i965: Add Gen7 depth stall flushes before disabling depth in BLORP.
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_blorp.cpp
2013-08-16 Kenneth Graunkei965: Add Gen7 depth stall flushes before disabling...
2013-08-04 Jordan Justengen7 depth surface: program 3DSTATE_DEPTH_BUFFER to...
2013-08-04 Jordan Justengen7 blorp depth: calculate base surface width/height
2013-08-04 Jordan Justengen7 depth surface: calculate minimum array element...
2013-08-04 Jordan Justengen7 depth surface: calculate LOD being rendered to
2013-08-04 Jordan Justengen7 depth surface: calculate depth (array size) for...
2013-08-04 Jordan Justengen7 depth surface: calculate more specific surface...
2013-07-18 Chad Versacei965/hsw: Change L3 MOCS for depth, hiz, and stencil
2013-07-18 Chad Versacei965/hsw: Change L3 MOCS of 3DSTATE_CONSTANT_VS/PS
2013-07-18 Chad Versacei965/hsw: Change L3 MOCS of SURFACE_STAT
2013-07-16 Kenneth Graunkei965: Cite the Ivybridge PRM for 3DSTATE_CLEAR_PARAMS...
2013-07-16 Kenneth Graunkei965: Remove old BSpec reference from BLORP's 3DSTATE_W...
2013-07-16 Kenneth Graunkei965: Cite the Ivybridge PRM for 3DSTATE_URB_* programming.
2013-07-09 Kenneth Graunkei965: Delete intel_context entirely.
2013-07-09 Kenneth Graunkei965: Move intel_context::is_<platform> flags to brw_co...
2013-07-09 Kenneth Graunkei965: Move intel_context::batch to brw_context.
2013-07-09 Kenneth Graunkei965: Pass brw_context to functions rather than intel_c...
2013-06-12 Paul Berryi965/blorp: Write blorp code to do render target resolves.
2013-06-12 Paul Berryi965/gen7+: Implement fast color clear operation in...
2013-06-12 Paul Berryi965/gen7+: Set up MCS in SURFACE_STATE whenever MCS...
2013-06-12 Paul Berryi965/gen7+: Create an enum for keeping track of fast...
2013-06-10 Kenneth Graunkei965: Allocate push constant L3 space once at startup...
2013-05-20 Kenneth Graunkei965: Disable pixel statistics in BLORP.
2013-05-08 Eric Anholti965: Fix hangs on HSW since the gen6 blorp fix.
2013-04-30 Eric Anholti965: Implement color clears using a simple shader...
2013-04-30 Eric Anholti965: Don't flush the batch at the end of blorp.
2013-04-10 Paul Berryi965/blorp: Remove unnecessary test in gen7_blorp_emit_...
2013-04-10 Chad Versacei965: Change signature of brw_get_depthstencil_tile_masks()
2013-03-05 Eric Anholtintel: Hook up the WARN_ONCE macro to GL_ARB_debug_output.
2013-03-01 Chris Forbesi965: add support for sample mask on Gen6+
2013-03-01 Eric Anholti965: Add WARN_ONCE for depthstencil workarounds we...
2013-01-18 Eric Anholtintel: Make intel_region's pitch be bytes instead of...
2013-01-03 Kenneth Graunkei965: Replace structs with bit-shifting for Gen7 SURFAC...
2012-10-16 Eric Anholti965: Share the draw x/y offset masking code between...
2012-09-12 Paul Berryintel: Add map_stencil_as_y_tiled to intel_region_get_a...
2012-09-12 Paul Berryi965/blorp: Account for offsets when emitting SURFACE_S...
2012-09-12 Paul Berryi965/blorp: store x and y offsets in brw_blorp_mip_info.
2012-09-12 Paul Berryi965/blorp: store surface width/height in brw_blorp_mip...
2012-09-12 Paul Berryi965/blorp: Clarify why width/height must be adjusted...
2012-08-01 Paul Berryi965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPL...
2012-07-27 Kenneth Graunkei965: Fix typo in shader channel select field name.
2012-07-20 Paul Berryi965/blorp: Configure SURFACE_STATE correctly for IMS...
2012-07-11 Paul Berryi965/msaa: Set SURFACE_STATE properly when CMS MSAA...
2012-06-26 Paul Berryi965/msaa: Implement glSampleCoverage.
2012-06-07 Paul Berryi965/blorp: Refactor surface format determination.
2012-05-25 Paul Berryi965/msaa: Modify blorp code to account for Gen7 MSAA...
2012-05-25 Paul Berryi965/msaa: Validate Gen7 surface state constraints.
2012-05-25 Paul Berryi965/msaa: Properly handle sliced layout for Gen7.
2012-05-25 Paul Berryi965/blorp: Enable blorp blits on Gen7.
2012-05-25 Paul Berryi965/blorp: Use 16 pixel dispatch on Gen7.
2012-05-25 Paul Berryi965/blorp: Allocate space for push constants on Gen7.
2012-05-25 Paul Berryi965/blorp: Factor gen6_blorp_emit_batch_head into...
2012-05-25 Paul Berryi965/blorp: Use MSDISPMODE_PERSAMPLE rendering when...
2012-05-23 Eric Anholti965/gen6+: Add support for fast depth clears.
2012-05-23 Eric Anholti965/gen7: Add CC viewport setup to blorp code.
2012-05-23 Eric Anholti965: Drop a layer of indirection in doing HiZ resolves.
2012-05-15 Paul Berryi965/gen6: Initial implementation of MSAA.
2012-05-15 Paul Berryi965/gen6+: Add code to perform blits on the render...
2012-05-15 Paul Berryi965: split gen{6,7}_blorp_exec functions into manageab...
2012-05-15 Paul Berryi965: Parameterize HiZ code to prepare for adding blitting.
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-10 Paul Berryi965/hiz: Convert gen{6,7}_hiz.h to gen{6,7}_blorp.h
2012-05-10 Paul Berryi965/hiz: Convert gen{6,7}_hiz.c to C++