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i965: Fix predicated-send-based discards with MRT.
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
i965
/
brw_shader.cpp
2014-03-05
Topi Pohjolainen
i965: Merge resolving of shader program source
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2014-03-05
Topi Pohjolainen
i965: Merge initialisation of backend_visitor
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2014-02-26
Kenneth Graunke
i965: Don't try to dump shader source for fixed-functio...
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2014-02-26
Kenneth Graunke
i965: Stop lowering ir_triop_lrp.
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2014-02-25
Dave Airlie
glsl/i965: move lower_offset_array up to GLSL compiler...
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2014-02-23
Eric Anholt
i965: Move compiler debugging output to stderr.
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2014-02-23
Eric Anholt
glsl: Add a file argument to the IR printer.
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2014-02-22
Matt Turner
Revert "i965/fs: Make fs_reg's type an enum for better...
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2014-02-22
Matt Turner
i965/fs: Make fs_reg's type an enum for better debugging.
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2014-02-20
Jordan Justen
i965: support gl_InvocationID for gen7
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2014-02-19
Francisco Jerez
i965: Unify fs_generator:: and vec4_generator::mark_sur...
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2014-02-12
Francisco Jerez
glsl: Add image type to the GLSL IR.
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2014-01-29
Matt Turner
i965: Add can_do_saturate() method to backend_instruction.
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2014-01-23
Topi Pohjolainen
i965/fs: introduce blorp specific rt-write for fs_generator
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2014-01-23
Topi Pohjolainen
i965/fs: introduce non-compressed equivalent of tex_cms
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2014-01-23
Topi Pohjolainen
i965: rename tex_ms to tex_cms
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2014-01-22
Paul Berry
mesa: Replace _mesa_program_index_to_target with _mesa_...
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2014-01-17
Eric Anholt
i965: Stop doing our optimization on a copy of the...
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2014-01-08
Paul Berry
glsl: Make more use of gl_shader_stage enum in ir_set_p...
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2014-01-08
Paul Berry
mesa: Use gl_shader::Stage instead of gl_shader::Type...
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2014-01-08
Paul Berry
mesa: Store gl_shader_stage enum in gl_shader objects.
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2014-01-08
Paul Berry
mesa: Clean up nomenclature for pipeline stages.
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2013-12-30
Paul Berry
Rename overloads of _mesa_glsl_shader_target_name().
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2013-12-12
Tapani Pälli
glsl: move variables in to ir_variable::data, part I
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2013-12-09
Paul Berry
glsl/loops: Get rid of lower_bounded_loops and ir_loop...
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2013-12-09
Paul Berry
glsl/loops: consolidate bounded loop handling into...
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2013-12-07
Chris Forbes
i965: Add shader opcode for sampling MCS surface
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2013-11-04
Francisco Jerez
i965: Add a 'has_side_effects' back-end instruction...
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2013-10-31
Eric Anholt
i965/fs: Use the gen7 scratch read opcode when possible.
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2013-10-31
Eric Anholt
i965: Merge together opcodes for SHADER_OPCODE_GEN4_SCR...
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2013-10-29
Francisco Jerez
i965: Implement ABO surface state emission.
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2013-10-29
Francisco Jerez
glsl: Add new atomic_uint built-in GLSL type.
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2013-10-26
Chris Forbes
i965: Add lowering pass to fold offset into unnormalize...
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2013-10-26
Chris Forbes
i965: Add lowering pass for splitting textureGatherOffsets
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2013-10-26
Chris Forbes
i965: relax brw_texture_offset assert
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2013-10-26
Chris Forbes
i965: Add SHADER_OPCODE_TG4_OFFSET for gather with...
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2013-10-26
Chris Forbes
i965: add missing tg4 case in brw_instruction_name
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2013-10-25
Paul Berry
i965/gs: Precompile geometry shaders.
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2013-10-15
Eric Anholt
i965: Move the common binding table offset code to...
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2013-10-14
Matt Turner
i965: Don't copy prop source mods into instructions...
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2013-10-02
Chris Forbes
i965: add SHADER_OPCODE_TG4
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2013-09-17
Matt Turner
i965: Lower ldexp.
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2013-09-11
Paul Berry
i965/gs: Add opcodes needed for EndPrimitive().
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2013-08-23
Paul Berry
i965/gs: Add GS_OPCODE_SET_DWORD_2_IMMED.
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2013-08-23
Paul Berry
i965/gs: Add GS_OPCODE_SET_VERTEX_COUNT.
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2013-08-23
Paul Berry
i965/gs: Add GS_OPCODE_SET_WRITE_OFFSET.
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2013-08-23
Paul Berry
i965/gs: Add GS_OPCODE_THREAD_END.
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2013-08-23
Paul Berry
i965/gs: Add GS_OPCODE_URB_WRITE.
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2013-08-23
Paul Berry
i965: Make brw_{program,vs}.h safe to include from...
