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i965/fs: Optimize float conversions of byte/word extract.
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
i965
/
brw_fs_nir.cpp
2016-03-04
Matt Turner
i965/fs: Optimize float conversions of byte/word extract.
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2016-02-17
Matt Turner
i965: Make emit_minmax return an instruction*.
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2016-02-17
Matt Turner
i965: Lower min/max after optimization on Gen4/5.
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2016-02-14
Jason Ekstrand
glsl/types: Rename sampler_type to sampled_type
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2016-02-11
Jason Ekstrand
nir: Remove the const_offset from nir_tex_instr
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2016-02-09
Jason Ekstrand
i965/fs: Plumb separate surfaces and samplers through...
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2016-02-09
Jason Ekstrand
nir: Separate texture from sampler in nir_tex_instr
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2016-02-09
Jason Ekstrand
nir/tex_instr: Rename sampler to texture
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2016-02-01
Matt Turner
i965/fs: Implement support for extract_word.
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2016-01-26
Emil Velikov
glsl: move to compiler/
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2016-01-22
Kenneth Graunke
i965: Implement a drirc workaround for broken dual...
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2016-01-14
Matt Turner
nir: Lower bitfield_extract.
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2016-01-13
Kenneth Graunke
glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
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2016-01-03
Kenneth Graunke
i965: Push most TES inputs in SIMD8 mode.
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2016-01-03
Kenneth Graunke
i965: Use LOAD_PAYLOAD for SIMD8 TES input loads, not...
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2015-12-29
Kristian Høgsberg...
i965: Add support for gl_DrawIDARB and enable extension
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2015-12-29
Kristian Høgsberg...
i965: Add support for gl_BaseVertexARB and gl_BaseInsta...
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2015-12-28
Jason Ekstrand
nir: Get rid of function overloads
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2015-12-22
Kenneth Graunke
i965: Add tessellation evaluation shaders
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2015-12-18
Matt Turner
nir: Delete bany, ball, fany, fall.
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2015-12-11
Jason Ekstrand
i965/fs: Use the correct source for local memory load...
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2015-12-10
Jason Ekstrand
nir: Get rid of *_indirect variants of input/output...
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2015-12-10
Jason Ekstrand
i965/fs_nir: Refactor store_output, load_input, and...
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2015-12-10
Jordan Justen
i965/nir: Implement shared variable atomic operations
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2015-12-10
Jordan Justen
i965/fs: Handle nir shared variable store intrinsic
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2015-12-10
Jordan Justen
i965/fs: Handle nir shared variable load intrinsic
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2015-12-08
Jason Ekstrand
i965: Make uniform offsets be in terms of bytes
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2015-12-08
Jason Ekstrand
i965/nir: Remove unused indirect handling
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2015-12-08
Jason Ekstrand
i965/fs: Use a stride of 1 and byte offsets for UBOs
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2015-11-25
Kenneth Graunke
i965: Fix scalar vertex shader struct outputs.
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2015-11-25
Kenneth Graunke
i965: Fix fragment shader struct inputs.
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2015-11-24
Matt Turner
i965: Clean up #includes in the compiler.
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2015-11-24
Matt Turner
i965: Push down inclusion of brw_program.h.
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2015-11-24
Matt Turner
i965: Remove duplicate #includes.
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2015-11-23
Jason Ekstrand
i965: Use nir_lower_tex for texture coordinate lowering
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2015-11-21
Matt Turner
i965/fs: Add support for gl_HelperInvocation system...
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2015-11-20
Ian Romanick
i965: Enable EXT_shader_samples_identical
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2015-11-20
Ian Romanick
nir: Add nir_texop_samples_identical opcode
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2015-11-19
Matt Turner
i965/fs: Use brw_imm_uw().
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2015-11-19
Matt Turner
i965/fs: Replace fs_reg(imm) constructors with brw_imm_*().
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2015-11-18
Kenneth Graunke
i965: Allow indirect GS input indexing in the scalar...
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2015-11-13
Matt Turner
i965: Rename GRF to VGRF.
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2015-11-13
Matt Turner
i965: Initialize registers.
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2015-11-12
Samuel Iglesias...
i965/fs/nir: fix the number of register written by...
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2015-11-11
Kenneth Graunke
i965: Split nir_emit_intrinsic by stage with a general...
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2015-11-06
Francisco Jerez
i965/nir/fs: Add comment for no-op memory barrier functions
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2015-11-06
Jordan Justen
i965/nir/fs: Implement new barrier functions for comput...
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2015-11-05
Kenneth Graunke
i965: Fix scalar VS float[] and vec2[] output arrays.
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2015-11-05
Iago Toral Quiroga
i965/fs: Do not mark used surfaces in FS_OPCODE_GET_BUF...
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2015-11-05
Iago Toral Quiroga
i965/fs: Do not mark direct used surfaces in VARYING_PU...
