Build dri.pc during the build rather than the install process.
[mesa.git] / src / mesa / drivers / glide /
2009-01-29 Ian RomanickMake GL_ARB_draw_buffers mandatory
2009-01-29 Ian RomanickMake GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimod...
2009-01-29 Ian RomanickMake GL_ARB_vertex_buffer_object mandatory
2009-01-29 Ian RomanickMake GL_ARB_texture_compression mandatory
2008-09-18 Brian Paulmesa: prefix more #includes with "main/"
2008-08-08 Eric AnholtMerge branch 'drm-gem'
2008-08-05 Xiang, Haihaodri: Fix write/read depth buffer issue under 16bpp...
2008-01-07 BrianReplace gl_framebuffer's _ColorDrawBufferMask with...
2007-07-04 Zou Nan haiMerge branch 'master' of git+ssh://znh@git.freedesktop...
2007-05-18 Eric AnholtMerge branch 'master' into i915-unification
2007-04-16 Brianremove _tnl_arb_vertex_program_stage
2007-03-09 Michel DänzerMerge branch 'i915tex-pageflip'
2007-03-09 BrianMerge branch 'origin' into glsl-compiler-1
2007-03-07 Nian WuMerge git://proxy01.pd.intel.com:9419/git/mesa/mesa...
2007-03-06 Ian RomanickMerge branch 'master' of ssh+git://idr@git.freedesktop...
2007-03-06 BrianFix/improve framebuffer object reference counting.
2007-02-25 Nian WuMerge git://proxy01.pd.intel.com:9419/git/mesa/mesa...
2007-02-22 BrianMerge branch 'origin' into glsl-compiler-1
2007-02-20 Ian RomanickMerge branch 'master' of ssh+git://idr@git.freedesktop...
2007-02-17 Sean D'EpagnierMerge branch 'master' of git+ssh://geckosenator@git...
2007-02-17 Sean D'EpagnierCommiting a few minor fixes to glut fbdev (segfault...
2007-02-02 Keith WhitwellMerge branch 'vbo-0.2'
2007-01-16 Keith WhitwellMerge branch 'master' of git+ssh://keithw@git.freedeskt...
2007-01-16 Keith WhitwellMerge branch 'master-merge' into vbo-0.2
2006-12-19 Dave AirlieMerge branch 'nouveau-import'
2006-11-02 Alan Hourihanemerge current trunk into vbo branch
2006-11-01 Brian PaulRemove x/y/width/height parameters from Clear functions.
2006-10-31 Keith Whitwellswitch remaining drivers over to vbo
2006-10-15 Brian PaulRemove calls to _mesa_ResizeBuffersMESA() - generally...
2005-11-09 Brian PaulMove COPY_FLOAT() macro down into glide driver.
2005-11-05 Brian PaulUnify vertex/fragment program instuctions.
2005-10-05 Brian Pauls/IntFormat/InternalFormat/ and s/Format/_BaseFormat...
2005-10-05 Brian PaulIn gl_texture_image replace IntFormat with InternalForm...
2005-09-21 Brian Paulreplace GLdepth with GLuint
2005-09-13 Brian PaulReplace ctx->Driver.StencilOp/Func/Mask() functions...
2005-09-09 Roland Scheideggeradd _tnl_arb_vertex_program_stage to all drivers which...
2005-09-01 Brian Paulremove fxDDSetBuffer()
2005-06-27 Brian PaulGet rid of the MESA_PBUFFER_ALLOC/FREE() macros.
2005-05-09 Daniel Borcapathetic attempt to accomodate new frambuffer changes...
2005-05-09 Daniel Borcaaccomodate new frambuffer changes
2005-05-04 Brian PaulMajor check-in of changes for GL_EXT_framebuffer_object...
2005-01-25 Brian PaulUse the _mesa_HashNextEntry() function to walk over...
2005-01-19 Daniel Borcamake sure we avoid assertion failure wrt VB->ColorPtr...
2005-01-17 Daniel Borcacleaned up warnings
2005-01-12 Daniel Borcasome "safer" type-punning (gcc optimizes float moves...
2005-01-06 Daniel Borcasemantic in parameter names. changed emitter function.
