i965: fix bogus swizzle in brw_cubemap_normalize
[mesa.git] / src / mesa / drivers /
2013-10-02 Chris Forbesi965: fix bogus swizzle in brw_cubemap_normalize
2013-10-02 Chia-I Wui965: compute DDX in a subspan based only on top row
2013-10-02 Chris Forbesi965/blorp: Use passed in framebuffer rather than ctx...
2013-10-02 Francisco Jerezi965: Switch vec4_live_variables to the non-zeroing...
2013-10-02 Francisco Jerezi965: Switch fs_live_variables to the non-zeroing alloc...
2013-10-02 Francisco Jerezi965: Switch fs_inst to the non-zeroing allocator.
2013-10-02 Francisco Jerezi965: Switch ip_record to the non-zeroing allocator.
2013-10-02 Francisco Jerezi965: Initialize all member variables of cfg_t on const...
2013-10-02 Francisco Jerezi965: Initialize all member variables of bblock_t on...
2013-10-02 Francisco Jerezi965: Initialize all member variables of vec4_instructi...
2013-10-02 Francisco Jerezmesa: Fix misplaced includes of "main/uniforms.h".
2013-10-01 Paul Berryi965/gs: Fix incorrect numbering of DWORDs in 3DSTATE_GS
2013-10-01 Emil Velikovmesa/drivers: drop HAVE_*_DRI from individual makefiles
2013-10-01 Vinson Leei915: Fix memory leak in do_blit_readpixels.
2013-09-30 Eric Anholti965: Reenable glBitmap() after the sRGB winsys enabling.
2013-09-30 Paul Berryi965/blorp: retype destination register for texture...
2013-09-30 Eric Anholti965: Add a real native TexStorage path.
2013-09-30 Eric Anholti965: Add missing license to intel_tex_validate.c.
2013-09-30 Eric Anholti965: Always allocate validated miptrees from level 0.
2013-09-30 Eric Anholti965: Don't relayout a texture just for baselevel changes.
2013-09-30 Eric Anholti965: Don't allocate a 1-level texture when GL_GENERATE...
2013-09-30 Eric Anholti965: Stop allocating miptrees with first_level != 0.
2013-09-30 Eric Anholti965: Drop a special case for guessing small miptree...
2013-09-30 Eric Anholti965: Totally switch around how we handle nonzero basel...
2013-09-30 Eric Anholti965: Always look up from the object's mt when setting...
2013-09-26 Kenneth Graunkei965/fs: Don't double-accept operands of logical and...
2013-09-26 Kenneth Graunkei965: Add #define for MI_REPORT_PERF_COUNT on Gen6+.
2013-09-26 Kenneth Graunkei965: Add support for GL_AMD_performance_monitor on...
2013-09-26 Eric Anholtmesa: Remove some remaining FEATURE_* detritus.
2013-09-26 Chris Forbesi965: Fix cube array coordinate normalization
2013-09-23 Eric Anholtmesa: Use -Bsymbolic in the linker to locally resolve...
2013-09-21 Eric Anholti965/gen4: Fix fragment program rectangle texture shado...
2013-09-21 Abdiel Janulguei965/gen7.5: Fix missing Shader Channel Select entries...
2013-09-21 Kenneth Graunkei965, mesa: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS...
2013-09-19 Ian Romanicki915: Set VertexProgram.MaxOutputComponents and Fragmen...
2013-09-19 Ian Romanicki965: Set *Program.Max{Input,Output}Components
2013-09-19 Kenneth Graunkei965: Refactor Gen4-6 SURFACE_STATE setup for buffer...
2013-09-19 Kenneth Graunkei965: Refactor Gen7+ SURFACE_STATE setup for buffer...
2013-09-19 Kenneth Graunkei965: Fix off by one errors in texture buffer size...
2013-09-19 Kenneth Graunkei965: Fix writemask != 0 assertions on Sandybridge.
2013-09-19 Kenneth Graunkei965: Fix brw_gs_prog_data_compare to actually check...
2013-09-19 Kenneth Graunkei965: Fix brw_vs_prog_data_compare to actually check...
2013-09-19 Kenneth Graunkei965: Move binding table code to a new file, brw_bindin...
2013-09-19 Kenneth Graunkei965: Use brw_upload_binding_table() for the pixel...
2013-09-19 Kenneth Graunkei965: Generalize brw_vec4_upload_binding_table() beyond...
2013-09-19 Kenneth Graunkei965: Convert loop to memcpy in brw_vec4_upload_binding...
2013-09-19 Kenneth Graunkei965: Update comments in brw_vec4_upload_binding_table().
2013-09-18 Kenneth Graunkei965: Rename brw_{fs,vec4}_emit.cpp to brw_{fs,vec4...
2013-09-17 Matt Turneri965: Lower ldexp.
