intel/blorp: Make the number of samples an explicit parameter
[mesa.git] / src / intel / blorp /
2016-11-16 Jason Ekstrandintel/blorp: Make the number of samples an explicit...
2016-11-16 Jason Ekstrandintel/isl: Add some basic info about RENDER_SURFACE_STA...
2016-11-16 Jason Ekstrandintel/genxml: Make 3DSTATE_WM more consistent across...
2016-11-16 Jason Ekstrandintel/genxml: Make some 3DSTATE_PS fields more consistent
2016-11-16 Jordan Justenintel/blorp: Use designated initializers in surf_conver...
2016-11-08 Jason Ekstrandintel/blorp: Emit all the binding tables
2016-11-02 Jason Ekstrandintel/blorp: Pass a brw_stage_prog_data to upload_shader
2016-11-02 Jason Ekstrandintel/blorp: Use wm_prog_data instead of hand-rolling...
2016-10-28 Timothy Arceriintel/blorp: remove stale comment
2016-10-28 Jason Ekstrandintel/blorp: Rework our usage of ralloc when compiling...
2016-10-28 Jason Ekstrandintel/blorp: Rename compile_nir_shader to compile_fs
2016-10-27 Jason Ekstrandintel/blorp: Fix a couple asserts around image copy...
2016-10-26 Timothy Arcerii965: rewrite brw_setup_vue_interpolation()
2016-10-26 Timothy Arcerinir/i965/anv/radv/gallium: make shader info a pointer
2016-10-14 Jason Ekstrandintel/blorp: Add a flag to make blorp not re-emit dept...
2016-10-14 Jason Ekstrandintel/blorp: Add an entrypoint for clearing depth and...
2016-10-14 Jason Ekstrandintel/blorp: Emit a NULL render target for depth/stenci...
2016-10-14 Jason Ekstrandintel/blorp: Allow for running without a PS on gen8+
2016-10-14 Jason Ekstrandintel/blorp: Add an "enabled" bit to surface_info
2016-10-14 Jason Ekstrandintel/blorp: Emit more complete DEPTH_STENCIL state
2016-10-14 Jason Ekstrandintel/blorp: Unify the DEPTH_STENCIL emit code across...
2016-10-14 Jason Ekstrandintel/blorp: Simplify depth/stencil config
2016-10-14 Jason Ekstrandintel/blorp: Set QPitch for depth and HiZ on gen8+
2016-10-14 Jason Ekstrandintel/blorp: Add support for binding an actual stencil...
2016-10-14 Jason Ekstrandintel/blorp: Move CLEAR_PARAMS setup into emit_depth_st...
2016-10-14 Jason Ekstrandintel/blorp: Make the Z component of the primitive...
2016-10-14 Emil Velikovintel/blorp: use correct header guards
2016-10-05 Nanley Cheryintel/blorp: Use documented RECTLIST vertex positions
2016-10-04 Anuj Phogatanv/blorp: Handle zero width/height blits in blorp_copy()
2016-09-15 Jason Ekstrandnir: Add a flag to lower_io to force "sample" interpolation
2016-09-15 Jason Ekstrandintel/blorp: Stop setting 3DSTATE_DRAWING_RECTANGLE
2016-09-15 Jason Ekstrandintel/blorp: Emit 3DSTATE_MULTISAMPLE directly
2016-09-13 Jason Ekstrandintel/blorp: Use #defines for all __gen_ helpers
2016-09-13 Jason Ekstrandintel/blorp: Rework alloc_binding_table
2016-09-13 Jason Ekstrandintel/blorp: Work in terms of logical array layers
2016-09-13 Jason Ekstrandintel/blorp: Increase the presision of coordinate trans...
2016-09-13 Jason Ekstrandintel/blorp: Add a swizzle parameter to blorp_clear
2016-09-13 Jason Ekstrandintel/blorp: Make color_write_disable const and optional
2016-09-13 Jason Ekstrandintel/blorp: Add support for clearing R9G9B9E5 surfaces
2016-09-13 Jason Ekstrandintel/blorp: Add support for RGB destinations in copies
2016-09-13 Jason Ekstrandintel/blorp: Add an entrypoint for doing bit-for-bit...
2016-09-13 Jason Ekstrandintel/blorp: Pull the guts of blorp_blit into a helper
2016-09-13 Jason Ekstrandintel/blorp: Stop using the X/YOffset field of RENDER_S...
2016-09-13 Jason Ekstrandintel/blorp: Use fake_interleaved_msaa in retile_w_to_y
2016-09-13 Jason Ekstrandintel/blorp: Use isl_get_interleaved_msaa_px_size_sa
2016-09-13 Jason Ekstrandintel/blorp: Handle 3D surfaces in convert_to_single_slice
2016-09-13 Jason Ekstrandintel/blorp: Fix the early return condition in convert_...
2016-09-13 Jason Ekstrandintel/blorp: Use the surface format for computing offsets
2016-09-13 Jason Ekstrandintel/blorp: Don't assume R8_UINT in convert_to_single_...
2016-09-13 Jason Ekstrandintel/blorp: Take a destination swizzle in blorp_blit
2016-09-13 Jason Ekstrandintel/blorp: Take an isl_swizzle instead of a SWIZZLE
2016-09-13 Jason Ekstrandintel/isl: Add an isl_swizzle structure and use it...
2016-09-12 Jason Ekstrandintel/blorp: Handle the 512 layers restriction on Sandy...
2016-09-12 Jason Ekstrandintel/blorp: Add a TODO file
2016-09-12 Topi Pohjolainenintel/blorp: Add plumbing for setting color clear layer...
2016-09-12 Topi Pohjolainenintel/blorp: Allow multiple layers
2016-09-12 Topi Pohjolaineni965/blorp: Instruct vertex fetcher to provide prim...
2016-09-08 Topi Pohjolainenintel/blorp: Allow single slice converter to suppress...
2016-09-03 Jason Ekstrandintel: s/brw_device_info/gen_device_info/
2016-09-03 Jason Ekstrandintel: Add a new "common" library for more code sharing
2016-08-30 Jason Ekstrandintel/blorp: Inline get_vs_entry_size into emit_urb_config
2016-08-29 Jason Ekstrandintel/blorp: Add a format parameter to blorp_fast_clear
2016-08-29 Jason Ekstrandi965: Move blorp into src/intel/blorp