intel: Make mapping of texture slices track the region of interest.
[mesa.git] / src / mesa / drivers / dri / intel /
2011-12-07 Eric Anholtintel: Make mapping of texture slices track the region...
2011-12-07 Eric Anholtintel: Move the teximage mapping logic to a miptree...
2011-12-07 Eric Anholtintel: Only prefer separate stencil when we can do...
2011-12-02 Brian Paulmesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88
2011-11-30 Eric Anholti965: Don't perform the precompile on fragment shaders...
2011-11-30 Eric Anholti965: Base HW depth format setup based on MESA_FORMAT...
2011-11-22 Eric Anholti915: Move the texture format setup for this driver...
2011-11-22 Eric Anholti965: Drop intel_context.c's texture format set up...
2011-11-22 Eric Anholtintel: Improve debug output for begin/finish render...
2011-11-22 Eric Anholtintel: Remove duplicate test for texture attachment...
2011-11-22 Eric Anholti965: Don't require spans (swrast) support to consider...
2011-11-22 Eric Anholtintel: Add the context to the render_target_supported...
2011-11-22 Chad VersaceMerge branch 'hiz' of ssh://people.freedesktop.org...
2011-11-22 Chad Versacei965/gen6: Enable HiZ by default
2011-11-22 Chad Versaceintel: Use separate stencil whenever possible
2011-11-22 Kenneth Graunkei965: Implement the actual tables for texture alignment...
2011-11-22 Chad Versaceintel: Store miptree alignment units in the miptree
2011-11-22 Chad Versaceintel: Enable HiZ for texture renderbuffers
2011-11-22 Chad Versaceintel: Resolve buffers in intel_map_renderbuffer()
2011-11-22 Chad Versaceintel: Resolve buffers in intel_map_texture_image()
2011-11-22 Chad Versaceintel: Mark needed resolves when first enabling HiZ...
2011-11-22 Chad Versaceintel: Resolve buffers in intelSpanRenderStart
2011-11-22 Chad Versaceintel: Refactor intelSpanRenderStart
2011-11-22 Chad Versaceintel: Add resolve functions for renderbuffers
2011-11-22 Chad Versaceintel: Add resolve functions for miptrees
2011-11-22 Chad Versaceintel: Add field intel_mipmap_tree::hiz_map
2011-11-22 Chad Versaceintel: Define struct intel_resolve_map [v2]
2011-11-22 Chad Versaceintel: Change signature of HiZ resolve functions
2011-11-22 Chad Versaceintel: Replace intel_mipmap_tree::hiz_region with a...
2011-11-22 Chad Versaceintel: Replace intel_texture_image::stencil_irb with...
2011-11-22 Chad Versaceintel: Refactor intel_render_texture() [v2]
2011-11-22 Chad Versaceintel: Define intel_miptree_check_level_layer()
2011-11-22 Chad Versaceintel: Remove unneeded params from intel_renderbuffer_s...
2011-11-22 Chad Versaceintel: Track the miptree layer wrapped by a renderbuffe...
2011-11-22 Chad Versaceintel: Kill intel_mipmap_level::nr_images [v4]
2011-11-22 Chad Versaceintel: Refactor intel_miptree_copy_teximage()
2011-11-22 Chad Versaceintel: Refactor intel_mipmap_level offsets
2011-11-22 Chad Versaceintel: Replace intel_renderbuffer::region with a miptre...
2011-11-22 Chad Versaceintel: Define intel_miptree_create_for_renderbuffer()
2011-11-22 Chad Versaceintel: Move inline functions from intel_fbo.h to .c
2011-11-22 Chad Versaceintel: Kill intel_framebuffer_get_hiz_region()
2011-11-22 Chad Versaceintel: Temporarily disable HiZ for textures
2011-11-22 Chad Versaceintel: Always gather stencil buffer in intel_map_render...
2011-11-22 Chad Versaceintel: Fix swrast_render_start() for depthstencil buffe...
2011-11-22 Chad Versaceintel: Don't use special stencil span accessors
2011-11-15 Chad Versaceintel: Fix separate stencil in builtin DRI2 backend
2011-11-15 Chad Versaceintel: Fix region dimensions for stencil buffers receiv...
2011-11-15 Chad Versaceintel: Simplify stencil detiling arithmetic
2011-11-15 Brian Pauli965: use _mesa_readpixels() instead of _swrast_ReadPix...
2011-11-15 Chad Versaceintel: Fix intel_map_renderbuffer() for depthstencil...
