i965: Don't minify depth when setting up cube map miptrees on Gen4.
[mesa.git] / src / mesa / drivers / dri / i965 /
2011-12-20 Kenneth Graunkei965: Don't minify depth when setting up cube map miptr...
2011-12-19 Eric Anholti965: Add support for GL_ARB_depth_buffer_float under...
2011-12-19 Eric Anholti965: Add separate stencil/HiZ setup for MESA_FORMAT_Z3...
2011-12-19 Eric Anholti965: Use the miptree format for texture surface format...
2011-12-19 Eric Anholti965: Properly demote the depth mt format for fake...
2011-12-19 Eric Anholtintel: Stop creating the wrapped stencil irb.
2011-12-18 Kenneth Graunkei965/vs: Add a new dst_reg constructor for file, number...
2011-12-18 Kenneth Graunkei965/vs: Add vec4_instruction::is_tex() query.
2011-12-18 Kenneth Graunkei965: Rename texturing ops from FS_OPCODE to SHADER_OPC...
2011-12-18 Kenneth Graunkei965/fs: Don't swizzle the results of textureSize().
2011-12-15 Marek Olšákmesa: implement DrawTransformFeedback from ARB_transfor...
2011-12-15 Eric Anholti965: Drop separate stencil assertions in update_draw_b...
2011-12-08 Paul Berryi965 gen6: Implement pass-through GS for transform...
2011-12-08 Paul Berryi965: Clean up misleading defines for DWORD 2 of URB_WR...
2011-12-08 Paul Berryi965 gs: Clean up dodgy register re-use, at the cost...
2011-12-08 Paul Berryi965 gen6: Allocate URB space for GS
2011-12-08 Kenneth Graunkei965: Set the maximum number of GS URB entries on Sandy...
2011-12-08 Paul Berryi965: Only convert if/else to conditional adds prior...
2011-12-08 Paul Berryi965 gs: Remove unnecessary mapping of key->primitive.
2011-12-07 Kenneth Graunkei965: Set Ivybridge's is_array SURFACE_STATE bit.
2011-12-07 Kenneth Graunkei965: Return BRW_DEPTHBUFFER_D32_FLOAT as the null...
2011-12-07 Eric Anholtintel: Only prefer separate stencil when we can do...
2011-12-06 Kenneth Graunkei965: Set SURFACE_STATE vertical alignment bit on Ivybr...
2011-12-06 Kenneth Graunkei965: Fix incorrect comment about single program flow...
2011-12-02 Stuart Abercrombiei965: Fix emit of a MOV with bad destination channel...
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88_REV to MESA_FORMAT_RG88
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88
2011-12-02 Kenneth Graunkei965: Make gen6_resolve_implied_move a no-op for MRF...
2011-11-30 Eric Anholti965/fs: Fix regression in fbo-alphatest-nocolor.
2011-11-30 Eric Anholti965/fs: Make register file enum 0 be the undefined...
2011-11-30 Eric Anholti965: Don't perform the precompile on fragment shaders...
2011-11-30 Eric Anholti965: Always handle GL_DEPTH_TEXTURE_MODE through the...
2011-11-30 Eric Anholti965: Fix EXT_texture_swizzle with a writemask in the...
2011-11-30 Eric Anholti965: Base HW depth format setup based on MESA_FORMAT...
2011-11-29 Eric Anholti965: Don't depth test the fake depthbuffer when one...
2011-11-29 Mathias Fröhlichmesa: Make gl_program::InputsRead 64 bits.
2011-11-26 Chia-I Wuandroid: pass -std=c99 by default
2011-11-23 Chad Versacei965/gen6: Fix GPU hang when using stencil buffer witho...
2011-11-22 Eric Anholti965: Add support for ARGB2101010 rendering.
2011-11-22 Eric Anholti965: Add support for RGBA_16 unorm rendering.
2011-11-22 Eric Anholti965: Add support for half-float formats.
2011-11-22 Eric Anholti965: Reorganize MESA_FORMAT -> BRW_SURFACEFORMAT table.
2011-11-22 Eric Anholti965: Mark texture formats as supported using the surfa...
2011-11-22 Eric Anholti965: Use the surface format table to determine render...
2011-11-22 Eric Anholtintel: Add the context to the render_target_supported...
2011-11-22 Eric Anholti965: Add a table of the surface format information...
2011-11-22 Chad VersaceMerge branch 'hiz' of ssh://people.freedesktop.org...
2011-11-22 Chad Versacei965/gen6: Set vertical alignment in SURFACE_STATE...
2011-11-22 Chad Versaceintel: Store miptree alignment units in the miptree
2011-11-22 Chad Versacei965: Mark that depth buffer needs depth resolve after...
