i965/fs/nir: "surface_access::" prefix not needed
[mesa.git] / src / mesa / drivers / dri /
2016-03-08 Alejandro Piñeiroi965/fs/nir: "surface_access::" prefix not needed
2016-03-08 Alejandro Piñeiroi965/vec4/nir: no need to use surface_access:: to call...
2016-03-08 Alejandro Piñeiroi965/vec4/nir: remove emit_untyped_surface_read and...
2016-03-08 Alejandro Piñeiroi965/vec4: pass the correct src_sz to emit_send at...
2016-03-06 Francisco Jerezi965/vec4: Propagate swizzles correctly during copy...
2016-03-06 Francisco Jerezi965: Don't try copy propagation if constant propagatio...
2016-03-06 Francisco Jerezi965/vec4: Use swizzle() to swizzle immediates during...
2016-03-06 Francisco Jerezi965: Add support for swizzling arbitrary immediates...
2016-03-06 Francisco Jerezi965: Pass symbolic swizzle to brw_swizzle() as a singl...
2016-03-05 Kenneth Graunkei965: Only magnify depth for 3D textures, not array...
2016-03-05 Juan A. Suarez Romeroi965/vec4: add opportunistic behaviour to opt_vector_fl...
2016-03-04 Matt Turneri965/fs: Optimize float conversions of byte/word extract.
2016-03-04 Kenneth Graunkei965: Set MaxFramebufferWidth/Height to 16384, not...
2016-03-03 Antia Puentesi965: Enable the ARB_internalformat_query2 extension
2016-03-03 Eduardo Lima Mitevi965/formatquery: Add support for INTERNALFORMAT_PREFER...
2016-03-03 Eduardo Lima Mitevi965/formatquery: Respond queries SAMPLES and NUM_SAMPL...
2016-03-03 Eduardo Lima Mitevi965: Move brw_query_samples_for_format() to brw_queryf...
2016-03-03 Eduardo Lima Mitevi965: Add boilerplate function for QueryInternalFormat...
2016-03-02 Anuj Phogatmeta: Remove the 'allocate_storage' parameter in _mesa_...
2016-03-02 Matt Turneri965/gen6/gs: Replace V-immediate with VF-immediate.
2016-03-02 Samuel Iglesias... i965: set ctx->Const.MaxViewport{Width,Height} to 32k
2016-03-01 Matt Turnerprogram: Remove OPCODE_KIL_NV.
2016-03-01 Matt Turnermesa: Remove EmitCondCodes.
2016-03-01 Ian Romanicki965/meta: Don't pollute the framebuffer namespace
2016-03-01 Ian Romanicki965/meta: Use _mesa_bind_framebuffers instead of _mesa...
2016-03-01 Ian Romanicki965/meta: Use _mesa_CreateFramebuffers instead of...
2016-03-01 Kenneth Graunkei965: Push most TES inputs in vec4 mode.
2016-02-29 Rob HerringAndroid: clean-up and fix DRI module path handling
2016-02-29 Rob HerringAndroid: remove dependence on .SECONDEXPANSION
2016-02-29 Rob HerringAndroid: fix build break from nir/glsl move to compiler/
2016-02-27 Ian Romanicki965/cfg: Fix comment list punctuation
2016-02-27 Ian Romanicki965/cfg: Split out dead control flow paths to simplify...
2016-02-27 Ian Romanicki965/cfg: Don't handle fully empty if/else/endif
2016-02-27 Ian Romanicki965/cfg: Eliminate an empty then-branch of an if/else...
2016-02-27 Ian Romanicki965/cfg: Track prev_block and prev_inst explicitly...
2016-02-27 Ian Romanicki965/cfg: Slightly rearrange dead_control_flow_eliminate
2016-02-26 Kenneth Graunkei965: Simplify brw_nir_lower_vue_inputs() slightly.
2016-02-26 Kenneth Graunkei965: Avoid recalculating the normal VUE map for IO...
2016-02-26 Kenneth Graunkei965: Avoid recalculating the tessellation VUE map...
2016-02-26 Kenneth Graunkei965: Eliminate brw_nir_lower_{inputs,outputs,io} funct...
2016-02-26 Kenneth Graunkei965: Split brw_nir_lower_inputs/outputs into per-stage...
2016-02-26 Kenneth Graunkei965: Remove catch-all nir_lower_io call with specific...
2016-02-26 Kenneth Graunkei965: Move optimizations from brw_nir_lower_io to brw_p...
2016-02-26 Kenneth Graunkei965: Always do NIR IO lowering at specialization time.
2016-02-26 Kenneth Graunkei965: Make an is_scalar boolean in brw_compile_gs().
2016-02-26 Jason Ekstrandi965/nir: Do lower_io late for fragment shaders
2016-02-26 Jordan Justeni965: Set dest type to UW for several send messages
2016-02-25 Matt Turneri965/fs: Allow saturate propagation to propagate negati...