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2013-08-15
Chris Forbes
i965: add new VS_OPCODE_UNPACK_FLAGS_SIMD4X2
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2013-08-02
Paul Berry
mesa: Refactor copying of linked program data.
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2013-08-02
Paul Berry
glsl: Change do_set_program_inouts' is_fragment_shader...
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2013-07-09
Kenneth Graunke
i965: Move intel_context::gen and gt fields to brw_context.
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2013-07-09
Kenneth Graunke
i965: Move intel_context::perf_debug to brw_context.
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2013-07-09
Kenneth Graunke
i965: Pass brw_context to functions rather than intel_c...
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2013-07-02
Marek Olšák
mesa: renumber shader indices according to their placem...
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2013-06-21
Eric Anholt
mesa: Use shared code for converting shader targets...
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2013-06-21
Eric Anholt
glsl: Remove ir_print_visitor.h includes and usage
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2013-05-13
Ian Romanick
glsl: Add lowering pass for ir_triop_vector_insert
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2013-05-12
Kenneth Graunke
glsl: Pass struct shader_compiler_options into do_commo...
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2013-05-06
Matt Turner
i965: Lower bitfieldInsert.
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2013-05-02
Eric Anholt
i965: Make dump_instructions be a virtual method of...
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2013-05-01
Kenneth Graunke
i965: Lower textureGrad() for samplerCubeShadow.
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2013-04-29
Kenneth Graunke
i965: Move is_math/is_tex/is_control_flow() to backend_...
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2013-04-26
Matt Turner
i965/vs: Add support for LRP instruction.
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2013-04-10
Eric Anholt
i965/vs: Use GRFs for pull constant offsets on gen7.
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2013-04-01
Eric Anholt
i965: Dump shader source for linked shader programs.
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2013-03-29
Kenneth Graunke
i965: Fix INTEL_DEBUG=shader_time for fragment shaders...
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2013-03-29
Eric Anholt
i965: Add names for all instructions to dump_instructio...
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2013-03-05
Eric Anholt
i965: Make perf_debug() output to GL_ARB_debug_output...
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2013-02-28
Kenneth Graunke
i965/fs: Use the LRP instruction for ir_triop_lrp when...
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2013-02-28
Kenneth Graunke
glsl: Convert mix() to use a new ir_triop_lrp opcode.
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2013-01-25
Matt Turner
i965: Lower the 4x8 pack/unpack operations
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2013-01-25
Ian Romanick
glsl: Add GLSL_TYPE_INTERFACE
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2013-01-25
Ian Romanick
glsl: Replace most default cases in switches on GLSL...
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2013-01-25
Chad Versace
i965: Lower the GLSL ES 3.00 pack/unpack operations...
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2013-01-08
Kenneth Graunke
i965: Use Haswell's sample_d_c for textureGrad with...
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2012-12-28
Eric Anholt
i965: Stop making a copy of non-builtin uniforms in...
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2012-12-28
Eric Anholt
i965: Add texrect scale parameters before pointers...
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2012-12-28
Eric Anholt
i965: Fix a typo in a comment.
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2012-12-05
Eric Anholt
i965/fs: Add support for uniform array access with...
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2012-11-15
Kenneth Graunke
i965: Remove brw_shader_program wrapper struct.
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2012-09-29
Kenneth Graunke
i965: Complain about variable index lowering when INTEL...
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2012-09-29
Kenneth Graunke
i965: Dump linked shaders on MESA_GLSL=dump.
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2012-09-27
Eric Anholt
intel: Mark some file-local code as static.
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2012-08-27
Kenneth Graunke
i965: Make VS programs obey the shader_precompile drico...
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2012-08-25
Kenneth Graunke
i965: Fix brw_link_shader to return false rather than...
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2012-08-07
Eric Anholt
i965/fs: Add support for loading uniform buffer variabl...
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2012-07-20
Paul Berry
mesa: Set gl_fragment_program::UsesKill in do_set_progr...
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2012-07-12
Kenneth Graunke
i965: Add a lowering pass to convert TXD to TXL by...
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2012-01-18
Eric Anholt
i965: Fix refcount leak of the gl_program structure.
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2012-01-11
Ian Romanick
i965: Don't use _mesa_ir_link_shader to do our dirty...
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2011-12-20
Kenneth Graunke
i965/fs: Factor out texture offset bitfield computation.
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2011-11-30
Eric Anholt
i965: Don't perform the precompile on fragment shaders...
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2011-11-09
Eric Anholt
i965: Make brw_type_for_base_type return the element...
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2011-11-07
Ian Romanick
i965: Move _mesa_ir_link_shader call before device...
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2011-10-26
Ian Romanick
glsl: Add uniform_locations_assigned parameter to do_de...
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2011-10-18
Kenneth Graunke
intel: Convert from GLboolean to 'bool' from stdbool.h.
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2011-10-03
Kenneth Graunke
i965: Stop lowering integer division to multiply and...
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2011-10-03
Kenneth Graunke
i965/fs: Implement integer quotient and remainder math...
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