2014-02-18 |
Eric Anholt | meta: Fix blit shader compile on non-glsl-130 drivers. |
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2014-02-13 |
Eric Anholt | meta: Move glBlitFramebuffer() to a separate file. |
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2014-02-13 |
Eric Anholt | meta: De-static some of meta's functions. |
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2014-02-12 |
Eric Anholt | meta: Move the meta structures to the meta header. |
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2014-02-12 |
Eric Anholt | meta: Fold the texture setup into setup_copypix_texture(). |
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2014-02-12 |
Eric Anholt | meta: Drop the src == dst restriction on meta glBlitFra... |
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2014-02-12 |
Eric Anholt | meta: Rename the "sampler" stuff to "blit shader". |
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2014-02-12 |
Eric Anholt | meta: Drop a now-trivial helper function. |
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2014-02-12 |
Eric Anholt | meta: Fold the glUseProgram() into the blit program... |
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2014-02-12 |
Eric Anholt | meta: Simplify the blit shader setup steps. |
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2014-02-12 |
Ian Romanick | meta: Enable cubemap array texture support to decompres... |
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2014-02-12 |
Ian Romanick | meta: Add cubemap array support to generic blit shader... |
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2014-02-12 |
Ian Romanick | meta: Get the correct info log |
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2014-02-12 |
Ian Romanick | meta: Expand texture coordinate from vec3 to vec4 |
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2014-02-12 |
Ian Romanick | meta: Use GLSL to decompress 2D-array textures |
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2014-02-12 |
Ian Romanick | meta: Use common GLSL code for blits |
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2014-02-12 |
Ian Romanick | meta: Improve GLSL version check |
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2014-02-12 |
Ian Romanick | meta: Add rectangle textures to the shader-per-sampler... |
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2014-02-12 |
Ian Romanick | meta: Refactor shader generation code out of mipmap... |
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2014-02-12 |
Ian Romanick | meta: Refactor the table of glsl_sampler structures |
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2014-02-12 |
Ian Romanick | meta: Use common vertex setup code for _mesa_meta_Bitma... |
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2014-02-12 |
Ian Romanick | meta: Add storage to the vertex structure for R, G... |
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2014-02-12 |
Ian Romanick | meta: Use common routine to configure fixed-function... |
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2014-02-11 |
Ian Romanick | meta: Silence unused parameter warning in _mesa_meta_Co... |
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2014-02-11 |
Ian Romanick | meta: Silence unused parameter warning in setup_drawpix... |
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2014-02-11 |
Ian Romanick | meta: Refactor common VAO and VBO initialization code |
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2014-02-11 |
Ian Romanick | meta: Track the _mesa_meta_DrawPixels VBO just like... |
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2014-02-11 |
Ian Romanick | meta: Expand the vertex structure for the GenerateMipma... |
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2014-02-11 |
Ian Romanick | meta: Expand the vertex structure for the DrawPixels... |
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2014-02-11 |
Ian Romanick | meta: Expand the vertex structure for the Clear paths |
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2014-02-11 |
Ian Romanick | meta: Expand the vertex structure for the CopyPixels... |
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2014-02-11 |
Ian Romanick | meta: Expand the vertex structure for the BlitFramebuff... |
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2014-02-03 |
Kenneth Graunke | mesa: Rename _mesa_..._array_obj functions to _mesa_... |
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2014-02-03 |
Kenneth Graunke | mesa: Rename "struct gl_array_object" to gl_vertex_arra... |
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2014-02-03 |
Kenneth Graunke | mesa: Rename ArrayObj to VAO and DefaultArrayObj to... |
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2014-02-02 |
Ian Romanick | meta: Silence several 'unused parameter' warnings |
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2014-02-02 |
Ian Romanick | meta: Don't use fixed-function to decompress array... |
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2014-02-02 |
Ian Romanick | meta: Use NDC in decompress_texture_image |
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2014-02-02 |
Ian Romanick | meta: Consistenly use non-Apple VAO functions |
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2014-02-02 |
Ian Romanick | meta: Fallback to software for GetTexImage of compresse... |
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2014-02-02 |
Ian Romanick | meta: Release resources used by _mesa_meta_DrawPixels |
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2014-02-02 |
Ian Romanick | meta: Release resources used by decompress_texture_image |
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2014-01-27 |
Mark Mueller | mesa: change gl_format to mesa_format |
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2014-01-22 |
Vinson Lee | meta: Move loop variable declaration outside loop. |
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2014-01-22 |
Paul Berry | meta: Replace save_state::{Vertex,Geometry,Fragment... |
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2014-01-22 |
Paul Berry | mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geome... |
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2014-01-20 |
Ian Romanick | meta: Restore all scissor state |
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2014-01-20 |
Ian Romanick | mesa: Add an index parameter to _mesa_set_viewport |
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2014-01-20 |
Courtney Goeltzenl... | mesa: Convert gl_context::Viewport to gl_context::Viewp... |
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2014-01-20 |
Courtney Goeltzenl... | mesa: Converty gl_viewport_attrib::X, ::Y, ::Width... |
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2014-01-20 |