2016-02-25 Matt Turneri965/fs: Allow saturate propagation to propagate negati...
2016-02-25 Matt Turneri965/fs: Allow saturate propagation to propagate negati...
2016-02-25 Matt Turneri965/fs: Don't CSE negated multiplies with saturation.
2016-02-24 Nanley Cheryi965: Enable tiled mem_copy with sRGB-formatted resources
2016-02-23 Francisco Jerezi965/fs: Return result of image atomic in a register...
2016-02-18 Rob Clarki965: fix new gcc6 warnings
2016-02-17 Ben Widawskyi965: Extract push constant state to a new file
2016-02-17 Matt Turneri965: Make emit_minmax return an instruction*.
2016-02-17 Matt Turneri965: Lower min/max after optimization on Gen4/5.
2016-02-17 Matt Turneri965/vec4: Initialize force_writemask_all in vec4_build...
2016-02-17 Jordan Justeni965/gen7: Use predicated rendering for indirect compute
2016-02-16 Jordan Justeni965: Set compute shader shared memory max to 64k
2016-02-16 Topi Pohjolaineni965: Expose logic telling if non-msrt mcs is supported
2016-02-16 Topi Pohjolaineni965/gen9: Refactor msrt mcs initialization
2016-02-16 Topi Pohjolaineni965: Add a few assertions on lossless compression
2016-02-16 Topi Pohjolaineni965: Add a flag telling color resolve pass to ignore...
2016-02-16 Topi Pohjolaineni965: Add resolve option for lossless compression
2016-02-16 Topi Pohjolaineni965: Allow fast clear to be used with lossless compression
2016-02-16 Topi Pohjolaineni965: Add helper for detecting lossless compression
2016-02-16 Topi PohjolainenRevert "i965: Restore vbo after color resolve during...
2016-02-15 Ben Widawskyi965/bxt: Production thread counts
2016-02-14 Kenneth Graunkei965: Fix gl_DrawID in the vec4 backend.
2016-02-14 Jason Ekstrandglsl/types: Add support for function types
2016-02-14 Jason Ekstrandglsl/types: Rename sampler_type to sampled_type
2016-02-13 Francisco Jerezi965: Reupload push and pull constants when we get...
2016-02-13 Samuel Pitoiseti965: fix MAX_COMPUTE_SHARED_SIZE constant value
2016-02-13 Topi Pohjolaineni965: Add means for limiting color resolves
2016-02-13 Topi Pohjolaineni965: Refactor resolving of auxiliary mode
2016-02-13 Topi Pohjolaineni965: Don't try to create aux buffer for non-msrt aux...
2016-02-13 Ben Widawskyi965: Rename optimizer debug 00 filename
2016-02-13 Kenneth Graunkei965: Make brw_clear_cache NULL out stale program pointers.
2016-02-12 Kenneth Graunkei915: include teximage.h
2016-02-12 Brian Pauli965: include teximage.h
2016-02-12 Topi Pohjolaineni965: Stop considering if msrt aux buffers need aux...
2016-02-12 Topi Pohjolaineni965: Separate miptree creation from auxiliary buffer...
2016-02-12 Topi Pohjolaineni965: Isolate aligned dimensions for stencil only
2016-02-12 Topi Pohjolaineni965: Restore vbo after color resolve during brw_try_dr...
2016-02-12 Topi Pohjolaineni965: Validate textures before altering driver state
2016-02-12 Kenneth Graunkei965: Make brw_clear_cache flag all the bits on both...
2016-02-12 Kenneth Graunkei965: Consider tessellation in get_pipeline_state_l3_we...
2016-02-12 Kenneth Graunkei965: Split brw_upload_texture_surfaces into compute...
2016-02-11 Jason Ekstrandi965/gs: Pass VerticesIn though prog_data
2016-02-11 Jason Ekstrandi965/fs: Pass usage of depth, W, and sample mask throug...
2016-02-11 Jason Ekstrandi965/fs: Refactor setup_payload_gen6 to assume FS
2016-02-11 Chris Forbesi965: ir: dump floats as %-g rather than %f, so we...
2016-02-11 Jordan Justeni965/gen7: Require kernel cmd_parser 5 for ARB_compute_...
2016-02-11 Marek Olšákmesa: call build_program_resource_list inside Driver...
2016-02-11 Jason Ekstrandnir: Remove the const_offset from nir_tex_instr
2016-02-10 Ben Widawskyi965: Make sure we blit a full compressed block
2016-02-10 Ian Romanicki965/meta: Don't pollute the renderbuffer namespace
2016-02-10 Ian Romanicki965/meta: Use internal functions for renderbuffer...
2016-02-10 Ian Romanicki965/meta: Return struct gl_renderbuffer* from brw_get_...
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