff
2015-10-21
Tapani Pälli
glsl: fix record type detection in explicit location...
tree
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commitdiff
2015-10-21
Tapani Pälli
glsl: do not try to reserve explicit locations for...
tree
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commitdiff
2015-10-21
Tapani Pälli
glsl: skip buffer variables when filling UniformRemapTable
tree
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commitdiff
2015-10-20
Marek Olšák
mesa: replace UsesClipDistance with ClipDistanceArraySize
tree
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commitdiff
2015-10-20
Timothy Arceri
glsl: fix stream qualifier for blocks with an instance...
tree
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commitdiff
2015-10-20
Timothy Arceri
glsl: fix regression when building interface field...
tree
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commitdiff
2015-10-19
Jason Ekstrand
nir/info: Add a few bits of info for fragment shaders
tree
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commitdiff
2015-10-19
Jason Ekstrand
nir/info: Add compute shader local size to nir_shader_info
tree
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commitdiff
2015-10-19
Jason Ekstrand
nir/info: Move the GS info into a stage-specific info...
tree
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commitdiff
2015-10-19
Jason Ekstrand
mesa: Move gl_frag_depth_layout from mtypes.h to shader...
tree
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commitdiff
2015-10-19
Jason Ekstrand
nir: Add a label to nir_shader_info
tree
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commitdiff
2015-10-19
Jose Fonseca
scons: Build nir/glsl_types.cpp once.
tree
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commitdiff
2015-10-19
Samuel Iglesias...
glsl: fix segfault when indirect indexing a buffer...
tree
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commitdiff
2015-10-17
Rob Clark
build: fix make-check after a6a6a71
tree
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commitdiff
2015-10-16
Rob Clark
glsl: (mostly) remove libglsl_util
tree
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commitdiff
2015-10-16
Rob Clark
nir: remove dependency on glsl
tree
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commitdiff
2015-10-16
Rob Clark
glsl: move half<->float convertion to util
tree
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commitdiff
2015-10-16
Rob Clark
glsl: move builtin vector types to glsl_types.cpp
tree
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commitdiff
2015-10-16
Rob Clark
glsl: couple shader_enums cleanups
tree
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commitdiff
2015-10-16
Timothy Arceri
glsl: initialise record array count to 1
tree
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commitdiff
2015-10-16
Timothy Arceri
nir: add atomic lowering support for AoA
tree
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commitdiff
2015-10-16
Timothy Arceri
nir: wrapper for glsl_type arrays_of_arrays_size()
tree
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commitdiff
2015-10-16
Brian Paul
glsl: silence warning about unhandled ast_unsized_array...
tree
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commitdiff
2015-10-16
Samuel Iglesias...
glsl: fix check SSBOs support for builtin functions
tree
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commitdiff
2015-10-16
Iago Toral Quiroga
nir: Get the number of SSBOs and UBOs right
tree
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commitdiff
2015-10-15
Jason Ekstrand
nir/glsl: Use shader_prog->Name for naming the NIR...
tree
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commitdiff
2015-10-15
Jason Ekstrand
nir: Add helpers for creating variables and adding...
tree
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commitdiff
2015-10-15
Emil Velikov
nir: include nir_instr_set.h in the tarball
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL...
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: allow for AoA in calculating offset to ubo start...
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: build ubo name and indexing offset for AoA
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: link uniform block arrays of arrays
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: Add AoA support when checking for non-const index
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: Add support for lowering interface block arrays...
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: add AoA support for an inteface with unsized...
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: add AoA support for linking interface blocks...
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: avoid hitting assert for arrays of arrays
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: add AoA support for atomic counters
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: add std140 layout support for AoA
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: calculate AoA uniform offset correctly for structs
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: remove dead code in a single pass
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: dont allow gl_PerVertex to be redeclared as an...
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: check that only the outermost array is unsized
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: allow AoA to be sized by initializer or constructor
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: add support for initialising sampler AoA
tree
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commitdiff
2015-10-15
Timothy Arceri
glsl: Add support for linking uniform arrays of arrays
tree
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commitdiff
2015-10-14
Jordan Justen
glsl: Support uint index in lower_vector_insert
tree
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commitdiff
2015-10-14
Jordan Justen
glsl: Support uint index in do_vec_index_to_cond_assign
tree
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commitdiff
2015-10-14
Marta Lofstedt
glsl: Enable split of lower UBOs and SSBO also for...
tree
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commitdiff
2015-10-14
Jose Fonseca
glsl: Include util/strndup.h.
tree
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commitdiff
2015-10-14
Tapani Pälli
glsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when...