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2015-11-04
Timothy Arceri
i965: add support for image AoA
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2015-11-03
Kenneth Graunke
i965: Add scalar geometry shader support.
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2015-11-02
Matt Turner
i965/fs: Clean up FBH code.
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2015-10-30
Emil Velikov
i965: Implement nir_intrinsic_shader_clock
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2015-10-29
Kenneth Graunke
i965: Implement ARB_fragment_layer_viewport.
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2015-10-23
Kristian Høgsberg...
i965/fs: Optimize ssbo stores
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2015-10-23
Kristian Høgsberg...
i965/fs: Drop offset_reg temporary in ssbo load
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2015-10-23
Kristian Høgsberg...
i965/fs: Don't uniformize surface index twice
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2015-10-23
Kristian Høgsberg...
i965/fs: Read all components of a SSBO field with one...
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2015-10-22
Ben Widawsky
i965: Implement ARB_shader_stencil_export (gen9+)
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2015-10-21
Kenneth Graunke
i965: Implement gl_InvocationID.
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2015-10-21
Kenneth Graunke
i965: Implement nir_intrinsic_load_primitive.
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2015-10-16
Iago Toral Quiroga
i965/fs: use the right number of UBOs
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2015-10-15
Timothy Arceri
i965: add arrays of arrays support for varyings
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2015-10-14
Iago Toral Quiroga
i965: Adapt SSBOs to work with their own separate index...
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2015-10-14
Iago Toral Quiroga
nir: split SSBO min/max atomic instrinsics into signed...
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2015-10-10
Kenneth Graunke
i965/vs: Map scalar VS input locations properly; avoid...
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2015-10-09
Neil Roberts
i965/fs: Handle non-const sample number in interpolateA...
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2015-10-03
Jason Ekstrand
i965: Use nir_foreach_variable
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2015-10-02
Jason Ekstrand
i965/shader: Get rid of the shader, prog, and shader_pr...
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2015-10-02
Jason Ekstrand
i965/fs: Use the nir info instead of pulling things...
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2015-10-02
Jason Ekstrand
i965/fs: Move sampler unit lookup into rescale_texcoord
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2015-10-02
Jason Ekstrand
i965/backend_shader: Add a field to store the NIR shader
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2015-10-02
Jason Ekstrand
i965: Move prog_data uniform setup to the codegen level
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2015-10-02
Jason Ekstrand
i965/nir: Simplify uniform setup
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2015-10-02
Jason Ekstrand
i965/nir: Pull GLSL uniform handling into a common...
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2015-10-02
Jason Ekstrand
i965/nir: Pull common ARB program uniform handling...
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2015-10-02
Jason Ekstrand
i965/shader: Pull setup_image_uniform_values out of...
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2015-09-29
Jordan Justen
i965/cs: Generate code to load gl_NumWorkGroups
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2015-09-29
Samuel Iglesias...
mesa: rename gl_shader_program's NumUniformBlocks to...
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2015-09-25
Iago Toral Quiroga
i965/nir/fs: Implement nir_intrinsic_ssbo_atomic_*
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2015-09-25
Iago Toral Quiroga
i965/nir/fs: Implement nir_intrinsic_load_ssbo
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2015-09-25
Iago Toral Quiroga
i965/nir/fs: Implement nir_intrinsic_store_ssbo
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2015-09-25
Samuel Iglesias...
i965/fs/nir: implement nir_intrinsic_get_buffer_size
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2015-09-13
Jordan Justen
i965/nir: Support gl_WorkGroupID variable
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2015-09-13
Jordan Justen
i965/nir: Support gl_LocalInvocationID variable
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2015-09-10
Jordan Justen
i965/cs: Enable barrier in MEDIA_INTERFACE_DESCRIPTOR
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2015-09-10
Ilia Mirkin
i965: add handling for imageSamples
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2015-09-10
Ilia Mirkin
i965: add support for textureSamples function
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2015-09-09
Kenneth Graunke
i965/nir: Use nir_system_value_from_intrinsic to reduce...
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2015-08-28
Matt Turner
i965/fs: Remove fs_visitor::try_replace_with_sel().
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2015-08-28
Marta Lofstedt
i965/fs: Do not set the size for zero-size uniforms
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2015-08-26
Nanley Chery
mesa/macros: add power-of-two assertions for alignment...
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2015-08-25
Jason Ekstrand
i965/fs: Rework uniform handling
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2015-08-25
Jason Ekstrand
nir/intrinsics: Add a second const index to load_uniform
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2015-08-25
Kenneth Graunke
nir: Pass a type_size() function pointer into nir_lower...
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2015-08-25
Kenneth Graunke
i965: Move type_size() methods out of visitor classes.
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2015-08-25
Jason Ekstrand
i965: Make setup_vec4_uniform_value and _image_uniform_...
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2015-08-20
Martin Peres
i965: Fix "handle nir_intrinsic_image_size"
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2015-08-20
Martin Peres
i965: handle nir_intrinsic_image_size
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