2005-01-06 Daniel Borcasemantic in parameter names
2004-12-21 Daniel Borcaadded GL_EXT_stencil_two_side (yes, it works)
2004-12-20 Daniel Borcaput back clipmask code; it proved to be a MinGW/gcc...
2004-12-20 Daniel Borcause float constants.
2004-12-20 Daniel Borcaremoved ifdef'ed out code (to whom it may concern:...
2004-12-20 Daniel Borcaremoved detritus (ncc).
2004-12-20 Daniel Borcacomment reorg.
2004-12-20 Daniel Borcamade some functions static.
2004-12-20 Daniel Borcacomment reorg.
2004-12-20 Daniel Borcaallow greater swappendingcount for older hw (v1/v2)
2004-12-17 Daniel BorcafxRasterPrimitive wasn't always receiving the reduced...
2004-12-13 Daniel Borcadisabled ClipMask usage in vb emitter (clipping bugs?)
2004-12-06 Daniel Borcasmall fix for debug paths
2004-11-27 Brian PaulRemove _mesa_ResizeBuffersMESA() call from _mesa_set_vi...
2004-11-15 Daniel Borcamoved windoze specific code outside drivers/glide/
2004-11-15 Daniel Borcafix _mesa_image_address2d invocation
2004-11-10 Brian PaulGL_(UN)PACK_SKIP_IMAGES should only be applied to 3D...
2004-10-20 Daniel Borcafixed compilation errors
2004-10-12 Daniel Borcaavoid the patch if Mesa_DXTn flag is set
2004-10-05 Daniel Borcaput Rush in the list of supported HW
2004-10-02 Brian Pauladded support for GL_ARB_draw_buffers
2004-09-27 Daniel Borcastencil wrap works, either HW or SW (Ian Romanick)
2004-09-24 Daniel Borcaadded (back!) option to use non-packedcolor
2004-09-20 Daniel Borcaclamp size of wide points
2004-09-13 Daniel Borcacleanup and bugfixes for fxDDClear()
2004-09-13 Daniel Borcacleanup and some changes towards GL_ARB_point_sprite...
2004-09-13 Daniel Borcacleanup
2004-09-03 Daniel Borcamake sure the HW is clean before shooting the pipeline
2004-08-31 Daniel Borcanewer Glide3x snaps vertices internally for V1/VR/VB
2004-08-20 Daniel Borcahide GL_ARB_texture_compression from non-VSA cards
2004-08-19 Daniel Borcawhy is GL_ARB_texture_env_combine different from EXT?
2004-08-19 Daniel Borca"const int _nc" was really stupid...
2004-08-19 Daniel Borcacleanup
2004-08-19 Daniel Borcasilence compiler warnings
2004-08-16 Daniel Borcacleanup
2004-08-16 Daniel Borcafixed texture fetchers, fixed automatic mipmap generati...
2004-08-16 Daniel Borcafixed pixel drawing routines, some cleanup
2004-08-16 Daniel Borcadisabled stereo checking in wglChoosePixelFormat
2004-07-26 Daniel Borcadisable W1 when single-texturing
2004-07-26 Daniel BorcaRush is back on ZBUFFER
2004-07-23 Daniel Borcafixed pixelpiped DrawBitmap / DrawPixels (clipping...
2004-07-21 Daniel Borcapartial GL_BLEND for Voodoo1
2004-07-20 Daniel BorcaGL_EXT_texture_env_add shouldn't be conditioned by...
2004-07-19 Daniel Borcatrying vertex_program...
2004-07-16 Daniel Borcaminor corrections
2004-07-16 Daniel BorcaGL_MODULATE/GL_REPLACE multitex (wasteful, but apparent...
2004-07-16 Daniel BorcaSGIS_generate_mipmap
2004-07-06 Daniel Borcause tnl_emit_func, it's safer
2004-07-05 Daniel Borcaadded GL_ARB_point_sprite.
2004-07-02 Daniel Borcaadded GL_EXT_fog_coord.
2004-07-01 Keith WhitwellRename the various function types in t_context.h to...
2004-06-24 Daniel Borcahack for compressed textures with aspectratio greater...
2004-06-19 Daniel BorcaHack for linear fogging. Added empty routines for WGL_A...
2004-06-14 Daniel BorcaFixed a bug in vertex emitter (untile we move to t_vert...
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