tree
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commitdiff
2015-10-14
Tapani Pälli
glsl: add top level array size and stride to gl_uniform...
tree
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commitdiff
2015-10-14
Iago Toral Quiroga
glsl/lower_ubo_reference: lower UBOs and SSBOs to separ...
tree
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commitdiff
2015-10-14
Iago Toral Quiroga
mesa: Add {Num}UniformBlocks and {Num}ShaderStorageBloc...
tree
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commitdiff
2015-10-14
Iago Toral Quiroga
mesa: Rename {Num}UniformBlocks to {Num}BufferInterface...
tree
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commitdiff
2015-10-14
Iago Toral Quiroga
glsl: Fix variable_referenced() for vector_{extract...
tree
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commitdiff
2015-10-14
Iago Toral Quiroga
nir: split SSBO min/max atomic instrinsics into signed...
tree
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commitdiff
2015-10-13
Samuel Iglesias...
glsl: fix matrix stride calculation for std430's row_ma...
tree
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commitdiff
2015-10-12
Ian Romanick
glsl: Never allow the sequence operator anywhere in...
tree
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commitdiff
2015-10-12
Ian Romanick
glsl: In later GLSL versions, sequence operator is...
tree
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commitdiff
2015-10-12
Ian Romanick
glsl: Add method to determine whether an expression...
tree
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commitdiff
2015-10-12
Ian Romanick
glsl: Restrict initializers for global variables to...
tree
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commitdiff
2015-10-12
Ian Romanick
glsl: Only set ir_variable::constant_value for const...
tree
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commitdiff
2015-10-12
Ian Romanick
glsl: Use constant_initializer instead of constant_valu...
tree
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commitdiff
2015-10-12
Ian Romanick
glsl/linker: Use constant_initializer instead of consta...
tree
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commitdiff
2015-10-12
Ian Romanick
glsl: Allow built-in functions as constant expressions...
tree
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commitdiff
2015-10-12
Iago Toral Quiroga
glsl: include variable name in error messages about...
tree
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commitdiff
2015-10-12
Iago Toral Quiroga
glsl: shader outputs cannot have initializers
tree
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commitdiff
2015-10-09
Rob Clark
glsl: move shader_enums into nir
tree
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commitdiff
2015-10-09
Connor Abbott
nir/instr_set: remove unnecessary check in nir_instrs_e...
tree
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commitdiff
2015-10-09
Connor Abbott
nir: make nir_instrs_equal() static
tree
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commitdiff
2015-10-09
Connor Abbott
nir/cse: use the instruction set API
tree
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commitdiff
2015-10-09
Connor Abbott
nir: add an instruction set API
tree
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commitdiff
2015-10-09
Connor Abbott
nir: constify instruction comparison functions
tree
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commitdiff
2015-10-09
Connor Abbott
nir: constify nir_ssa_alu_instr_src_components()
tree
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commitdiff
2015-10-09
Connor Abbott
nir: split out instruction comparison functions
tree
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commitdiff
2015-10-09
Neil Roberts
nir: Add a function to determine if a source is dynamic...
tree
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commitdiff
2015-10-08
Jason Ekstrand
nir/sweep: Reparent the shader name
tree
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commitdiff
2015-10-08
Tapani Pälli
glsl: add varyings to resource list only with SSO
tree
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commitdiff
2015-10-06
Brian Paul
glsl: whitespace/formatting/typo fixes in link_uniforms.cpp
tree
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commitdiff
2015-10-06
Samuel Iglesias...
glsl: add std430 layout support for AoA
tree
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commitdiff
2015-10-05
Matt Turner
glsl: Remove CSE pass.
tree
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commitdiff
2015-10-05
Tapani Pälli
glsl: set glsl error if binding qualifier used on globa...
tree
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commitdiff
2015-10-04
Timothy Arceri
glsl: reduce memory footprint of uniform_storage struct
tree
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commitdiff
2015-10-04
Kenneth Graunke
nir: Add a nir_shader_info::has_transform_feedback_vary...
tree
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commitdiff
2015-10-04
Kenneth Graunke
nir: Introduce new nir_intrinsic_load_per_vertex_input...
tree
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commitdiff
2015-10-04
Kenneth Graunke
nir/lower_io: Make get_io_offset() return a nir_ssa_def...
tree
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commitdiff
2015-10-04
Timothy Arceri
glsl: fix whitespace
tree
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commitdiff
2015-10-03
Marek Olšák
mesa: remove Driver.DeleteShader
tree
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commitdiff
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