2011-11-15 Chad Versaceintel: Fix software detiling of system stencil buffers
2011-11-15 Chad Versaceintel: Fix intel_unmap_renderbuffer_s8()
2011-11-15 Chad Versaceintel: Refactor intel_map_renderbuffer()
2011-11-11 Eric Anholti965: Expose GLSL 1.30 on gen6+.
2011-11-11 Kenneth Graunkei965: Add new vtable entries for surface state updating...
2011-11-09 Eric Anholti965: Claim to support rendering to integer FBOs.
2011-11-09 Eric Anholti965: Enable ChooseTexFormat for supported GL_EXT_textu...
2011-11-09 Eric Anholtintel: Expose GL_EXT_texture_integer when GL 3.0 overri...
2011-11-09 Eric Anholti965: Add support for 16-bit unorm L, A, and I textures.
2011-11-09 Eric Anholtintel: Don't _mesa_problem when asked for an RB of...
2011-11-07 Brian Paulmesa: fix comment typo in intel_renderbuffer
2011-11-07 Brian Paulintel: update intel_texture_image comment
2011-11-07 Brian Paulintel: wrap comment and fix typo
2011-11-04 George Sapountzisdri: unify __DRIscreenRec
2011-11-04 George Sapountzisdri: unify __DriverAPIRec
2011-11-04 Eric Anholti965/gen6: Improve glReadPixels() performance by blitti...
2011-11-04 Eric Anholtintel: Add safety asserts for the blit engine's pitch...
2011-11-04 Eric Anholtintel: Don't force a batchbuffer flush in readpixels.
2011-11-02 Kristian Høgsbergdri: Drop unused dri renderbuffer helper functions
2011-11-02 Kristian Høgsbergdri: Remove cliprect information from __DRIdrawable
2011-11-02 Kristian Høgsbergdri: Drop driReadDrawableExtension
2011-11-02 Yuanhan Liuintel: fix potential segfault error
2011-11-01 Eric Anholtintel: Use MapRenderbuffer in spans setup.
2011-11-01 Eric Anholtintel: Add an implementation of MapRenderbuffer.
2011-11-01 Eric Anholtintel: Improve the debug info for renderbuffer allocation.
2011-11-01 Eric AnholtRevert "intel: Drop the immediate validation of the...
2011-10-30 Chia-I Wuintel: enable GL_OES_draw_texture
2011-10-29 Eric Anholtintel: Return error value from intel_batchbuffer_flush().
2011-10-29 Eric Anholtintel: Add an interface for saving/restoring the batchb...
2011-10-29 Eric Anholti915: Move the always_flush_cache code to triangle...
2011-10-28 Eric Anholtdri: Remove driver GenerateMipmap hooks.
2011-10-28 Eric Anholtintel: remove dead prototype for old DRI1 code.
2011-10-26 Eric Anholtintel: Drop texture border support code.
2011-10-26 Eric Anholtintel: Enable stripping of texture borders.
2011-10-26 Kenneth Graunkei965: Remove "single threaded" INTEL_DEBUG mode.
2011-10-25 Chad Versaceintel: Kill dead code in intel_miptree_copy_teximage()
2011-10-23 Brian Paulintel: remove duplicated #include of texstore.h
2011-10-23 Brian Paulmesa: add swrast_texture_image::Buffer
2011-10-23 Brian Paulmesa: remove _mesa_alloc_texmemory(), _mesa_free_texmem...
2011-10-23 Brian Paulmesa: move gl_texture_image::Data, RowStride, ImageOffs...
2011-10-18 Chad Versaceintel: Add 'mode' param to intel_region_map
2011-10-18 Chad Versaceintel: Add HiZ operations to intel_context::vtbl for...
2011-10-18 Chad Versaceintel: Fix scatter/gather for depthstencil textures
2011-10-18 Kenneth Graunkeintel: Convert from GLboolean to 'bool' from stdbool.h.
2011-10-12 Chad Versaceintel: Assert that no batch is emitted if a region...
2011-10-10 Chad Versacei965: Split brw_set_prim into brw/gen6 variants
2011-10-07 Brian Paulintel: silence uninitialized var warning
2011-10-06 Brian Paulmesa: get rid of imageOffsets arrays in texstore code
2011-10-04 Ian Romanickmesa: Remove ARB_draw_buffers extension enable flag
2011-10-03 Eric Anholti965: Add support for GL_EXT_texture_array and GL_MESA_...
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