2013-09-17 Matt Turnerglsl: Add support for ldexp.
2013-09-17 Paul Berryi965: Add some missing bits to {mesa,brw,cache}_bits[].
2013-09-17 Paul Berryi965/gs: Implement basic gl_PrimitiveIDIn functionality.
2013-09-17 Paul Berryi965/gs: New gs primitive types are supported by HW...
2013-09-17 Paul Berryi965/gs: Add new primitive types.
2013-09-17 Kenneth Graunkei965: Remove MIPLAYOUT_BELOW from Gen4-6 constant buffe...
2013-09-17 Kenneth Graunkei965: Use gen7_upload_constant_state for 3DSTATE_CONSTA...
2013-09-17 Kenneth Graunkei965: Set brw_stage_state::push_const_size for PS const...
2013-09-17 Kenneth Graunkei965: Introduce a prog_data temporary in gen6_upload_wm...
2013-09-16 Paul Berryi965/gen6+: Support 128 varying components.
2013-09-16 Paul Berryi965/ff_gs: Generate URB writes using a loop.
2013-09-16 Paul Berryi965/gen6: Fix assertions on VS/GS URB size.
2013-09-16 Paul Berryi965/vec4: Generate URB writes using a loop.
2013-09-16 Paul Berryi965/fs: When >64 input components, order them to match...
2013-09-16 Paul Berryi965/fs: Simplify computation of key.input_slots_valid...
2013-09-16 Paul Berryi965/gs: Stop storing an input VUE map in the GS progra...
2013-09-16 Paul Berryi965/gen6+: Remove VUE map dependency on userclip_active.
2013-09-16 Paul Berryi965/fs: Stop wasting input attribute space on gl_FragC...
2013-09-16 Paul Berryi965/sf: Consult brw_wm_prog_data when setting up SF...
2013-09-16 Paul Berryi965/sf: Consolidate common code for setting up gen6...
2013-09-16 Paul Berryi965/sf: Use BRW_SF_URB_ENTRY_READ_OFFSET rather than...
2013-09-16 Paul Berryi965/fs: Consult brw_wm_prog_data::num_varying_inputs...
2013-09-16 Paul Berryi965/fs: Change brw_wm_prog_data::urb_read_length to...
2013-09-16 Paul Berryi965/fs: Expose "urb_setup" as part of brw_wm_prog_data.
2013-09-13 Kenneth Graunkei965: Use brw_stage_state for WM data as well.
2013-09-13 Kenneth Graunkei965: Increase the size of brw_stage_state::surf_offset.
2013-09-13 Kenneth Graunkei965: Add comments to the new brw_state_state structure...
2013-09-13 Ian Romanickmesa: Rename MESA_shader_integer_mix to EXT_shader_inte...
2013-09-11 Paul Berryi965/gs: implement EndPrimitive() functionality in...
2013-09-11 Paul Berryi965/vec4: Add the ability to emit opcodes with just...
2013-09-11 Paul Berryi965/gs: Add opcodes needed for EndPrimitive().
2013-09-11 Paul Berryi965/gen7: Add the ability to send URB_WRITE_OWORD...
2013-09-11 Paul Berryi965/gen7: Allow URB_WRITE channel masks to be used.
2013-09-11 Paul Berryi965/gs: Set control data header size/format appropriat...
2013-09-11 Paul Berryi965/gs: Add a state atom to set up geometry shader...
2013-09-11 Paul Berryi965/gen7: Extract a function for setting up a shader...
2013-09-11 Kenneth Graunkei965: Add an assertion that writemask != NULL for non...
2013-09-11 Kenneth Graunkei965/vec4: Only zero out unused message components...
2013-09-11 Kenneth Graunkei965/vec4: Simplify the computation of coord_mask and...
2013-09-09 Kenneth GraunkeRevert "i965/vec4: Only zero out unused message compone...
2013-09-09 Matt Turneri965: Allow immediates to be folded into logical and...
2013-09-09 Matt Turneri965: Enable MESA_shader_integer_mix.
2013-09-09 Matt Turneri965: Add support for ir_triop_csel.
2013-09-09 Kenneth Graunkeglsl: Pass _mesa_glsl_parse_state into matching_signatu...
2013-09-09 Kenneth Graunkei965/vec4: Only zero out unused message components...
2013-09-08 Ian Romanicki965: Enable AMD_seamless_cubemap_per_texture
2013-09-06 Axel Davygallium, intel: Implements new __DRI_IMAGE_USE_LINEAR...
2013-09-05 Matt Turneri965: Remove never used DPA2 opcode.
2013-09-05 Matt Turneri965: Remove never used RSR and RSL opcodes.
2013-09-05 Paul Berryi965/gen7.5: Fix lower bound on number of VS URB entries.
2013-09-05 Paul Berryi965/vs: Move vs-specific code out of brw_vec4_visitor...
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