Courtney Goeltzenl... | mesa: Update gl_scissor_attrib to support ARB_viewport_... |
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2014-01-10 |
Paul Berry | i965: Fix clears of layered framebuffers with mismatche... |
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2013-11-22 |
Vinson Lee | meta: Move declaration before code. |
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2013-11-22 |
Paul Berry | meta: fix meta clear of layered framebuffers |
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2013-11-12 |
Petr Sebor | meta: enable vertex attributes in the context of the... |
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2013-10-31 |
Brian Paul | meta: fix assorted MSVC int/float conversion warnings |
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2013-08-23 |
Kenneth Graunke | meta: Set correct viewport and projection in decompress... |
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2013-08-19 |
Ian Romanick | meta: Add default precision qualifier to all fragement... |
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2013-08-16 |
Anuj Phogat | meta: Fix blitting a framebuffer with renderbuffer... |
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2013-08-14 |
Ian Romanick | meta: Don't call _mesa_Ortho with width or height of 0 |
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2013-08-02 |
Paul Berry | main: Allow for the possibility of GL 3.2 without ARB_g... |
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2013-07-24 |
Brian Paul | meta: handle 2D texture arrays in decompress_texture_im... |
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2013-06-28 |
Ian Romanick | mesa: GL_ARB_shader_objects is not optional |
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2013-06-28 |
Ian Romanick | mesa: GL_EXT_framebuffer_object is not optional |
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2013-06-17 |
Eric Anholt | mesa: Hide weirdness of 1D_ARRAY textures from Driver... |
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2013-06-13 |
Marek Olšák | mesa: fix OES_EGL_image_external being partially allowe... |
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2013-06-05 |
Rico Schüller | mesa: remove outdated version lines in comments |
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2013-06-03 |
Eric Anholt | meta: Fix temporary image type for float depth/stencil. |
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2013-06-03 |
Brian Paul | meta: move vertex array enables for mipmap generation |
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2013-04-24 |
Kenneth Graunke | mesa: Restore 78-column wrapping of license text in... |
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2013-04-24 |
Kenneth Graunke | mesa: Add "OR COPYRIGHT HOLDERS" to license text discla... |
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2013-04-24 |
Kenneth Graunke | mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license... |
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2013-04-21 |
Eric Anholt | mesa: Add performance debug for meta code. |
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2013-04-06 |
Marek Olšák | mesa: allow drivers not to expose ARB_color_buffer_floa... |
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2013-03-21 |
Brian Paul | meta: fix incorrect slice, r coordinate computation |
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2013-03-21 |
Brian Paul | meta: minor indentation fix |
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2013-02-22 |
Anuj Phogat | meta: Allocate texture before initializing texture... |
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2013-01-17 |
Brian Paul | meta: add 'f' suffix to floats to silence some MSVC... |
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2013-01-16 |
Vinson Lee | meta: Move loop variable declaration outside for loop. |
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2013-01-15 |
Anuj Phogat | meta: Add functionality to do _mesa_meta_BlitFrameBuffe... |
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2013-01-15 |
Carl Worth | meta: Allow meta operations to pause/resume an active... |
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2012-12-18 |
Paul Berry | mesa: Make a function is_transform_feedback_active_and_... |
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2012-12-08 |
José Fonseca | mesa/meta: Move declaration before statements. |
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2012-12-08 |
Kenneth Graunke | meta: Use #version 300 es for _mesa_glsl_Clear's intege... |
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2012-12-08 |
Kenneth Graunke | meta: Use #version 300 es in GenerateMipmap shaders... |
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2012-12-06 |
Stefan Dösinger | meta: Disable GL_FRAGMENT_SHADER_ATI in MESA_META_SHADER |
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2012-11-29 |
Anuj Phogat | mesa: Fix GL_LUMINANCE handling for textures in glGetTe... |
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2012-11-29 |
Kenneth Graunke | Revert "meta: Don't try to glOrtho when the draw buffer... |
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2012-11-29 |
Paul Berry | mesa: Rename API_OPENGL to API_OPENGL_COMPAT. |
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2012-11-29 |
Kenneth Graunke | meta: Don't try to glOrtho when the draw buffer isn... |
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2012-11-12 |
Paul Berry | mesa: Standardize names of OpenGL functions. |
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2012-11-05 |
Anuj Phogat | meta: Remove redundant code in _mesa_meta_GenerateMipmap |
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2012-10-08 |
Ian Romanick | meta: Make shader template literal strings be parameter... |
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2012-10-08 |
Ian Romanick | meta: Always enable GL_EXT_texture_array in mipmap... |
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2012-10-08 |
Ian Romanick | meta: Since mipmap output type is always vec4, don... |
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2012-10-08 |
Ian Romanick | meta: Don't use GLSL 1.30 shader on OpenGL ES 2 |
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2012-10-08 |
Ian Romanick | meta: Rearrange shader creation in setup_glsl_generate_... |
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2012-10-08 |
Ian Romanick | meta: Remove unsafe global mem_ctx pointer |
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2012-09-27 |
Kenneth Graunke | meta: Use float for temporary images, not (un)signed... |
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2012-09-25 |
Paul Berry | meta: Properly save/restore GL_FRAMEBUFFER_SRGB in... |
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