2011-11-22 Chad Versacei965: Resolve buffers before drawing [v2]
2011-11-22 Chad Versacei965: Prevent recursive calls to FLUSH_VERTICES [v2]
2011-11-22 Chad Versacei965/gen6: Manipulate state batches for HiZ meta-ops...
2011-11-22 Chad Versacei965/gen6: Complete stubs for HiZ buffer resolves
2011-11-22 Chad Versacei965: Add HiZ operation state to brw_context
2011-11-22 Chad Versaceintel: Define struct intel_resolve_map [v2]
2011-11-22 Chad Versaceintel: Change signature of HiZ resolve functions
2011-11-22 Chad Versaceintel: Remove unused HiZ functions
2011-11-22 Chad Versaceintel: Replace intel_mipmap_tree::hiz_region with a...
2011-11-22 Chad Versaceintel: Kill intel_mipmap_level::nr_images [v4]
2011-11-22 Chad Versaceintel: Replace intel_renderbuffer::region with a miptre...
2011-11-22 Chad Versaceintel: Fix swrast_render_start() for depthstencil buffe...
2011-11-19 Kenneth Graunkei965: Remove unused file brw_fallback.h.
2011-11-17 Eric Anholti965/gen4: Fix sampling from integer textures.
2011-11-16 Kenneth Graunkei965: Fix inconsistent indentation in brw_gs_emit.c.
2011-11-12 Kenneth Graunkei965: Don't try to normalize cubemap coordinates for...
2011-11-11 Eric Anholti965: Add support for gl_VertexID and gl_InstanceID.
2011-11-11 Eric Anholti965: Replace a should-never-happen fallback with asser...
2011-11-11 Brian Pauli965: remove #include of api_noop.h
2011-11-11 Kenneth Graunkei965: Make Gen6+ renderbuffer surface updates not depen...
2011-11-11 Kenneth Graunkei965: Reorder state atom lists so all the surface state...
2011-11-11 Kenneth Graunkei965: Put a proper sampler count in 3DSTATE_VS.
2011-11-11 Kenneth Graunkei965: Upload SAMPLER_STATE pointers for the VS on Ivybr...
2011-11-11 Kenneth Graunkei965: Move and rename "wm sampler" fields to just ...
2011-11-11 Kenneth Graunkei965: Clean up code for VS pull constant surface creation.
2011-11-11 Kenneth Graunkei965: Use a single binding table for all pipeline stages.
2011-11-11 Kenneth Graunkei965: Split brw_wm_surfaces state into renderbuffer...
2011-11-11 Kenneth Graunkei965: Combine the two WM pull constant tracked state...
2011-11-11 Kenneth Graunkei965: Rename gen6_*_constants tracked state atoms to...
2011-11-11 Kenneth Graunkei965: Remove nr_surfaces computation from brw_update_wm...
2011-11-11 Kenneth Graunkei965: Use 0 for the number of binding table entries...
2011-11-11 Kenneth Graunkei965: Remove outdated comment about CACHE_NEW_SURF_BIND...
2011-11-11 Kenneth Graunkei965: Remove BRW_NEW_NR_VS_SURFACES dirty bit from...
2011-11-11 Kenneth Graunkei965: Add missing CACHE_NEW_WM_PROG dirty bit to WM...
2011-11-11 Kenneth Graunkei965: Use new vtable entries for surface state updating...
2011-11-11 Kenneth Graunkei965: Add new vtable entries for surface state updating...
2011-11-09 Eric Anholti965: Claim to support rendering to integer FBOs.
2011-11-09 Eric Anholti965/fs: Add support for user-defined out variables.
2011-11-09 Eric Anholti965/fs: Preserve the source register type when doing...
2011-11-09 Eric Anholti965: Make brw_type_for_base_type return the element...
2011-11-09 Eric Anholti965: Add mapping from MESA_FORMAT to BRW_SURFACEFORMAT...
2011-11-09 Eric Anholti965: Add support for 16-bit unorm L, A, and I textures.
2011-11-07 Ian Romanicki965: Move _mesa_ir_link_shader call before device...
2011-11-07 Kenneth Graunkei965: Fix Sandybridge regression introduced by workarou...
2011-11-07 Kenneth Graunkei965: Enable faster workaround-free math on Ivybridge.
2011-11-07 Kenneth Graunkei965: Fix struct vs class warnings in brw_fs_vector_spl...
2011-11-04 Paul Berryi965: Fix constant propagation into 32-bit integer...
2011-11-03 Chia-I Wumesa, i965: prepare for more than 8 texture targets
2011-11-02 Paul Berryi965: Add support for integral vertex attributes.
2011-10-31 Paul Berryi965: Fix flat integral varyings.
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